41 lines
2.2 KiB
XML
41 lines
2.2 KiB
XML
<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Default="None" Version="0.1" State="modified">
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<DEFINITION Label="none" Value="None"/>
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<DEFINITION Label="attack kamis knowledge" Value="AttackKamisKnowledge"/>
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<DEFINITION Label="axe" Value="Axe"/>
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<DEFINITION Label="bad luck" Value="BadLuck"/>
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<DEFINITION Label="bleeding" Value="Bleeding"/>
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<DEFINITION Label="camouflage" Value="Camouflage"/>
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<DEFINITION Label="cerebral fever" Value="CerebralFever"/>
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<DEFINITION Label="creature hatred" Value="CreatureHatred"/>
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<DEFINITION Label="dagger" Value="Dagger"/>
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<DEFINITION Label="desert kamis knowledge" Value="DesertKamisKnowledge"/>
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<DEFINITION Label="forest kamis knowledge" Value="ForestKamisKnowledge"/>
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<DEFINITION Label="hear withering" Value="HearWithering"/>
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<DEFINITION Label="homin opponent consider weapon" Value="HominOpponentConsiderWeapon"/>
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<DEFINITION Label="jungle kamis knowledge" Value="JungleKamisKnowledge"/>
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<DEFINITION Label="lake kamis knowledge" Value="LakeKamisKnowledge"/>
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<DEFINITION Label="madness" Value="Madness"/>
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<DEFINITION Label="major dryade" Value="MajorDryade"/>
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<DEFINITION Label="major mandragore" Value="MajorMandragore"/>
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<DEFINITION Label="major sylve" Value="MajorSylve"/>
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<DEFINITION Label="mandragore" Value="Mandragore"/>
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<DEFINITION Label="mass" Value="Mass"/>
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<DEFINITION Label="muscular fever" Value="MuscularFever"/>
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<DEFINITION Label="nervous fever" Value="NervousFever"/>
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<DEFINITION Label="nunb" Value="Nunb"/>
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<DEFINITION Label="paralysis" Value="Paralysis"/>
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<DEFINITION Label="pistol" Value="Pistol"/>
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<DEFINITION Label="plant hatred" Value="PlantHatred"/>
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<DEFINITION Label="range" Value="Range"/>
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<DEFINITION Label="resistance" Value="Resistance"/>
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<DEFINITION Label="riding" Value="Riding"/>
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<DEFINITION Label="slowing breath" Value="SlowingBreath"/>
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<DEFINITION Label="slowing life" Value="SlowingLife"/>
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<DEFINITION Label="stick" Value="Stick"/>
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<DEFINITION Label="sword" Value="Sword"/>
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<DEFINITION Label="sylve" Value="Sylve"/>
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<DEFINITION Label="tactile withering" Value="TactileWithering"/>
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<DEFINITION Label="terror" Value="Terror"/>
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<DEFINITION Label="visual withering" Value="VisualWithering"/>
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</TYPE>
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