605 lines
20 KiB
Text
605 lines
20 KiB
Text
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NEL3D_APPDATA_INTERFACE_FILE = 1423062700
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-- Allocate 20 Me for the script
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heapSize += 15000000
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nlErrorFilename = "W:/database/conversion.log"
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nlErrorStream = openFile nlErrorFilename mode:"w"
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if nlErrorStream == undefined then
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nlErrorStream = createFile nlErrorFilename
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-- Log a message
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fn nllog message =
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(
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if nlErrorStream != undefined then
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(
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format "%\n" message to:nlErrorStream
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flush nlErrorStream
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)
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-- To the console
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print message
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)
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include "nel_utility.ms"
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fn getAbsoluteSource t =
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(
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return (mapPaths.getFullFilePath ((getFilenameFile (filenameFromPath t)) + ".png"))
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)
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fn getAbsoluteDestination t =
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(
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if ((findString t "\\\\Amiga") != undefined) then
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(
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return ("W:\\" + (substring (getFilenamePath t) 11 -1) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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)
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else if ((findString t "\\\\amiga") != undefined) then
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(
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return ("W:\\" + (substring (getFilenamePath t) 11 -1) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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)
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else if (((findString t "\\\\Database") != undefined) or ((findString t "\\\\database") != undefined)) and ((findString t "W:\\") == undefined) then
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(
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return ("W:\\" + (getFilenamePath t) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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)
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else if ((findString t "W:\\") != undefined) then
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(
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return ((getFilenamePath t) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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)
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else if ((findString t "E:\\Ryzom\\tryker") != undefined) then
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(
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return "W:\\database\\Stuff\\Tryker\\Decors\\_textures\\Batiments\\" + (getFilenameFile (filenameFromPath t)) + ".png"
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)
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else if ((findString t "\\tronc.") != undefined) then
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(
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return "W:\\database\\database_proto\\stuff\\fyros\\objects\\tronc.png"
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)
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else if ((findString t "\\trame.") != undefined) then
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(
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return "W:\\database\\stuff\\lod_actors\\texture_lod\\trame.png"
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)
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else if ((findString t "\\PR_MO_phytopsy_tete01_Boss.") != undefined) then
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(
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return "W:\\database\\Stuff\\Tryker\\Agents\\_textures\\monster\\PR_MO_phytopsy_tete01_Boss.png"
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)
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else
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(
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return t
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)
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)
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fn getMaxDestination mf =
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(
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if ((findString mf "\\\\Amiga") != undefined) then
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(
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return ("W:\\" + (substring mf 11 -1))
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)
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else if ((findString mf "\\\\amiga") != undefined) then
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(
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return ("W:\\" + (substring mf 11 -1))
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)
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else if (((findString mf "\\\\Database") != undefined) or ((findString mf "\\\\database") != undefined)) and ((findString mf "W:\\") == undefined) then
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(
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return ("W:\\" + mf)
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)
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else
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(
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return mf
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)
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)
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fn getFixedTexturePath t =
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(
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absoluteDestination = (getAbsoluteDestination t)
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if (not (doesFileExist absoluteDestination)) and (((findString t "\\Stuff\\Fyros\\Decors\\_textures\\Batiments") != undefined) or ((findString t "\\Stuff\\Fyros\\Decors\\_textures\\Accessories\\Vv2\\") != undefined)) then
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(
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testDestination = ("W:\\database\\stuff\\Fyros\\Agents\\_textures\\Accessories\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and (((findString t "\\Stuff\\Fyros\\Decors\\_textures\\Batiments") != undefined) or ((findString t "\\Stuff\\Fyros\\Decors\\_textures\\Accessories\\") != undefined)) then
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(
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testDestination = ("W:\\database\\stuff\\Fyros\\Agents\\_textures\\Accessories\\Vv2\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Fyros\\Decors\\_textures\\Accessories") != undefined) then
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(
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testDestination = ("W:\\database\\stuff\\Fyros\\Agents\\_textures\\Batiments\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Tryker\\Decors\\_textures\\batiments") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Tryker\\Decors\\_textures\\batiments\\noutilise\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Tryker\\Decors\\_textures\\batiments") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Tryker\\Decors\\_textures\\batiments\\vv2\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Tryker\\Decors\\_textures\\batiments") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Tryker\\Decors\\_textures\\batiments\\tempautel\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Tryker\\Decors\\_textures\\batiments") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Tryker\\Decors\\_textures\\batiments\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Fyros\\Decors\\_textures") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Fyros\\Decors\\_textures\\Batiments\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\Stuff\\Fyros\\Decors\\_textures") != undefined) then
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(
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testDestination = ("W:\\database\\Stuff\\Tryker\\Decors\\_textures\\Batiments\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then
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(
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return testDestination
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)
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)
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if (not (doesFileExist absoluteDestination)) and ((findString t "\\sky_V2\\textures\\textures") != undefined) then
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(
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testDestination = ("W:\\database\\sky_V2\\textures\\textures\\nodds\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then (return testDestination)
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testDestination = ("W:\\database\\sky_V2\\textures\\textures\\desert\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then (return testDestination)
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testDestination = ("W:\\database\\sky_V2\\textures\\textures\\forest\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then (return testDestination)
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testDestination = ("W:\\database\\sky_V2\\textures\\textures\\jungle\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then (return testDestination)
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testDestination = ("W:\\database\\sky_V2\\textures\\textures\\lacustre\\" + (getFilenameFile (filenameFromPath t)) + ".png")
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if (doesFileExist testDestination) then (return testDestination)
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)
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return absoluteDestination
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)
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fn renameTexture t =
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(
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try
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(
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if (t != undefined) then
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(
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if (classof t == NelBitmapTexture) then
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(
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if (t.bitmap1FileName != "") then (t.bitmap1FileName = getFixedTexturePath t.bitmap1FileName)
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if (t.bitmap2FileName != "") then (t.bitmap2FileName = getFixedTexturePath t.bitmap2FileName)
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if (t.bitmap3FileName != "") then (t.bitmap3FileName = getFixedTexturePath t.bitmap3FileName)
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if (t.bitmap4FileName != "") then (t.bitmap4FileName = getFixedTexturePath t.bitmap4FileName)
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if (t.bitmap5FileName != "") then (t.bitmap5FileName = getFixedTexturePath t.bitmap5FileName)
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if (t.bitmap6FileName != "") then (t.bitmap6FileName = getFixedTexturePath t.bitmap6FileName)
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if (t.bitmap7FileName != "") then (t.bitmap7FileName = getFixedTexturePath t.bitmap7FileName)
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if (t.bitmap8FileName != "") then (t.bitmap8FileName = getFixedTexturePath t.bitmap8FileName)
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renameTexture t.bitmap
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if (t.bitmap.fileName == undefined) then
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(
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if (doesFileExist (mapPaths.getFullFilePath t.bitmap1FileName)) then (t.bitmap.fileName = t.bitmap1FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap2FileName)) then (t.bitmap.fileName = t.bitmap2FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap3FileName)) then (t.bitmap.fileName = t.bitmap3FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap4FileName)) then (t.bitmap.fileName = t.bitmap4FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap5FileName)) then (t.bitmap.fileName = t.bitmap5FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap6FileName)) then (t.bitmap.fileName = t.bitmap6FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap7FileName)) then (t.bitmap.fileName = t.bitmap7FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap8FileName)) then (t.bitmap.fileName = t.bitmap8FileName)
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)
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else if not (doesFileExist (mapPaths.getFullFilePath t.bitmap.fileName)) then
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(
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if (doesFileExist (mapPaths.getFullFilePath t.bitmap1FileName)) then (t.bitmap.fileName = t.bitmap1FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap2FileName)) then (t.bitmap.fileName = t.bitmap2FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap3FileName)) then (t.bitmap.fileName = t.bitmap3FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap4FileName)) then (t.bitmap.fileName = t.bitmap4FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap5FileName)) then (t.bitmap.fileName = t.bitmap5FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap6FileName)) then (t.bitmap.fileName = t.bitmap6FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap7FileName)) then (t.bitmap.fileName = t.bitmap7FileName)
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else if (doesFileExist (mapPaths.getFullFilePath t.bitmap8FileName)) then (t.bitmap.fileName = t.bitmap8FileName)
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)
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t.delegate.RGBOutput = 0
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t.delegate.monoOutput = 1
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t.delegate.alphasource = 2
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)
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else if (classof t == Reflect_Refract) then
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(
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if (t.bitmapName[1] != undefined) then (t.bitmapName[1] = getFixedTexturePath t.bitmapName[1])
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if (t.bitmapName[2] != undefined) then (t.bitmapName[2] = getFixedTexturePath t.bitmapName[2])
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if (t.bitmapName[3] != undefined) then (t.bitmapName[3] = getFixedTexturePath t.bitmapName[3])
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if (t.bitmapName[4] != undefined) then (t.bitmapName[4] = getFixedTexturePath t.bitmapName[4])
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if (t.bitmapName[5] != undefined) then (t.bitmapName[5] = getFixedTexturePath t.bitmapName[5])
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if (t.bitmapName[6] != undefined) then (t.bitmapName[6] = getFixedTexturePath t.bitmapName[6])
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if (t.outputname != undefined) then (t.outputname = getFixedTexturePath t.outputname)
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)
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else
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(
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if (t.fileName != undefined) then (t.fileName = getFixedTexturePath t.fileName)
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if (classof t == BitmapTexture) then
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(
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t.RGBOutput = 0
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t.monoOutput = 1
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t.alphasource = 2
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)
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)
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)
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)
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catch
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(
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)
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)
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rollout assets_png_rollout "Properties"
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(
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fn do_it =
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(
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for m in getClassInstances BitmapTexture do
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(
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renameTexture m
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)
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for m in getClassInstances NelBitmapTexture do
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(
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renameTexture m
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)
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for m in getClassInstances NelMaterial do
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(
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renameTexture m.tTexture_1
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renameTexture m.tTexture_2
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renameTexture m.tTexture_3
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renameTexture m.tTexture_4
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renameTexture m.tTexture_5
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renameTexture m.tTexture_6
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renameTexture m.tTexture_7
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renameTexture m.tTexture_8
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m.delegate.DiffuseMapEnable = m.bEnableSlot_1
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m.delegate.DiffuseMap = m.tTexture_1
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m.delegate.AmbientMapEnable = m.bEnableSlot_1
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m.delegate.AmbientMap = m.tTexture_1
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m.delegate.SpecularMapEnable = m.bEnableSlot_2
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m.delegate.SpecularMap = m.tTexture_2
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m.delegate.SelfIllumMap = undefined
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m.delegate.OpacityMap = undefined
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m.delegate.FilterMap = undefined
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m.delegate.BumpMap = undefined
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m.delegate.DisplacementMap = undefined
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m.delegate.ReflectionMap = undefined
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m.delegate.RefractionMap = undefined
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)
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max select none
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for node in geometry do
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(
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itfMaxFile = getAppData node NEL3D_APPDATA_INTERFACE_FILE
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if (itfMaxFile != undefined) then
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(
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if (itfMaxFile != "") then
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(
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itfMaxFile = getMaxDestination itfMaxFile
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setAppData node NEL3D_APPDATA_INTERFACE_FILE itfMaxFile
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)
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)
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)
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actionMan.executeAction 0 "40021" -- Selection: Select All
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actionMan.executeAction 0 "311" -- Tools: Zoom Extents All Selected
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actionMan.executeAction 0 "40807" -- Views: Activate All Maps
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actionMan.executeAction 0 "63508" -- Views: Standard Display with Maps
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actionMan.executeAction 0 "40043" -- Selection: Select None
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max views redraw
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return 1
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)
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-- This script is a base script to include to add multiple functionality to your script
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-- To use this script
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-- Include it in your script into the rollout at the begining.
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-- Implement a do_it function to do the job in your rollout.
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-- The function should retun -1 if an arror occured, else the count of modification done
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-- It the function returns <1, the project will not be overwritten
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Group "Running properties"
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(
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RadioButtons SourceFiles "Source projects" labels:#("Current project", "All Projects in a folder") align:#left
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Label DirectoryLabel "Source directory" align:#left
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EditText Directory "" width:500 align:#left enabled:false
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Button BrowseDirectory "Browse..." align:#left enabled:false
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CheckBox Recurse "Look in subfolders" checked:true enabled:false
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CheckBox Test "Test only, do not save" checked:false enabled:false
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CheckBox BackupFiles "Backup files" checked:false enabled:false
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CheckBox StopOnError "Stop on error" checked:false enabled:false
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CheckBox UseTag "Use tag" checked:false enabled:false
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Label ProgressText width:500 align:#left
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ProgressBar Progress width:500 align:#left
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Button GoButton "Go" width:500 align:#left
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)
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local countModifications
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local countErrors
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local fileModified
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local fileParsed
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fn UpdateData =
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(
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if SourceFiles.state == 2 then
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isSourceDir = true
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else
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isSourceDir = false
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if Test.checked == true then
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isTest = true
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else
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isTest = false
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Directory.enabled = isSourceDir
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BrowseDirectory.enabled = isSourceDir
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Recurse.enabled = isSourceDir
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Test.enabled = isSourceDir
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BackupFiles.enabled = isSourceDir and (isTest == false)
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StopOnError.enabled = isSourceDir
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UseTag.enabled = isSourceDir
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)
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on SourceFiles changed state do
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(
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UpdateData ()
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)
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on Test changed state do
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(
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UpdateData ()
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)
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fn call_do_it =
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(
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local result
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-- One more project
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fileParsed = fileParsed + 1
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-- Call it
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result = do_it ()
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-- Error ?
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if result < 0 then
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countErrors = countErrors + 1
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else
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countModifications = countModifications + result
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-- Return result
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return result
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)
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fn BackupFile file =
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(
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local i
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local newFilename
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i = 0
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while true do
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(
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-- New file name
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newFilename = file + ".backup_" + (i as string)
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-- File exist ?
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if (fileExist newFilename) == false then
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(
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if (copyFile file newFilename) == false then
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return false
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else
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return true
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)
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i = i + 1
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)
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)
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fn RecurseFolder currentDirectory =
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(
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resetMAXFile #noprompt
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local result
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local file
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local files
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local origAnimStart
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local origAnimEnd
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local origFrameRate
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-- Parse files
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files = getFiles (currentDirectory+"/*.max")
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-- For each files
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for i = 1 to files.count do
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(
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-- File name
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file = files[i]
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-- Progress bar
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ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
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Progress.value = i*100/files.count
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if (UseTag.checked == false) or ((NeLTestFileDate file "W:/database/conversion.tag") == true) then
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(
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resetMAXFile #noprompt
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nllog("CONVERT " + file)
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-- Open the max project
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if loadMaxFile file quiet:true == true then
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(
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origAnimStart = animationRange.start
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origAnimEnd = animationRange.end
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origFrameRate = frameRate
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resetMAXFile #noprompt
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animationRange = interval origAnimStart origAnimEnd
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|
frameRate = origFrameRate
|
|
|
|
-- Merge the max project
|
|
if mergeMaxFile file quiet:true == true then
|
|
(
|
|
result = call_do_it ()
|
|
|
|
-- Error ?
|
|
if result < 0 then
|
|
(
|
|
if StopOnError.checked == true then
|
|
Messagebox ("Error in file " + file)
|
|
)
|
|
else
|
|
(
|
|
-- Save the max project ?
|
|
if (Test.checked == false) and (result != 0) then
|
|
(
|
|
-- Backup the max project ?
|
|
local ok
|
|
ok = true
|
|
if BackupFiles.checked == true then
|
|
(
|
|
-- Backup the file
|
|
if (BackupFile file) == false then
|
|
(
|
|
-- Don't save the file because backup has failed
|
|
ok = false
|
|
|
|
if StopOnError.checked == true then
|
|
Messagebox ("Can't backup file " + file)
|
|
|
|
-- One more error
|
|
countErrors = countErrors + 1
|
|
)
|
|
)
|
|
|
|
-- Save the max project ?
|
|
if ok == true then
|
|
(
|
|
if (saveMaxFile file) == true then
|
|
(
|
|
fileModified = fileModified + 1
|
|
)
|
|
else
|
|
(
|
|
if StopOnError.checked == true then
|
|
Messagebox ("Can't write file " + file)
|
|
|
|
-- One more error
|
|
countErrors = countErrors + 1
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
else
|
|
(
|
|
if StopOnError.checked == true then
|
|
Messagebox ("Can't load file " + file)
|
|
|
|
-- One more error
|
|
countErrors = countErrors + 1
|
|
)
|
|
)
|
|
)
|
|
else
|
|
(
|
|
nllog("SKIP " + file + " by tag")
|
|
)
|
|
)
|
|
|
|
-- Parse sub directory ?
|
|
if (Recurse.checked == true) then
|
|
(
|
|
local directories
|
|
|
|
-- Get the directories
|
|
directories = getDirectories (currentDirectory+"/*")
|
|
|
|
-- For each directories
|
|
for dir in directories do
|
|
(
|
|
RecurseFolder dir
|
|
)
|
|
)
|
|
)
|
|
|
|
on BrowseDirectory pressed do
|
|
(
|
|
local dir
|
|
try
|
|
(
|
|
dir = getSavePath () -- caption:"Select the projects directory"
|
|
if dir != undefined then
|
|
Directory.text = dir
|
|
)
|
|
catch
|
|
(
|
|
)
|
|
)
|
|
|
|
on GoButton pressed do
|
|
(
|
|
-- Reset count
|
|
countModifications = 0
|
|
countErrors = 0
|
|
fileModified = 0
|
|
fileParsed = 0
|
|
|
|
-- Get files in the shape_source_directory
|
|
if SourceFiles.state == 2 then
|
|
(
|
|
-- Should warning user ?
|
|
if (SourceFiles.state == 2) and (Test.checked == false) then
|
|
(
|
|
-- Warning !
|
|
if ((queryBox "Warning, all the files in the specified folders will be overwrited.\nYou should backup your files before executing this script.\nDo you want to continue executing this script ?" beep:true) == true) then
|
|
RecurseFolder (adjustPathStringForScript Directory.text)
|
|
)
|
|
else
|
|
(
|
|
RecurseFolder (adjustPathStringForScript Directory.text)
|
|
)
|
|
)
|
|
else
|
|
(
|
|
-- Just compute the current project
|
|
call_do_it ()
|
|
)
|
|
|
|
-- Show errors
|
|
ProgressText.text = (fileParsed as string) + " project(s) opened, " + (countModifications as string) + " project modification(s), " + (fileModified as string) + " project(s) saved, " + (countErrors as string) + " error(s)."
|
|
Progress.value = 100
|
|
)
|
|
)
|
|
|
|
assets_png_floater = newRolloutFloater "NeL Assets PNG Database" 550 874
|
|
addrollout assets_png_rollout assets_png_floater rolledUp:false
|
|
|