Khanat is based upon OpenNeL engine, initiated by Nevrax and core systemp of Ryzom Core and Ryzom game.
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Erwan Georget 61b607aebd Merge branch 'feature/ci-for-all' into 'develop'
Modification du CI pour build toutes les branches

Étant donner que les système actuel est un peu trop difficile à comprendre, et de l'ajout d'un runner CI permanent (merci moi-même), j'ai activé le CI pour toutes les branches (sauf Ryzomcore).

See merge request !26
2016-11-12 20:41:05 +00:00
code Répare une fausse manipulation en rajoutant un const 2016-11-02 14:41:50 +00:00
dist ajout du script d'extraction 2016-08-09 19:20:58 +02:00
.editorconfig Editor config script 2015-09-19 17:15:06 +02:00
.gitignore various improvements to clients 2016-10-31 22:46:39 +01:00
.gitlab-ci.yml CI goodness for all 2016-11-07 20:56:17 +01:00
LICENSE New CI file 2016-05-17 15:04:33 +02:00
README.md petite modif :) 2016-04-08 23:53:16 +02:00

Ryzom Core Build Status

Ryzom Core is the open-source project related to Ryzom Game. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial MMORPG Ryzom. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.

Ryzom Core is open source and released under the terms of the GNU Affero General Public License 3.0 (GNU/AGPLv3) for the source code and the Creative Commons Attributions-ShareAlike 3.0 (CC-BY-SA) for the art assets. Which means you can create your own game using Ryzom Core, for more information on doing so check out Creating Your Own Game Using Ryzom Core.

Modification par la Team Khaganat