khanat-opennel-code/code/nel/include/nel/3d/u_track.h
2010-05-06 02:08:41 +02:00

224 lines
8.3 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_U_TRACK_H
#define NL_U_TRACK_H
#include "nel/misc/stream.h"
#include "nel/misc/types_nl.h"
namespace NLMISC
{
class CQuat;
class CRGBA;
class CVector;
}
namespace NL3D
{
/**
* A track is a fonction that interpolate a value over the time.
*
* Kind of interpolation is hidden to the user. It can be Bezier, TCB, linear, noise interpolation.
* This interface give access to the interpolation fonction.
*
* \author Cyril 'Hulud' Corvazier
* \author Nevrax France
* \date 2001
*/
class UTrack : public NLMISC::IStreamable
{
public:
/// \name Time range methods.
// @{
/**
* Get the begin time of the track
*/
virtual TAnimationTime getBeginTime () const=0;
/**
* Get the end time of the track
*/
virtual TAnimationTime getEndTime () const=0;
// @}
/// \name Interpolation methods.
// @{
/**
* Interplation a float value. You should be sure that the track you use to interpolate
* your value is a float track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, float& res) =0;
/**
* Interplation an integer value. You should be sure that the track you use to interpolate
* your value is an integer track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, sint32& res) =0;
/**
* Interplation a CRGBA value. You should be sure that the track you use to interpolate
* your value is an CRGBA track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, NLMISC::CRGBA& res) =0;
/**
* Interplation a CVector value. You should be sure that the track you use to interpolate
* your value is a CVector track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, NLMISC::CVector& res) =0;
/**
* Interplation a CQuat value. You should be sure that the track you use to interpolate
* your value is a CQuat track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, NLMISC::CQuat& res) =0;
/**
* Interplation a string value. You should be sure that the track you use to interpolate
* your value is a string track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, std::string& res) =0;
/**
* Interplation a bool value. You should be sure that the track you use to interpolate
* your value is a bool track! An assertion will be raised in debug if the type is wrong.
*
* \param time is the time you want the evaluate the value. If time higher than the time
* gived by getEndTime (), the value returned is the interpolation value at getEndTime ().
* If time smaller than the time gived by getBeginTime (), the value returned is the
* interpolation value at getBeginTime ().
* \param res is the reference on the value to get the result.
* \return true if interplation is successful. false if the type asked is wrong.
*/
virtual bool interpolate (TAnimationTime time, bool& res) =0;
// @}
};
/** This is a keyframer track interface.
* Once you've got a track, you can know whether its a keyframer track by using a dynamic_cast
*/
class UTrackKeyframer
{
public:
class UKeyLinearFloat
{
public:
TAnimationTime Time;
float Value;
};
class UKeyBezierFloat
{
public:
TAnimationTime Time;
float Value;
float TanIn, TanOut;
bool Step;
};
class UKeyTCBFloat
{
public:
TAnimationTime Time;
float Value;
float Tension;
float Continuity;
float Bias;
float EaseFrom;
float EaseTo;
};
UTrackKeyframer(){}
virtual ~UTrackKeyframer(){}
static UTrackKeyframer *createLinearFloatTrack();
static UTrackKeyframer *createBezierFloatTrack();
static UTrackKeyframer *createTCBFloatTrack();
public:
/** Retrieve the keys that are in the given range ]t1, t2] of the track. They can then be evaluated
* \param result a vector that will be cleared, and filled with the date ofthe keys
*/
virtual void getKeysInRange(TAnimationTime t1, TAnimationTime t2, std::vector<TAnimationTime> &result)=0;
/// Fail if not A Float Linear Keyframer
virtual bool addLinearFloatKey(const UKeyLinearFloat &/* key */) {return false;}
/// Fail if not A Float Bezier Keyframer
virtual bool addBezierFloatKey(const UKeyBezierFloat &/* key */) {return false;}
/// Fail if not A Float TCB Keyframer
virtual bool addTCBFloatKey(const UKeyTCBFloat &/* key */) {return false;}
};
} // NL3D
#endif // NL_U_TRACK_H
/* End of u_track.h */