80 lines
2.2 KiB
C++
80 lines
2.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_YUBO_CHAT_H
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#define NL_YUBO_CHAT_H
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#include "nel/misc/types_nl.h"
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#include <vector>
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#include "nel/net/tcp_sock.h"
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// ***************************************************************************
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/**
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* Yubo Chat (special telnet chat for Game Masters, same channel as the Yubo Klient)
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* This is the NET part of the yubo chat only (no interface here)
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* \author Lionel Berenguier
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* \author Nevrax France
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* \date 2004
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*/
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class CYuboChat
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{
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public:
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CYuboChat();
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void connect(const std::string &url, const std::string &login, const std::string &pwd);
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void disconnect();
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// NB: return true even if was disconnected by peer, or if the connect() failed.
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bool connected() const {return _Connected;}
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void send(const ucstring &msg);
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void receive(std::list<ucstring> &msgList);
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private:
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bool _Connected;
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std::string _URL;
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std::string _Login;
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std::string _Password; // problem if clearly sotred in ram?
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NLNET::CTcpSock _Sock;
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std::list<ucstring> _ReceivedStrings;
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std::list<ucstring> _StringsToSend;
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std::string _CurrentReceivedString;
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enum TLoginState
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{
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UserUnknown,
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LoginEntered,
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Logged
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};
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TLoginState _AutoLoginState;
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enum TCommandState
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{
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None,
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WaitCommandId,
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WaitOptionId
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};
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TCommandState _CommandState;
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void addStringReceived(const std::string &str);
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void sendInternal(const ucstring &msg);
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};
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#endif // NL_YUBO_CHAT_H
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/* End of yubo_chat.h */
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