// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if !defined(AFX_STDAFX_H__7B19FB21_D10C_11D4_9CD4_0050DAC3A412__INCLUDED_)
#define AFX_STDAFX_H__7B19FB21_D10C_11D4_9CD4_0050DAC3A412__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
//#include "nel/misc/types_nl.h"
// Max SDK includes
//#define NOMINMAX
#include
#include
#include
#include
#include
#include
#include
#if MAX_VERSION_MAJOR >= 14
# include
#else
# include
#endif
//#include
// Character Studio SDK include
#include
#include
#undef min
#undef max
#include
#include
#include