khanat-opennel-code/code/ryzom/server/src/server_share/command_executor_itf.cpp

117 lines
4.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
#include "stdpch.h"
#include "command_executor_itf.h"
namespace CMDEXE
{
/////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it !
/////////////////////////////////////////////////////////////////
const CCommandExecutorSkel::TMessageHandlerMap &CCommandExecutorSkel::getMessageHandlers() const
{
static TMessageHandlerMap handlers;
static bool init = false;
if (!init)
{
std::pair < TMessageHandlerMap::iterator, bool > res;
res = handlers.insert(std::make_pair(std::string("CE_SC"), &CCommandExecutorSkel::sendCommand_skel));
// if this assert, you have a doubly message name in your interface definition !
nlassert(res.second);
init = true;
}
return handlers;
}
bool CCommandExecutorSkel::fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message)
{
const TMessageHandlerMap &mh = getMessageHandlers();
TMessageHandlerMap::const_iterator it(mh.find(message.getName()));
if (it == mh.end())
{
return false;
}
TMessageHandler cmd = it->second;
(this->*cmd)(sender, message);
return true;
}
void CCommandExecutorSkel::sendCommand_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message)
{
H_AUTO(CCommandExecutorSkel_sendCommand_CE_SC);
std::string commandName;
nlRead(__message, serial, commandName);
NLMISC::CEntityId senderEId;
nlRead(__message, serial, senderEId);
bool haveTarget;
nlRead(__message, serial, haveTarget);
NLMISC::CEntityId targetEId;
nlRead(__message, serial, targetEId);
std::string arg;
nlRead(__message, serial, arg);
sendCommand(sender, commandName, senderEId, haveTarget, targetEId, arg);
}
//
void CCommandExecutorProxy::sendCommand(NLNET::IModule *sender, const std::string &commandName, const NLMISC::CEntityId &senderEId, bool haveTarget, const NLMISC::CEntityId &targetEId, const std::string &arg)
{
if (_LocalModuleSkel && _LocalModule->isImmediateDispatchingSupported())
{
// immediate local synchronous dispatching
_LocalModuleSkel->sendCommand(_ModuleProxy->getModuleGateway()->getPluggedModuleProxy(sender), commandName, senderEId, haveTarget, targetEId, arg);
}
else
{
// send the message for remote dispatching and execution or local queing
NLNET::CMessage __message;
buildMessageFor_sendCommand(__message, commandName, senderEId, haveTarget, targetEId, arg);
_ModuleProxy->sendModuleMessage(sender, __message);
}
}
// Message serializer. Return the message received in reference for easier integration
const NLNET::CMessage &CCommandExecutorProxy::buildMessageFor_sendCommand(NLNET::CMessage &__message, const std::string &commandName, const NLMISC::CEntityId &senderEId, bool haveTarget, const NLMISC::CEntityId &targetEId, const std::string &arg)
{
__message.setType("CE_SC");
nlWrite(__message, serial, const_cast < std::string& > (commandName));
nlWrite(__message, serial, const_cast < NLMISC::CEntityId& > (senderEId));
nlWrite(__message, serial, haveTarget);
nlWrite(__message, serial, const_cast < NLMISC::CEntityId& > (targetEId));
nlWrite(__message, serial, const_cast < std::string& > (arg));
return __message;
}
}