487 lines
17 KiB
C++
487 lines
17 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef RY_DEPOSIT_H
|
|
#define RY_DEPOSIT_H
|
|
|
|
#include "nel/ligo/primitive.h"
|
|
#include "egs_sheets/egs_static_deposit.h"
|
|
#include "game_share/time_weather_season/time_and_season.h"
|
|
#include "game_share/ecosystem.h"
|
|
#include "game_share/rm_family.h"
|
|
#include "harvest_info.h"
|
|
#include "mission_manager/ai_alias_translator.h"
|
|
#include "egs_variables.h"
|
|
#include "nel/misc/random.h"
|
|
#include "nel/misc/variable.h"
|
|
|
|
|
|
class CDeposit;
|
|
|
|
const uint16 MaxNbActiveSources = std::numeric_limits<uint16>::max();
|
|
|
|
/**
|
|
* A recent forage site prevents from extracting too much material from the same place in a short time.
|
|
* When an extraction is succesful, a timer is launched. If no more extraction is done then, the site
|
|
* is destroyed after the time is elapsed. If an extraction fails (no more stock available), the site
|
|
* will be blocked for extraction (isDepleted() will be true) during the specified time, then freed.
|
|
* Note: the timer resolution is abstract. The actual time in ticks will depend on the rate of update.
|
|
*/
|
|
class CRecentForageSite
|
|
{
|
|
public:
|
|
|
|
/// Create forage site. Precondition: dep not NULL.
|
|
CRecentForageSite( CDeposit *dep, const NLMISC::CVector& pos ) : _Deposit(dep), _Pos(pos), _TimeToLive(ForageSiteNbUpdatesToLive.get()), _LowScopeStock(ForageSiteStock.get()), _NbActiveSources(0) {}
|
|
|
|
/// Add a source
|
|
bool addActiveSource() { if ( _NbActiveSources == MaxNbActiveSources ) return false; ++_NbActiveSources; return true; }
|
|
|
|
/// Remove a source
|
|
void removeActiveSource() { nlassert(_NbActiveSources!=0); --_NbActiveSources; } // TEMP: assert
|
|
|
|
/// Return the quantity available in the deposit (or FLT_MAX if there is no quantity constraint)
|
|
float getQuantityInDeposit();
|
|
|
|
/**
|
|
* Consume 1 unit of forage site stock by a source in the (independant on the quantity extracted).
|
|
* Reset life time of forage site if successful.
|
|
* Additionally, consume n units of deposit stock (dependant on the quantity extracted).
|
|
* Return the actual quantity that is extracted (can be less that requested if the deposit is (nearly or fully) empty.
|
|
*/
|
|
float consume( float n );
|
|
|
|
/// Consume all stock at once
|
|
void depleteAll() { _LowScopeStock = 0; _TimeToLive = ForageSiteNbUpdatesToLive.get(); }
|
|
|
|
/** Update forage site. Return false if the forage site lifetime is ended and the object must be destroyed (which won't occur while there are active sources)
|
|
* This method does not need to be called every tick, but at the rate of CDeposit::lowFreqUpdate().
|
|
*/
|
|
bool lowFreqUpdate() { if ( _TimeToLive != 0 ) { --_TimeToLive; return true; } else return hasActiveSources(); }
|
|
|
|
/// Return deposit (never NULL).
|
|
const CDeposit *deposit() const { return _Deposit; }
|
|
|
|
/// Return center position
|
|
const NLMISC::CVector& pos() const { return _Pos; }
|
|
|
|
/// Test if site is depleted
|
|
bool isDepleted() const { return _LowScopeStock == 0; }
|
|
|
|
/// Test if site contains a position
|
|
bool contains( const NLMISC::CVector& pos ) const;
|
|
|
|
/// Display debug or stat info
|
|
void display( NLMISC::CLog& log ) const;
|
|
|
|
/// True if the owned deposit allo depletion risk
|
|
bool allowDepletionRisk() const;
|
|
|
|
protected:
|
|
|
|
/// Test if site has sources
|
|
bool hasActiveSources() const { return _NbActiveSources!=0; }
|
|
|
|
private:
|
|
|
|
/// Pointer to deposit (deposits don't move in memory). Never NULL.
|
|
CDeposit *_Deposit;
|
|
|
|
/// Center of site area
|
|
NLMISC::CVector _Pos;
|
|
|
|
///
|
|
uint16 _TimeToLive;
|
|
|
|
///
|
|
uint16 _LowScopeStock;
|
|
|
|
///
|
|
uint16 _NbActiveSources;
|
|
};
|
|
|
|
typedef std::list<CRecentForageSite> CRecentForageSites;
|
|
|
|
|
|
/**
|
|
* Type of ecosystem or terrain.
|
|
* CEcotype ojects are loaded from primitives, are used to build CDeposit objects, then erased.
|
|
*/
|
|
class CEcotypeZone : public NLLIGO::CPrimZone
|
|
{
|
|
public:
|
|
|
|
/// Init
|
|
bool build( const NLLIGO::CPrimZone* zone );
|
|
|
|
/// Return ecotype
|
|
TEcotype ecotype() const { return _Ecotype; }
|
|
|
|
private:
|
|
|
|
///
|
|
TEcotype _Ecotype;
|
|
};
|
|
|
|
typedef std::vector< CEcotypeZone* > CEcotypeZones;
|
|
|
|
|
|
/**
|
|
* Properties of auto-spawn sources of a deposit
|
|
*/
|
|
struct CAutoSpawnProperties
|
|
{
|
|
NL_INSTANCE_COUNTER_DECL(CAutoSpawnProperties);
|
|
public:
|
|
/// In game cycles, but depends of the update frequency of the deposits
|
|
uint32 SpawnPeriodGc;
|
|
|
|
/// Time before disappearance when no extraction has started (game cycles)
|
|
uint32 LifeTimeGc;
|
|
|
|
/// Time remaining since the beginning of the first extraction
|
|
uint32 ExtractionTimeGc;
|
|
|
|
/// Minimium Number of Auto-Spawned Sources that must always exist
|
|
uint32 MinimumSpawnedSources;
|
|
};
|
|
|
|
|
|
/**
|
|
* Quantity constraints
|
|
*/
|
|
struct CQuantityConstraints
|
|
{
|
|
NL_INSTANCE_COUNTER_DECL(CQuantityConstraints);
|
|
public:
|
|
/// Current quantity (shared by all materials in the deposit)
|
|
float CurrentQuantity;
|
|
|
|
/// Day of the next respawn (valid if CurrentQuantity is 0)
|
|
uint32 NextRespawnDay;
|
|
|
|
/// Initial quantity
|
|
uint16 InitialQuantity;
|
|
|
|
/// Time before the initial quantity becomes available backs, in Ryzom Days (note: 30 days for a whole season)
|
|
uint16 RespawnTimeRyzomDays;
|
|
|
|
/// Return the current quantity. If 0 and the respawn time is elapsed, unlock.
|
|
float getCurrentQuantity();
|
|
|
|
/// Consume. If the current quantity falls to 0, lock. Return the actual consumed quantity.
|
|
float consumeQuantity( float consumed );
|
|
};
|
|
|
|
|
|
namespace NLMISC
|
|
{
|
|
class IVariable;
|
|
class CWordsDictionary;
|
|
}
|
|
|
|
/**
|
|
* \author Nicolas Brigand, Alain Saffray, Olivier Cado
|
|
* \author Nevrax France
|
|
* \date 2003
|
|
*/
|
|
class CDeposit : public NLLIGO::CPrimZone, public NLMISC::CRefCount
|
|
{
|
|
public:
|
|
|
|
/// Constructor
|
|
CDeposit() : _AutoSpawnSourcePt(NULL), _QuantityConstraintsPt(NULL), _Ecotype(ECOSYSTEM::common_ecosystem), _FilterPhase(0), _KamiAnger(0.0f), _MinQuality(-1), _MaxQuality(-1), _SourceFXIndex(0), _CanProspect(false), _Enabled(false), _CurrentNbAutoSpawnedSources(0), _AllowDepletionRisk(true) {}
|
|
|
|
/// Destructor
|
|
~CDeposit();
|
|
|
|
/// Add an ecotype information
|
|
static void addEcotype( CEcotypeZone *ecotypeZone ) { _EcotypeZones.push_back( ecotypeZone ); }
|
|
|
|
/// Init deposit
|
|
bool build( const NLLIGO::CPrimZone* zone );
|
|
|
|
/// Clear all ecotype information, after having built the deposits
|
|
static void clearEcotypes();
|
|
|
|
// Update deposit (especially recent forage sites).
|
|
void lowFreqUpdate();
|
|
|
|
// Update deposit that need to auto spawn because number of harvest sources is too low
|
|
void autoSpawnUpdate();
|
|
|
|
// fill CHarvestInfos with deposit founded
|
|
///void harvestInfo( const NLMISC::CEntityId& charId, HARVEST_INFOS::CHarvestInfos& infos );
|
|
|
|
// character take MP, kami eat this fool character ?
|
|
//void characterTakeRM( const NLMISC::CEntityId& charId, uint32 depositIndexContent, uint16 quantity );
|
|
|
|
// Display deposit content
|
|
void displayContent( NLMISC::CLog * log = NLMISC::InfoLog, bool extendedInfo=false, NLMISC::CWordsDictionary *itemDictionary=NULL );
|
|
|
|
const std::string& name() const { return _Name; }
|
|
|
|
/// Return the number of MPS in the deposit
|
|
uint getContentSize() const { return (uint)_RawMaterials.size(); }
|
|
|
|
/// Return the MPS
|
|
const std::vector<CStaticDepositRawMaterial>& getContents() const { return _RawMaterials; }
|
|
|
|
/// Return the terrain type
|
|
TEcotype ecotype() const { return _Ecotype; }
|
|
|
|
/// Return the MinQuality
|
|
sint16 minQuality() const { return _MinQuality; }
|
|
|
|
/// Return the MaxQuality or -1 if it has to be taken from the raw material information
|
|
sint16 maxQuality() const { return _MaxQuality; }
|
|
|
|
/// Return the index of the visual shape/FX of the sources from this deposit
|
|
uint16 sourceFXIndex() const { return _SourceFXIndex; }
|
|
|
|
/// Return true if the deposit is currently enabled
|
|
bool enabled() const { return _Enabled; }
|
|
|
|
/// Enable(true)/Disable(false) the deposit
|
|
void enable(bool bEnable) { _Enabled = bEnable; }
|
|
|
|
/// Return true if the deposit can be prospected
|
|
bool canProspect() const { return _CanProspect; }
|
|
|
|
/// Return true if the submitted terrain matches the deposit
|
|
bool matchEcotype( TEcotype t ) const
|
|
{ return t==_Ecotype; }
|
|
|
|
/// Return true if the submitted season matches the deposit
|
|
bool matchSeason( CRyzomTime::ESeason s ) const
|
|
{ return _SeasonFilter.empty() || (std::find( _SeasonFilter.begin(), _SeasonFilter.end(), s ) != _SeasonFilter.end()); }
|
|
|
|
/// Return true if the submitted weather matches the deposit
|
|
bool matchWeather( CRyzomTime::EWeather w ) const
|
|
{ return _WeatherFilter.empty() || (std::find( _WeatherFilter.begin(), _WeatherFilter.end(), w ) != _WeatherFilter.end()); }
|
|
|
|
/// Return true if the submitted time of day matches the deposit
|
|
bool matchTimeOfDay( CRyzomTime::ETimeOfDay t ) const
|
|
{ return _TimeOfDayFilter.empty() || (std::find( _TimeOfDayFilter.begin(), _TimeOfDayFilter.end(), t ) != _TimeOfDayFilter.end()); }
|
|
|
|
/// Return true if the deposit contains at least one RM of the specified family
|
|
bool hasFamily( RM_FAMILY::TRMFamily family ) const;
|
|
|
|
/// Return true if the deposit contains at least one RM of the specified group
|
|
bool hasGroup( RM_GROUP::TRMGroup group ) const;
|
|
|
|
/// Return true if the deposit contains at least one RM than can craft the specified item part
|
|
bool hasRMForItemPart( uint itemPartIndex ) const;
|
|
|
|
/// Return true if the deposit contains at least one RM with energy lower_eq than the specified value
|
|
bool hasLowerStatEnergy( uint8 maxStatEnergy ) const;
|
|
|
|
/// Return true if the deposit contains at least one RM with energy equalling the specifing value
|
|
bool hasExactStatEnergy( uint8 statEnergy ) const;
|
|
|
|
/// Return the kami anger level (or -1 if disabled)
|
|
float kamiAnger() const { return _KamiAnger; }
|
|
|
|
/// Set the kami anger level
|
|
void setKamiAnger( float newKamiAnger ) { _KamiAnger = newKamiAnger; }
|
|
|
|
/// Increment the kami anger level. React if a threshold is reached. Return the kami anger level (see kamiAnger())
|
|
float incKamiAnger( float delta, const std::vector<TDataSetRow>& foragers );
|
|
|
|
/// Decrement the kami anger level (result clamped to 0)
|
|
float decKamiAnger( float delta ) { if ( _KamiAnger != -1.0f ) { _KamiAnger -= delta; if ( _KamiAnger < 0 ) _KamiAnger = 0; } return _KamiAnger; }
|
|
|
|
/// True if the deposit allow depletion risk for recent forage site
|
|
bool allowDepletionRisk() const {return _AllowDepletionRisk;}
|
|
|
|
/// Return the auto spawn properties (if auto-spawn is on, otherwise return NULL)
|
|
const CAutoSpawnProperties *getAutoSpawnProperties() const { return _AutoSpawnSourcePt; }
|
|
|
|
/// Return the quantuty constraints (if any, otherwise return NULL)
|
|
const CQuantityConstraints *getQuantityConstraints() const { return _QuantityConstraintsPt; }
|
|
|
|
/// Return the quantity available in the deposit (or FLT_MAX if there is no quantity constraint)
|
|
float getMaxQuantity() { return _QuantityConstraintsPt ? _QuantityConstraintsPt->getCurrentQuantity() : FLT_MAX; }
|
|
|
|
/// Consume. Return the actual consumed quantity (may be lower if there is no more to get)
|
|
float consumeQuantity( float requested ) { if ( _QuantityConstraintsPt ) return _QuantityConstraintsPt->consumeQuantity( requested ); else return requested; }
|
|
|
|
/**
|
|
* Get a random RM from the neighbourhood of the specified position.
|
|
* OptFastFloorBegin()/OptFastFloorEnd() must enclose one or more calls to this method.
|
|
*/
|
|
const CStaticDepositRawMaterial *getRandomRMAtPos( const NLMISC::CVector& pos, bool testIfSiteDepleted, bool& isDepleted );
|
|
|
|
/**
|
|
* Get the RM at the specified position (no random for map generation).
|
|
* OptFastFloorBegin()/OptFastFloorEnd() must enclose one or more calls to this method.
|
|
* \param testIfSiteDepleted Set it to false for map generation.
|
|
*/
|
|
const CStaticDepositRawMaterial *getRMAtPos( const NLMISC::CVector& pos, bool testIfSiteDepleted, bool& isDepleted );
|
|
|
|
/// Return always a forage site
|
|
CRecentForageSite *findOrCreateForageSite( const NLMISC::CVector& pos );
|
|
|
|
/// Display forage sites info
|
|
void displayRecentForageSites( NLMISC::CLog& log ) const;
|
|
|
|
/// Empty all forage sites
|
|
void depleteAllRecentForageSites();
|
|
|
|
// For auto-spawn source minimum number. Internaly used by CHarvestSource only
|
|
void decreaseAutoSpawnedSources();
|
|
void increaseAutoSpawnedSources();
|
|
|
|
protected:
|
|
|
|
/// Select the raw materials, using the specified filters and _Ecotype
|
|
void selectRMsByFilters( std::vector<std::string>& exactRMCodesS, const std::vector<std::string>& rmFamilyFilterS, const std::vector<std::string>& itemPartsFilterS, const std::vector<std::string>& craftCivS, uint minEnergy, uint maxEnergy );
|
|
|
|
std::string getSeasonStr() const;
|
|
std::string getTimeOfDayStr() const;
|
|
std::string getWeatherStr() const;
|
|
|
|
/**
|
|
* Get the ecotype zone under the position.
|
|
* This information is valid only at init time. After the deposits are built, this information
|
|
* can be found only in deposits.
|
|
* If not found, a NULL pointer is returned.
|
|
*/
|
|
static CEcotypeZone *getEcotypeZone( const NLMISC::CVector& pos );
|
|
|
|
/// auto spawn a source in the deposit, in the given bbox
|
|
void autoSpawnSource(const NLMISC::CVector &cornerMin, const NLMISC::CVector &cornerMax);
|
|
|
|
private:
|
|
|
|
/// The ecotype zones (only valid at init, cleared after deposit built)
|
|
static CEcotypeZones _EcotypeZones;
|
|
|
|
|
|
/// List of raw materials (const)
|
|
std::vector< CStaticDepositRawMaterial > _RawMaterials;
|
|
|
|
/// Type of terrain (const)
|
|
TEcotype _Ecotype;
|
|
|
|
/// Season filter (const)
|
|
std::vector<CRyzomTime::ESeason> _SeasonFilter;
|
|
|
|
/// Weather filter (const)
|
|
std::vector<CRyzomTime::EWeather> _WeatherFilter;
|
|
|
|
/// Time of day filter (const)
|
|
std::vector<CRyzomTime::ETimeOfDay> _TimeOfDayFilter;
|
|
|
|
/// Phase for noise value generator (deduced from season, weather, time... filters)
|
|
uint _FilterPhase;
|
|
|
|
/// Recent forage site list (per deposit, which means forage won't affect another overlapped deposit)
|
|
CRecentForageSites _RecentForageSites;
|
|
|
|
/// Deposit name
|
|
std::string _Name;
|
|
|
|
/// Not null if the deposit can spawn sources without foraging action
|
|
CAutoSpawnProperties *_AutoSpawnSourcePt;
|
|
|
|
/// From 0 to KAMI_ANGER_THRESHOLD 1 & 2, or -1 for N/A; will be persistant some day...
|
|
float _KamiAnger;
|
|
|
|
/// Min quality or -1 if there is no inferior limit
|
|
sint16 _MinQuality;
|
|
|
|
/// Max quality or -1 if it has to be taken from the raw material information
|
|
sint16 _MaxQuality;
|
|
|
|
/// Not null if the deposit has main quantity constraints
|
|
CQuantityConstraints *_QuantityConstraintsPt;
|
|
|
|
/// Index of the visual shape/FX of the sources from this deposit
|
|
uint16 _SourceFXIndex;
|
|
|
|
/// Can a player prospect on this deposit
|
|
bool _CanProspect;
|
|
|
|
/// Is this deposit enabled or disabled (for deposits that are not permanent)
|
|
bool _Enabled;
|
|
|
|
/// Is this deposit allows depletion risk. True by default
|
|
bool _AllowDepletionRisk;
|
|
|
|
// deposit id
|
|
//uint _Id;
|
|
|
|
/// Current Number of AutoSpawned Sources in this deposit
|
|
uint32 _CurrentNbAutoSpawnedSources;
|
|
};
|
|
|
|
|
|
/**
|
|
* Predicate to compare two pointed deposits using their kami anger level.
|
|
* If a value is -1, it is not considered as lower.
|
|
*/
|
|
struct CHasLowerKamiAngerPred : std::binary_function< CDeposit*, CDeposit*, bool >
|
|
{
|
|
bool operator() ( CDeposit *d1, CDeposit *d2 )
|
|
{
|
|
return (d1->kamiAnger() >= 0) && (d1->kamiAnger() < d2->kamiAnger());
|
|
}
|
|
};
|
|
|
|
|
|
/*
|
|
* Return the quantity available in the deposit (or FLT_MAX if there is no quantity constraint)
|
|
*/
|
|
inline float CRecentForageSite::getQuantityInDeposit()
|
|
{
|
|
return _Deposit->getMaxQuantity();
|
|
}
|
|
|
|
|
|
/*
|
|
* Consume 1 unit of forage site stock by a source in the (independant on the quantity extracted).
|
|
* Reset life time of forage site if successful.
|
|
* Additionally, consume n units of deposit stock (dependant on the quantity extracted).
|
|
* Return the actual quantity that is extracted (can be less that requested if the deposit is (nearly or fully) empty.
|
|
*/
|
|
inline float CRecentForageSite::consume( float n )
|
|
{
|
|
if ( _LowScopeStock != 0 )
|
|
{
|
|
--_LowScopeStock;
|
|
_TimeToLive = ForageSiteNbUpdatesToLive.get();
|
|
}
|
|
return _Deposit->consumeQuantity( n );
|
|
}
|
|
|
|
|
|
/*
|
|
* Return true if the deposit allows depletion risk
|
|
*/
|
|
inline bool CRecentForageSite::allowDepletionRisk() const
|
|
{
|
|
return _Deposit && _Deposit->allowDepletionRisk();
|
|
}
|
|
|
|
|
|
|
|
#endif // RY_DEPOSIT_H
|
|
|
|
/* End of deposit.h */
|
|
|