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action_success_for_difficulty_table.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
break_cast_resist.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
craft.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
curative_magic.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
default.action_xp_factor
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
dodge_parry.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
dodge_parry_ai.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
extracting.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
fight_phrase.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
magic_resist.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
magic_resist_link.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
offensive_magic.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
prospecting.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
shield_use.succes_chances_table
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Changed: Values for success table set to 50% for success chance, partial success 90% and xp gain 1.0 on all entries, instead of 0.
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2010-05-08 20:29:35 +02:00 |
skills.skill_tree
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Fixed: Missed version in skill tree.
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2010-05-08 19:53:29 +02:00 |
xptable.xp_table
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Added: Missing skill tree sheets.
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2010-05-08 19:03:03 +02:00 |