khanat-opennel-code/code/nel
2015-11-26 10:23:27 +01:00
..
doc Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
include Changed: Temporary disable NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR for ITexture 2015-11-26 10:23:27 +01:00
resources initial version 2010-05-06 02:08:41 +02:00
samples Fixed compilation of font sample 2015-04-05 13:52:05 +02:00
src Fixed: Open web pages in background under OS X and don't close client 2015-11-24 10:02:09 +01:00
tools Merge with feature-export-assimp 2015-11-16 00:46:27 +01:00
AUTHORS
ChangeLog initial version 2010-05-06 02:08:41 +02:00
CMakeLists.txt Fix DXSDK include order 2015-07-10 06:16:19 +02:00
COPYING initial version 2010-05-06 02:08:41 +02:00
INSTALL initial version 2010-05-06 02:08:41 +02:00
nel-config.in Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
NEWS
README

Introduction
------------

NeL is a software platform for creating and running massively multi-user
entertainment in a 3D environment over the Internet.

The NeL library is further divided into specific modules: network, ai, 3d
and misc. If you want to use any of these, you also need to use the misc
part of the library, but ai, 3d and network are totally independant from
each other so you can use only the parts you really need in your project.

If you want know more about the library content and functionalities, you
should take a look on the documents present in the doc directory.

NeL is currently developped and tested under GNU/Linux and Windows
environments. 


License
-------

NeL is a Free Software project under the GNU Affero General Public License,
which means all its code is available for everyone to download, examine,
use, modify, and distribute, subject to the usual restrictions attached
to any GPL software. If you are not familiar with the AGPL, see the COPYING
file for for more details on license terms and other legal issues.


Installation
------------

Please check the dev.ryzom.com for more information