khanat-opennel-code/code/nel/samples/pacs
StudioEtrange 91e6b23d3f ** PCH Support for NMake with VS2012
NMAKE-VS2012 Error LNK2011
while NMAKE-VS2010 does not complain
we need to link the pch.obj file
see http://msdn.microsoft.com/en-us/library/3ay26wa2(v=vs.110).aspx

** PCH Support for Ninja
Ninja need to add property
        OBJECT_DEPENDS for using PCH
        OBJECT_OUTPUTS for create PCH
see http://public.kitware.com/pipermail/cmake-developers/2012-March/003653.html
2013-09-05 17:18:01 +02:00
..
shapes ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00
CMakeLists.txt ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00
main.cpp ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00
object.cpp ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00
object.h ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00
readme.txt ** PCH Support for NMake with VS2012 2013-09-05 17:18:01 +02:00

This sample show how to use PACS to move primitives and test collisions
against others.

For the time, collisions against the landscape are not shown in this 
sample. But they are managed by PACS too.

This sample show:

- Create a simple 3d client
- Creating varius PACS primitives
- Managing a static world image
- Managing several dynamic world image
- Moving PACS primitives
- Managing collisions
- Get triggered information by collisions (flashes)

----------------

KEYS ARE : 

INSERT / DELETE		:	Add and remove primitives
ALT + LEFT MOUSE	:	Rotate
WHEEL MOUSE			:	Zoom
SPACE				:	Caos
TAB					:	Change controled primitive
ESC					:	Quit