khanat-opennel-code/code/ryzom/tools/leveldesign/icon_search/icon_search_default.cfg
Guillaume Dupuy 6f1197d633 Allow target to work with sheetName and a quiet option
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2016-11-28 00:54:33 +01:00

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// check howto for more information : \\server\_RYZOM\how_to\leveldesign\ht_icon_search_en.doc
SearchClientSrc = 0;
ClientSrcPath = "R:\code\ryzom\src_v2\";
SearchGUI = 0;
GUIPath = "R:\code\ryzom\data\gamedev\interfaces_v3\";
SearchLevelDesign = 1;
LevelDesignPath = "L:\";
IconPath = { "\\amiga\3d\Database\Interfaces\v3_bricks",
"\\amiga\3d\Database\Interfaces\v3_dxtc_misc",
"\\amiga\3d\Database\Interfaces\v3_items"
};
SizeLimit = 10;
AddUsedIcons = 1;
AddFreeIcons = 1;
Wildcard = { "*_mask.tga", "asc_*.tga" };