khanat-opennel-code/code/ryzom/tools/leveldesign/georges_dll/displayer.cpp
StudioEtrange 91e6b23d3f ** PCH Support for NMake with VS2012
NMAKE-VS2012 Error LNK2011
while NMAKE-VS2010 does not complain
we need to link the pch.obj file
see http://msdn.microsoft.com/en-us/library/3ay26wa2(v=vs.110).aspx

** PCH Support for Ninja
Ninja need to add property
        OBJECT_DEPENDS for using PCH
        OBJECT_OUTPUTS for create PCH
see http://public.kitware.com/pipermail/cmake-developers/2012-March/003653.html
2013-09-05 17:18:01 +02:00

45 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdafx.h"
#include "displayer.h"
#include "georges_edit.h"
#include "main_frm.h"
using namespace std;
using namespace NLMISC;
CGeorgesDisplayer::CGeorgesDisplayer () : IDisplayer ("Georges edit output console")
{
}
void CGeorgesDisplayer::doDisplay( const CLog::TDisplayInfo& args, const char *message)
{
string temp;
uint size = strlen (message);
temp.reserve (2*size);
bool previousR=false;
for (uint c=0; c<size; c++)
{
if ((message[c] == '\n') && (!previousR))
temp += "\r\n";
else
temp += message[c];
previousR = (message[c] == '\r');
}
((CMainFrame*)(theApp.m_pMainWnd))->outputConsoleString (temp.c_str ());
}