120 lines
3.2 KiB
C++
120 lines
3.2 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// primitive_view.cpp : implementation file
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//
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#include "stdafx.h"
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#include "world_editor.h"
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#include "primitive_view.h"
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// ***************************************************************************
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// CPrimitiveView
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IMPLEMENT_DYNCREATE(CPrimitiveView, CTreeView)
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// ***************************************************************************
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CPrimitiveView::CPrimitiveView()
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{
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}
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// ***************************************************************************
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CPrimitiveView::~CPrimitiveView()
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{
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}
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// ***************************************************************************
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BEGIN_MESSAGE_MAP(CPrimitiveView, CTreeView)
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//{{AFX_MSG_MAP(CPrimitiveView)
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ON_WM_SIZE()
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ON_WM_CREATE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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// ***************************************************************************
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// CPrimitiveView drawing
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void CPrimitiveView::OnDraw(CDC* pDC)
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{
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CDocument* pDoc = GetDocument();
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// TODO: add draw code here
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}
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// ***************************************************************************
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// CPrimitiveView diagnostics
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#ifdef _DEBUG
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void CPrimitiveView::AssertValid() const
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{
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CTreeView::AssertValid();
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}
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void CPrimitiveView::Dump(CDumpContext& dc) const
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{
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CTreeView::Dump(dc);
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}
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#endif //_DEBUG
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// ***************************************************************************
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// CPrimitiveView message handlers
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void CPrimitiveView::OnSize(UINT nType, int cx, int cy)
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{
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CTreeView::OnSize(nType, cx, cy);
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// Resize list ctrl to fill the whole view.
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/*CRect iniRect;
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GetClientRect(&iniRect);*/
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CRect iniRect;
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iniRect.top = 0;
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iniRect.left = 0;
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iniRect.bottom = cy;
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iniRect.right = cx;
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MoveWindow (&iniRect, TRUE);
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// We commented this line because it generates infinite loops on some computers
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// http://dev.ryzom.com/issues/show/310
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//GetTreeCtrl().MoveWindow (&iniRect);
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/* iniRect.top = 45; iniRect.left = 10;
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iniRect.right -= 10; iniRect.bottom -= 10; */
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}
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// ***************************************************************************
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int CPrimitiveView::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if (CTreeView::OnCreate(lpCreateStruct) == -1)
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return -1;
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CRect iniRect;
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GetClientRect (iniRect);
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ShowWindow (SW_SHOW);
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// GetTreeCtrl().Create (TVS_HASLINES|TVS_LINESATROOT|TVS_HASBUTTONS|TVS_SHOWSELALWAYS|TVS_DISABLEDRAGDROP, iniRect, this, 0);
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GetTreeCtrl().ShowWindow (SW_SHOW);
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insertItemUTF8 (GetTreeCtrl(), "Root");
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return 0;
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}
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// ***************************************************************************
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