khanat-opennel-code/code/nel/include/nel/misc/string_conversion.h

227 lines
7.2 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_STRING_CONVERSION_H
#define NL_STRING_CONVERSION_H
#include "types_nl.h"
#include "common.h"
#include <map>
namespace NLMISC
{
// a predicate use to do unsensitive string comparison (with operator <)
struct CUnsensitiveStrLessPred
{
bool operator()(const std::string &lhs, const std::string &rhs) const
{
return nlstricmp(lhs, rhs) < 0;
}
};
/** This class allow simple mapping between string and other type (such as integral types or enum)
* In fact this primarily intended to make a string / enum correspondance
* Example of use :
*
* // An enumerated type
* enum TMyType { Foo = 0, Bar, FooBar, Unknown };
*
* // The conversion table
* static const CStringConversion<TMyType>::CPair stringTable [] =
* {
* { "Foo", Foo },
* { "Bar", Bar },
* { "FooBar", FooBar }
* };
*
* // The helper object for conversion (instance of this class)
* static const CStringConversion conversion(stringTable, sizeof(stringTable) / sizeof(stringTable[0]), Unknown);
*
* // Some conversions request
* TMyType value1 = conversion.fromString("foo"); // returns 'foo'
* value1 = conversion.fromString("Foo"); // returns 'foo' (this is case unsensitive by default)
* std::string str = conversion.toString(Bar) // returns "Bar"
*
* NB : Please note that that helpers macros are provided to build such a table in an easy way
* \see NL_BEGIN_STRING_CONVERSION_TABLE
* \see NL_END_STRING_CONVERSION_TABLE
*
*
* NB: by default this class behaves in a case unsensitive way. To change this, just change the 'Pred' template parameter
* to std::less<std::string>
*
* \author Nicolas Vizerie
* \author Nevrax France
* \date 2003
*/
template <class DestType, class Pred = CUnsensitiveStrLessPred>
class CStringConversion
{
public:
typedef DestType TDestType;
typedef Pred TPred;
struct CPair
{
const char *Str;
TDestType Value;
};
public:
// init from pairs of string / value
CStringConversion(const CPair *pairs, uint numPairs, const DestType &notFoundValue);
// add a pair in the array
void insert(const char *str, TDestType value);
// From a string, retrieve the associated value, or the 'notFoundValue' provided to the ctor of this object if the string wasn't found
const TDestType &fromString(const std::string &str) const;
// From a value, retrieve the associated string, or an empty string if not found
const std::string &toString(const TDestType &value) const;
// nb of pairs in the map
inline uint16 getNbPairs() const { return (uint16)_String2DestType.size(); }
// Check a value against the list a value, return true if the value exist in the container
bool isValid(const DestType &value) const;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
private:
typedef std::map<std::string, TDestType, TPred> TString2DestType;
typedef std::map<TDestType, std::string> TDestType2String;
private:
TString2DestType _String2DestType;
TDestType2String _DestType2String;
TDestType _NotFoundValue;
};
/** This macro helps building a string conversion table
* Example of use :
*
* // The enumerated type for which a conversion should be defined
* enum TMyType { Foo = 0, Bar, FooBar, Unknown };
*
* // The conversion table
* NL_BEGIN_STRING_CONVERSION_TABLE(TMyType)
* NL_STRING_CONVERSION_TABLE_ENTRY(Foo)
* NL_STRING_CONVERSION_TABLE_ENTRY(Bar)
* NL_STRING_CONVERSION_TABLE_ENTRY(FooBar)
* NL_END_STRING_CONVERSION_TABLE(TMyType, myConversionTable, Unknown)
*
* // Now, we can use the 'myConversionTable' intance
*
* std::string str = myConversionTable.toString(Bar) // returns "Bar"
*
*/
#define NL_BEGIN_STRING_CONVERSION_TABLE(__type) \
static const NLMISC::CStringConversion<__type>::CPair __type##_nl_string_conversion_table[] = \
{
#define NL_END_STRING_CONVERSION_TABLE(__type, __tableName, __defaultValue) \
}; \
NLMISC::CStringConversion<__type> \
__tableName(__type##_nl_string_conversion_table, sizeof(__type##_nl_string_conversion_table) \
/ sizeof(__type##_nl_string_conversion_table[0]), __defaultValue);
#define NL_STRING_CONVERSION_TABLE_ENTRY(val) { #val, val},
//////////////////////////////////////
// CStringConversion implementation //
//////////////////////////////////////
//=================================================================================================================
/** CStringConversion ctor
*/
template <class DestType, class Pred>
CStringConversion<DestType, Pred>::CStringConversion(const CPair *pairs, uint numPairs, const DestType &notFoundValue)
{
for(uint k = 0; k < numPairs; ++k)
{
_String2DestType[pairs[k].Str] = pairs[k].Value;
_DestType2String[pairs[k].Value] = pairs[k].Str;
}
_NotFoundValue = notFoundValue;
}
//
template <class DestType, class Pred>
void CStringConversion<DestType, Pred>::insert(const char *str, TDestType value)
{
_String2DestType[str] = value;
_DestType2String[value] = str;
}
//=================================================================================================================
template <class DestType, class Pred>
const DestType &CStringConversion<DestType, Pred>::fromString(const std::string &str) const
{
typename TString2DestType::const_iterator it = _String2DestType.find(str);
if (it == _String2DestType.end())
{
return _NotFoundValue;
}
else
{
return it->second;
}
}
//=================================================================================================================
template <class DestType, class Pred>
const std::string &CStringConversion<DestType, Pred>::toString(const DestType &value) const
{
typename TDestType2String::const_iterator it = _DestType2String.find(value);
if (it == _DestType2String.end())
{
static std::string emptyString;
return emptyString;
}
else
{
return it->second;
}
}
//=================================================================================================================
template <class DestType, class Pred>
bool CStringConversion<DestType, Pred>::isValid(const DestType &value) const
{
typename TDestType2String::const_iterator it = _DestType2String.find(value);
return it != _DestType2String.end();
}
} // NLMISC
#endif