khanat-opennel-code/code
2014-12-26 13:43:20 +01:00
..
CMakeModules Changed: Give priority to Luabind library filenames with specific Lua version 2014-12-26 13:43:20 +01:00
nel Changed: Minor changes 2014-12-26 13:38:02 +01:00
nelns One set of SQL scripts to rule them all 2014-07-14 19:15:23 +02:00
ryzom Changed: Minor changes 2014-12-26 13:38:02 +01:00
snowballs2 Configure shadow outline in applications 2014-10-08 23:20:35 +02:00
studio Don't drop the texture property just because there's no texture assigned... 2014-10-15 12:09:57 +02:00
tool
web add some additional checking for database errors 2014-12-07 06:42:57 -08:00
changelog.template
CMakeLists.txt ryzomcore/v0.11.2 2014-12-22 14:21:01 +01:00
CMakePackaging.txt
config.h.cmake
COPYING
CTestConfig.cmake
nelDashBuild.cmd
nelDashBuild.sh
README
revision.h.in

Introduction
------------

Ryzom Core is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The Ryzom Core library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

Ryzom Core is currently developed and tested under GNU/Linux and Windows
environments. 


License
-------

Ryzom Core is a Free Software project under the GNU Affero General Public License v3,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please visit https://ryzomcore.atlassian.net/wiki/display/RC/Ryzom+Core+Home for more information.
In particular the Getting Started section on the right side of the webpage includes build
instructions for Windows, Linux and Mac.