khanat-opennel-code/code/ryzom/tools/leveldesign/world_editor/world_editor/world_editor_view.cpp

114 lines
3.2 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
// world_editor_view.cpp : implementation of the CWorldEditorView class
//
#include "stdafx.h"
#include "world_editor.h"
#include "world_editor_doc.h"
#include "world_editor_view.h"
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView
IMPLEMENT_DYNCREATE(CWorldEditorView, CView)
BEGIN_MESSAGE_MAP(CWorldEditorView, CView)
//{{AFX_MSG_MAP(CWorldEditorView)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView construction/destruction
CWorldEditorView::CWorldEditorView()
{
// TODO: add construction code here
}
CWorldEditorView::~CWorldEditorView()
{
}
BOOL CWorldEditorView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView drawing
void CWorldEditorView::OnDraw(CDC* pDC)
{
CWorldEditorDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
}
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView printing
BOOL CWorldEditorView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CWorldEditorView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CWorldEditorView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView diagnostics
#ifdef _DEBUG
void CWorldEditorView::AssertValid() const
{
CView::AssertValid();
}
void CWorldEditorView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CWorldEditorDoc* CWorldEditorView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CWorldEditorDoc)));
return (CWorldEditorDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CWorldEditorView message handlers