This website requires JavaScript.
Explore
Help
Sign in
Khaganat-NeL
/
khanat-opennel-code
Watch
2
Star
0
Fork
You've already forked khanat-opennel-code
0
Code
Issues
21
Pull requests
Projects
Releases
1
Packages
Wiki
Activity
58acd2e969
khanat-opennel-code
/
code
/
ryzom
/
tools
/
build_gamedata
/
workspace
/
common
/
fauna
History
kaetemi
76b1a30af9
Changed:
#1092
Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference
2010-09-26 17:07:13 +02:00
..
anim_builder.cfg
Added:
#929
Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
2010-09-01 15:24:43 +02:00
directories.py
Changed:
#1092
Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference
2010-09-26 17:07:13 +02:00
process.py
Fixed
:
#929
Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data.
2010-09-19 23:31:28 +02:00