khanat-opennel-code/code/ryzom/client/src/interface_v3/ctrl_base_button.h
2010-05-06 02:08:41 +02:00

251 lines
9.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_CTRL_BASE_BUTTON_H
#define NL_CTRL_BASE_BUTTON_H
#include "ctrl_base.h"
#include "action_handler.h"
// ***************************************************************************
/**
* Base Class For Buttons.
* \author Lionel Berenguier
* \author Nevrax France
* \date 2003
*/
class CCtrlBaseButton : public CCtrlBase
{
public:
enum EType { PushButton = 0, ToggleButton, RadioButton, ButtonTypeCount };
/// Constructor
CCtrlBaseButton(const TCtorParam &param);
virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual bool handleEvent (const CEventDescriptor& event);
/// \name Misc
// @{
void setType (EType t) { _Type = t; }
EType getType() { return _Type; }
void setClickWhenPushed(bool click) { _ClickWhenPushed = click; }
bool getClickWhenPushed() const { return _ClickWhenPushed; }
void setPushed (bool state);
bool getPushed () const { return _Pushed; }
void setFrozen (bool state);
bool getFrozen () const { return _Frozen; }
// Set half tone mode for the display of frozen buttons. Default is true.
void setFrozenHalfTone(bool enabled);
bool getFrozenHalfTone() const { return _FrozenHalfTone; }
// if the radio is a radio button, then all radio button are unselected
void unselect();
// @}
/// \name Colors
// @{
void setColor(NLMISC::CRGBA col) { _ColorNormal = col; }
void setColorPushed(NLMISC::CRGBA col) { _ColorPushed = col; }
void setColorOver(NLMISC::CRGBA col) { _ColorOver = col; }
NLMISC::CRGBA getColor() const { return _ColorNormal; }
NLMISC::CRGBA getColorPushed() const { return _ColorPushed; }
NLMISC::CRGBA getColorOver() const { return _ColorOver; }
// Override because mustupdate 3 states
void setModulateGlobalColorAll(bool state);
void setModulateGlobalColorNormal(bool state) {_ModulateGlobalColorNormal= state;}
void setModulateGlobalColorPushed(bool state) {_ModulateGlobalColorPushed= state;}
void setModulateGlobalColorOver(bool state) {_ModulateGlobalColorOver= state;}
virtual sint32 getAlpha() const { return _ColorNormal.A; }
virtual void setAlpha (sint32 a) { _ColorOver.A = _ColorNormal.A = _ColorPushed.A = (uint8)a; }
std::string getColorAsString() const
{ return NLMISC::toString(_ColorNormal.R) + " " + NLMISC::toString(_ColorNormal.G) + " " +
NLMISC::toString(_ColorNormal.B) + " " + NLMISC::toString(_ColorNormal.A); }
std::string getColorOverAsString() const
{ return NLMISC::toString(_ColorOver.R) + " " + NLMISC::toString(_ColorOver.G) + " " +
NLMISC::toString(_ColorOver.B) + " " + NLMISC::toString(_ColorOver.A); }
std::string getColorPushedAsString() const
{ return NLMISC::toString(_ColorPushed.R) + " " + NLMISC::toString(_ColorPushed.G) + " " +
NLMISC::toString(_ColorPushed.B) + " " + NLMISC::toString(_ColorPushed.A); }
void setColorAsString(const std::string &col) { _ColorNormal = convertColor (col.c_str()); }
void setColorOverAsString(const std::string &col) { _ColorOver = convertColor (col.c_str()); }
void setColorPushedAsString(const std::string &col) { _ColorPushed = convertColor (col.c_str()); }
// @}
///\name radio button specific
//@{
/** Initialize radio button reference
* Advanced:
* NB: must call initRBRef() for radio button if button is created without parse().
* NB: setParent() must be called before (else assert)
*/
void initRBRef();
//@}
void initRBRefFromRadioButton(CCtrlBaseButton * pBut);
/// \name Handlers
// @{
// Event part
void setActionOnLeftClick (const std::string &actionHandlerName) { _AHOnLeftClick = getAH(actionHandlerName, _AHLeftClickParams); }
void setActionOnRightClick (const std::string &actionHandlerName) { _AHOnRightClick = getAH(actionHandlerName, _AHRightClickParams); }
void setActionOnClockTick (const std::string &ahName) { _AHOnClockTick = getAH(ahName, _AHClockTickParams); }
void setParamsOnLeftClick (const std::string &paramsHandlerName) { _AHLeftClickParams = paramsHandlerName; }
void setParamsOnRightClick (const std::string &paramsHandlerName) { _AHRightClickParams = paramsHandlerName; }
void setParamsOnClockTick (const std::string &ahParamsName) { _AHClockTickParams = ahParamsName; }
// get Event part
std::string _getActionOnLeftClick() const { return getAHName(_AHOnLeftClick); }
IActionHandler *getActionOnLeftClick () const { return _AHOnLeftClick; }
IActionHandler *getActionOnRightClick () const { return _AHOnRightClick; }
IActionHandler *getActionOnClockTick () const { return _AHOnClockTick; }
std::string _getParamsOnLeftClick () const { return _AHLeftClickParams.toString(); }
const std::string &getParamsOnLeftClick () const { return _AHLeftClickParams; }
const std::string &getParamsOnRightClick () const { return _AHRightClickParams; }
const std::string &getParamsOnClockTick () const { return _AHClockTickParams; }
// run action on left click
void runLeftClickAction();
// Context menu accessor/ One for each button
void setListMenuLeft (const std::string &cm) { _ListMenuLeft = cm; }
void setListMenuRight (const std::string &cm) { _ListMenuRight = cm; }
void setListMenuBoth (const std::string &cm) { _ListMenuLeft= _ListMenuRight= cm; }
std::string getListMenuLeft () { return _ListMenuLeft.toString(); }
std::string getListMenuRight () { return _ListMenuRight.toString(); }
// @}
int luaRunLeftClickAction(CLuaState &ls);
REFLECT_EXPORT_START(CCtrlBaseButton, CCtrlBase)
REFLECT_BOOL("pushed", getPushed, setPushed);
REFLECT_STRING("col_normal", getColorAsString, setColorAsString);
REFLECT_STRING("col_over", getColorOverAsString, setColorOverAsString);
REFLECT_STRING("col_pushed", getColorPushedAsString, setColorPushedAsString);
REFLECT_RGBA("col_normal_rgba", getColor, setColor);
REFLECT_RGBA("col_over_rgba", getColorOver, setColorOver);
REFLECT_RGBA("col_pushed_rgba", getColorPushed, setColorPushed);
REFLECT_BOOL("frozen", getFrozen, setFrozen);
REFLECT_BOOL("frozen_half_tone", getFrozenHalfTone, setFrozenHalfTone);
REFLECT_STRING("onclick_l", _getActionOnLeftClick, setActionOnLeftClick);
REFLECT_STRING("params_l", _getParamsOnLeftClick, setParamsOnLeftClick);
REFLECT_LUA_METHOD("runLeftClickAction", luaRunLeftClickAction);
REFLECT_EXPORT_END
protected:
EType _Type;
// State
bool _Pushed : 1;
bool _Over : 1;
bool _OverWhenPushed : 1;
bool _Frozen : 1;
bool _FrozenHalfTone : 1;
bool _ClickWhenPushed : 1;
bool _ModulateGlobalColorNormal : 1;
bool _ModulateGlobalColorPushed : 1;
bool _ModulateGlobalColorOver : 1;
bool _LeftLongClickHandled : 1; // Is it already handled ?
bool _LeftDblClickHandled : 1;
///\name radio button specific
//@{
CCtrlBaseButton *_RBRefBut; // The reference button. If NULL the control do not own the reference
// There is only one radio button per group that own the reference (the first one)
CCtrlBaseButton **_RBRef; // The pointer onto the reference button
//@}
// Colors
NLMISC::CRGBA _ColorNormal;
NLMISC::CRGBA _ColorPushed;
NLMISC::CRGBA _ColorOver;
///\name Long click specific
//@{
sint64 _LeftLongClickDate; // Time we left click down
//@}
// for double click : last date at which last left click occurred
static sint64 _LastLeftClickDate;
static NLMISC::CRefPtr<CCtrlBaseButton> _LastLeftClickButton;
///\name Action Handler
//@{
IActionHandler *_AHOnOver;
CStringShared _AHOverParams;
IActionHandler *_AHOnLeftClick;
CStringShared _AHLeftClickParams;
IActionHandler *_AHOnLeftDblClick;
CStringShared _AHLeftDblClickParams;
IActionHandler *_AHOnRightClick;
CStringShared _AHRightClickParams;
IActionHandler *_AHOnClockTick;
CStringShared _AHClockTickParams;
IActionHandler *_AHOnLeftLongClick;
CStringShared _AHLeftLongClickParams;
//@}
CStringShared _ListMenuLeft;
CStringShared _ListMenuRight;
// get the colors modulated on request
NLMISC::CRGBA getCurrentColorNormal(NLMISC::CRGBA globalColor) const
{
NLMISC::CRGBA rgba = _ColorNormal;
if(_ModulateGlobalColorNormal)
rgba.modulateFromColor(rgba, globalColor);
return rgba;
}
NLMISC::CRGBA getCurrentColorPushed(NLMISC::CRGBA globalColor) const
{
NLMISC::CRGBA rgba = _ColorPushed;
if(_ModulateGlobalColorPushed)
rgba.modulateFromColor(rgba, globalColor);
return rgba;
}
NLMISC::CRGBA getCurrentColorOver(NLMISC::CRGBA globalColor) const
{
NLMISC::CRGBA rgba = _ColorOver;
if(_ModulateGlobalColorOver)
rgba.modulateFromColor(rgba, globalColor);
return rgba;
}
// call it at draw
void updateOver(bool &lastOver);
virtual void elementCaptured(CCtrlBase *capturedElement);
};
#endif // NL_CTRL_BASE_BUTTON_H
/* End of ctrl_base_button.h */