214 lines
5.5 KiB
C++
214 lines
5.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_ACTION_POSITION_H
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#define NL_ACTION_POSITION_H
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//
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// Includes
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//
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#include <nel/misc/types_nl.h>
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#include <nel/misc/stream.h>
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#include <nel/misc/vector.h>
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#include "continuous_action.h"
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//#include "../frontend_service/fe_types.h"
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namespace CLFECOMMON {
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//
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// Classes
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//
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class CActionPosition : public CContinuousAction
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{
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private:
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/*static uint _DateBitPack;
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static uint _MaxDateDelta;*/
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public:
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/** This function creates initializes its fields using the buffer.
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* \param buffer pointer to the buffer where the data are
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* \size size of the buffer
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*/
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void unpack (NLMISC::CBitMemStream &message);
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/** This function transform the internal field and transform them into a buffer for the UDP connection.
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* \param buffer pointer to the buffer where the data will be written
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* \size size of the buffer
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*/
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void pack (NLMISC::CBitMemStream &message);
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/// This functions is used when you want to transform an action into an IStream.
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void serial (NLMISC::IStream &f);
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/** Returns the size of this action when it will be send to the UDP connection:
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* the size is IN BITS, not in bytes (the actual size is this one plus the header size)
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*/
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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uint32 size () { return 3*16 + 2*32; }
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#else
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uint32 size () { return 3*16; } // See also CActionFactory::sizeFast()
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#endif
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/// Returns the maximum size of this action (INCLUDING the header size handled by CActionFactory!)
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#ifdef TEST_POSITION_CORRECTNESS
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#pragma message (NL_LOC_MSG "TEST_POSITION_CORRECTNESS")
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static uint32 getMaxSizeInBit() { return 3*16 + 2*32; }
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#else
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static uint32 getMaxSizeInBit() { return 3*16; }
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#endif
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/// Returns the priority of this action, it can changed dynamically if you want
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uint32 priority ();
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static CAction *create () { return new CActionPosition; }
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///
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/*void packDelta(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz)
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{
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if (IsDelta)
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return;
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TValue delta;
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delta = Position[0] - originx;
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if (delta>32767 || delta<-32768) return;
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PackedDelta[0] = (sint16)delta;
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delta = Position[1] - originy;
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if (delta>32767 || delta<-32768) return;
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PackedDelta[1] = (sint16)delta;
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delta = Position[2] - originz;
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if (delta>32767 || delta<-32768) return;
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PackedDelta[2] = (sint16)delta;
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IsDelta = true;
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}
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///
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void unpackDelta(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz)
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{
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if (!IsDelta)
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return;
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IsDelta = false;
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Position[0] = (sint32)(originx + PackedDelta[0]);
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Position[1] = (sint32)(originy + PackedDelta[1]);
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Position[2] = (sint32)(originz + PackedDelta[2]);
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}*/
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///
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void getPosition(CAction::TValue originx, CAction::TValue originy, CAction::TValue originz,
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CAction::TValue &posx, CAction::TValue &posy, CAction::TValue &posz) const
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{
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/*if (IsDelta)
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{
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posx = originx + PackedDelta[0];
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posy = originy + PackedDelta[1];
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posz = originz + PackedDelta[2];
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}
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else
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{*/
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posx = Position[0];
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posy = Position[1];
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posz = Position[2];
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//}
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}
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///
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//void setGaranty(bool g) { Garanty = g; }
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//bool isDelta() const { return IsDelta; }
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//bool hasGaranty() const { return Garanty; }
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/** Setup the number of bits to pack dates.
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* Should be between 5 and 64 bits, and should be the same value on both client and server.
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*/
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/*static void setDateBits(uint num)
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{
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_DateBitPack = num;
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_MaxDateDelta = (1 << num) - 1;
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}
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/// Setup the date within the position, that will be used by the client for lag compensation (used by the server.)
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void setupTickDate(NLMISC::TGameCycle sync, NLMISC::TGameCycle originDate, uint32 sendPacket)
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{
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TickDate = sendPacket - (originDate-sync);
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if (TickDate > _MaxDateDelta)
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TickDate = _MaxDateDelta;
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}
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/// Decode the date for the lag compensation on the client.
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NLMISC::TGameCycle getTickDate(NLMISC::TGameCycle sync, uint32 receivePacket)
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{
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return (TickDate = receivePacket - (TickDate-sync));
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}
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/// Returns the tick date in the action without any decoding process
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NLMISC::TGameCycle getTickDate()
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{
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return TickDate;
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}*/
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//
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// The overloaded function that print warning messages. Theses must NOT be used
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//
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///
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virtual CAction::TValue getValue() const
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{
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nlwarning("CActionPosition: forbidden call to getValue()");
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return (CAction::TValue)0;
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}
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///
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virtual void setValue(const CAction::TValue &value)
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{
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nlwarning("CActionPosition: forbidden call to setValue()");
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}
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public:
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sint32 Position[3];
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uint16 Position16[3];
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//NLMISC::TGameCycle TickDate; // Now there is a timestamp in every action from the FE to the client
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bool IsRelative;
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bool Interior;
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//protected:
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CActionPosition () {}
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void reset() { /*IsDelta = false; Garanty = false;*/ /*TickDate = 0;*/ }
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};
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}
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#endif // NL_ACTION_POSITION_H
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/* End of action_position.h */
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