// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include #include "lua_helper.h" // Warning: cannot use namespace std, when using luabind #ifdef NL_OS_WINDOWS # ifndef NL_EXTENDED_FOR_SCOPE # undef for # endif #endif // to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages #include #ifdef assert #undef assert #endif #ifdef NL_DEBUG #define assert(x) nlassert(x) #else #define assert(x) #endif #include // in luabind > 0.6, LUABIND_MAX_ARITY is set to 10 #if LUABIND_MAX_ARITY == 10 # include # include # ifndef LUABIND_VERSION // luabind 0.7 doesn't define LUABIND_VERSION # define LUABIND_VERSION 700 # endif // luabind 0.6 doesn't define LUABIND_VERSION but LUABIND_MAX_ARITY is set to 5 #elif LUABIND_MAX_ARITY == 5 # define LUABIND_VERSION 600 #else # pragma error("luabind version not recognized") #endif #include "lua_ihm.h" #include "reflect.h" #include "action_handler.h" #include "action_handler_tools.h" #include "interface_manager.h" #include "interface_group.h" #include "view_text.h" #include "game_share/people_pd.h" #include "group_tree.h" #include "interface_link.h" #include "interface_expr.h" #include "people_interraction.h" #include "nel/misc/algo.h" #include "nel/misc/file.h" #include "nel/misc/i18n.h" #include "nel/misc/time_nl.h" #include "skill_manager.h" #include "group_html.h" #include "../net_manager.h" #include "../user_entity.h" #include "sphrase_manager.h" #include "guild_manager.h" #include "../client_cfg.h" #include "../sheet_manager.h" #include "lua_object.h" #include "game_share/emote_list_parser.h" #include "game_share/pvp_clan.h" #include "../weather.h" #include "../continent_manager.h" #include "../zone_util.h" #include "../motion/user_controls.h" #include "group_html_cs.h" #include "bonus_malus.h" #include "group_editbox.h" #include "../entities.h" #include "../sheet_manager.h" // for emotes #include "../global.h" // for emotes #include "../entity_animation_manager.h" // for emotes #include "../net_manager.h" // for emotes #include "../client_chat_manager.h" // for emotes #include "../login.h" #include "lua_object.h" #include "../actions.h" #include "../bg_downloader_access.h" #include "../connection.h" #include "../login_patch.h" #include "bot_chat_page_all.h" #include "bot_chat_page_ring_sessions.h" #include "nel/georges/u_form_loader.h" #include "nel/georges/u_form.h" #include "nel/georges/u_form_elm.h" #include "nel/misc/polygon.h" #include "game_share/scenario_entry_points.h" #include "game_share/bg_downloader_msg.h" #include "game_share/constants.h" #ifdef LUA_NEVRAX_VERSION #include "lua_ide_dll_nevrax/include/lua_ide_dll/ide_interface.h" // external debugger #endif #ifdef LUA_NEVRAX_VERSION extern ILuaIDEInterface *LuaDebuggerIDE; #endif // *************************************************************************** /* IMPORTANT NOTE: we do this heavy double registration in this file because we DON'T want to include luabind.hpp in every file. Compilation is VERY SLOW */ // *************************************************************************** using namespace NLMISC; using namespace NLGEORGES; using namespace R2; extern NLMISC::CLog g_log; extern CContinentManager ContinentMngr; extern uint8 PlayerSelectedSlot; extern CClientChatManager ChatMngr; extern void addWebIGParams (string &url); // declare ostream << operator for ucstring -> registration of ucstring iin luabind will build a 'tostring' function from it std::ostream &operator<<(std::ostream &str, const ucstring &value) { return str << value.toString(); } struct CMiscFunctions { static std::string fileLookup(const std::string &fileName) { return NLMISC::CPath::lookup(fileName, false); } static void shellExecute(const char *operation, const char *fileName, const char *parameters) { #if !FINAL_VERSION #ifdef NL_OS_WINDOWS ShellExecute(NULL, operation, fileName, parameters, NULL, SW_SHOWDEFAULT); #endif #endif } }; /** * Data structure pushed in lua (a userdata) to access CReflectableRefPtrTarget derived objects * These includes element of the GUI. * if holds a pointer to the reflectable object, and * a cache to its CClassInfo for fast access to exported properties * \see reflect.h */ // class CReflectableLuaRef { public: CReflectableLuaRef(CReflectableRefPtrTarget *ptr = NULL) : Ptr(ptr), _ClassInfo(NULL) {} NLMISC::CRefPtr Ptr; const CClassInfo &getClassInfo() const; // IMPORTANT : luaStringPtr should have been obtained from lua, see remark in CClassInfo const CReflectedProperty *getProp(const char *luaStringPtr) const; private: // cache to class definition of the pointee object (once a CReflectableLuaRef created in lua, it remains a *const* pointer) mutable const CClassInfo *_ClassInfo; }; inline const CClassInfo &CReflectableLuaRef::getClassInfo() const { nlassert(Ptr); // class info should not be accessed for a null ptr if (_ClassInfo) return *_ClassInfo; _ClassInfo = Ptr->getClassInfo(); return *_ClassInfo; } const CReflectedProperty *CReflectableLuaRef::getProp(const char *luaStringPtr) const { const CClassInfo &ci = getClassInfo(); CClassInfo::TLuaStrToPropMap::const_iterator it = ci.LuaStrToProp.find(luaStringPtr); if (it != ci.LuaStrToProp.end()) { return it->second.Prop; } // slowly retrieve property, and store in cache // NB nico : this could also be done at startup... const CReflectedProperty *prop = CReflectSystem::getProperty(ci.ClassName, luaStringPtr, false); if (!prop) return NULL; CLuaIndexedProperty lip; lip.Id = CLuaString(luaStringPtr); // keep a ref on the lua string to ensure that its pointer always remains valid lip.Prop = prop; ci.LuaStrToProp[luaStringPtr] = lip; return prop; } // *************************************************************************** bool CLuaIHM::pop(CLuaState &ls, NLMISC::CRGBA &dest) { //H_AUTO(Lua_CLuaIHM_pop) try { if (ls.isNil(-1)) return false; #if LUABIND_VERSION > 600 luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1)); ls.pop(); #else luabind::object obj(ls.getStatePointer()); obj.set(); #endif dest = luabind::object_cast(obj); } catch(luabind::cast_failed &) { return false; } return true; } // *************************************************************************** bool CLuaIHM::pop(CLuaState &ls,NLMISC::CVector2f &dest) { //H_AUTO(Lua_CLuaIHM_pop) try { if (ls.isNil(-1)) return false; #if LUABIND_VERSION > 600 luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1)); ls.pop(); #else luabind::object obj(ls.getStatePointer()); obj.set(); #endif dest = luabind::object_cast(obj); } catch(luabind::cast_failed &) { return false; } return true; } // *************************************************************************** bool CLuaIHM::pop(CLuaState &ls, ucstring &dest) { //H_AUTO(Lua_CLuaIHM_pop) try { if (ls.isNil(-1)) return false; #if LUABIND_VERSION > 600 luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1)); ls.pop(); #else luabind::object obj(ls.getStatePointer()); obj.set(); #endif dest = luabind::object_cast(obj); } catch(luabind::cast_failed &) { return false; } return true; } // *************************************************************************** bool CLuaIHM::isUCStringOnStack(CLuaState &ls, sint index) { //H_AUTO(Lua_CLuaIHM_isUCStringOnStack) ls.pushValue(index); ucstring dummy; return pop(ls, dummy); } // *************************************************************************** bool CLuaIHM::getUCStringOnStack(CLuaState &ls, sint index, ucstring &dest) { //H_AUTO(Lua_CLuaIHM_getUCStringOnStack) ls.pushValue(index); return pop(ls, dest); } // *************************************************************************** void CLuaIHM::push(CLuaState &ls, const ucstring &value) { //H_AUTO(Lua_CLuaIHM_push) #if LUABIND_VERSION > 600 luabind::detail::push(ls.getStatePointer(), value); #else luabind::object obj(ls.getStatePointer(), value); obj.pushvalue(); #endif } // *************************************************************************** // *************************************************************************** // Special Action Handlers for Lua // *************************************************************************** // *************************************************************************** // *************************************************************************** class CHandlerLUA : public IActionHandler { public: void execute (CCtrlBase *pCaller, const std::string &sParams) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); // For getUI() LUA function, push the UI caller if(pCaller) _UICallerStack.push_back(pCaller); // execute a small script. NB: use a small script here because // most often action handlers are called from xml files => lot of redundant script pIM->executeLuaScript(sParams, true); // pop UI caller if(pCaller) _UICallerStack.pop_back(); } // get the top of stack Caller to this LUA script static CCtrlBase *getUICaller(); private: static std::deque > _UICallerStack; }; REGISTER_ACTION_HANDLER( CHandlerLUA, "lua"); std::deque > CHandlerLUA::_UICallerStack; CCtrlBase *CHandlerLUA::getUICaller() { if(_UICallerStack.empty()) return NULL; else return _UICallerStack.back(); } // *************************************************************************** // Allow also to call script from expression static DECLARE_INTERFACE_USER_FCT(lua) { if(args.size()!=1 || !args[0].toString()) { nlwarning(" requires 1 arg (string=script)"); return false; } // Retrieve lua state CInterfaceManager *pIM= CInterfaceManager::getInstance(); CLuaState *state= pIM->getLuaState(); if(!state) return false; CLuaState &ls= *state; // *** clear return value const std::string retId= "__ui_internal_ret_"; CLuaStackChecker lsc(&ls); ls.push(retId); ls.pushNil(); ls.setTable(LUA_GLOBALSINDEX); // *** execute script std::string script= args[0].getString(); // assign return value in retId. script= retId + "= " + script; // execute a small script here, because most often exprs are called from xml files => lot of redundant script pIM->executeLuaScript(script, true); // *** retrieve and convert return value ls.push(retId); ls.getTable(LUA_GLOBALSINDEX); bool ok= false; sint type= ls.type(); if (type==LUA_TBOOLEAN) { // get and pop bool val= ls.toBoolean(); ls.pop(); // set result result.setBool(val); ok= true; } else if(type==LUA_TNUMBER) { // get and pop double val= ls.toNumber(); ls.pop(); // set double or integer? if(val==floor(val)) result.setInteger(sint64(floor(val))); else result.setDouble(val); ok= true; } else if(type==LUA_TSTRING) { // get and pop std::string val; ls.toString(-1, val); ls.pop(); // set result result.setString(val); ok= true; } else if(type==LUA_TUSERDATA) { // NB: the value is poped in obj.set() (no need to do ls.pop()); // try with ucstring ucstring ucstrVal; if (CLuaIHM::pop(ls, ucstrVal)) { result.setUCString(ucstrVal); ok= true; } // try with RGBA if(!ok) { NLMISC::CRGBA rgbaVal; if (CLuaIHM::pop(ls, rgbaVal)) { result.setRGBA(rgbaVal); ok= true; } } } else { // error (nil for instance) ls.pop(); } return ok; } REGISTER_INTERFACE_USER_FCT("lua", lua) // *************************************************************************** // *************************************************************************** // CInterface To LUA Registry // *************************************************************************** // *************************************************************************** CLuaState * ELuaIHMException::getLuaState() { CInterfaceManager *im = CInterfaceManager::getInstance(); return im->getLuaState(); } // *************************************************************************** #define LUA_REGISTER_BASIC(_type_) \ luabind::detail::yes_t is_user_defined(luabind::detail::by_value<_type_>); \ _type_ convert_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \ { \ return (_type_)lua_tonumber(L, index); \ } \ int match_lua_to_cpp(lua_State* L, luabind::detail::by_value<_type_>, int index) \ { \ if (lua_isnumber(L, index)) return 0; else return -1; \ } \ void convert_cpp_to_lua(lua_State* L, const _type_& v) \ { \ lua_pushnumber(L, (double)v); \ } // Basic LUA types namespace luabind { namespace converters { LUA_REGISTER_BASIC(sint8) LUA_REGISTER_BASIC(uint8) LUA_REGISTER_BASIC(sint16) LUA_REGISTER_BASIC(uint16) LUA_REGISTER_BASIC(sint32) LUA_REGISTER_BASIC(uint32) // LUA_REGISTER_BASIC(sint) // LUA_REGISTER_BASIC(uint) } } // *************************************************************************** void CLuaIHM::registerBasics(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_registerBasics) using namespace luabind; lua_State *L= ls.getStatePointer(); // RGBA module(L) [ class_("CRGBA") .def(constructor<>()) .def(constructor()) .def(constructor()) .def(constructor()) .def_readwrite("R", &NLMISC::CRGBA::R) .def_readwrite("G", &NLMISC::CRGBA::G) .def_readwrite("B", &NLMISC::CRGBA::B) .def_readwrite("A", &NLMISC::CRGBA::A) ]; // ucstring module(L) [ class_("ucstring") .def(constructor<>()) .def(constructor()) .def(constructor()) .def(const_self + other()) .def(other() + const_self) // NB nico : luabind crash not solved here -> use concatUCString as a replacement // .def(const_self + other()) .def(const_self < other()) .def(const_self == other()) .def("toUtf8", &ucstring::toUtf8) .def("fromUtf8", &ucstring::fromUtf8) .def("substr", &ucstring::luabind_substr) .def(luabind::tostring(const_self)) // __string metamethod .def("toString", (std::string(ucstring::*)()const)&ucstring::toString) //.def(self + other()) ]; // CVector2f module(L) [ class_("CVector2f") .def(constructor()) .def_readwrite("x", &NLMISC::CVector2f::x) .def_readwrite("y", &NLMISC::CVector2f::y) ]; // MISC ui ctors struct CUICtor { // CGroupTree::SNode static int SNode(CLuaState &ls) { CLuaIHM::checkArgCount(ls, "SNode", 0); CLuaIHM::pushReflectableOnStack(ls, new CGroupTree::SNode); return 1; } }; ls.registerFunc("SNode", CUICtor::SNode); } // *************************************************************************** CInterfaceElement *CLuaIHM::getUIRelative(CInterfaceElement *pIE, const std::string &propName) { //H_AUTO(Lua_CLuaIHM_getUIRelative) if (pIE == NULL) return NULL; // If the prop is "parent", then return the parent of the ui if(propName=="parent") { return pIE->getParent(); } // else try to get a child (if group/exist) else { CInterfaceGroup *group= dynamic_cast(pIE); if(group) { return group->getElement(group->getId()+":"+propName); } } return NULL; } // *************************************************************************** int CLuaIHM::luaMethodCall(lua_State *ls) { //H_AUTO(Lua_CLuaIHM_luaMethodCall) nlassert(ls); const CReflectedProperty *prop = (const CReflectedProperty *) lua_touserdata(ls, lua_upvalueindex(1)); CLuaState *state = (CLuaState *) lua_touserdata(ls, lua_upvalueindex(2)); nlassert(prop); nlassert(prop->Type == CReflectedProperty::LuaMethod); nlassert(state); if (state->empty()) { state->push(NLMISC::toString("Error while calling lua method %s:%s : no 'self' reference provided, did you you function call '.' instead of method call ':' ?", prop->ParentClass->ClassName.c_str(), prop->Name.c_str()) ); lua_error(ls); } // because this is a method, first parameter is the 'this' CReflectableRefPtrTarget *pRPT = getReflectableOnStack(*state, 1); if (pRPT == NULL) { state->push(NLMISC::toString("Error while calling lua method %s:%s : 'self' pointer is nil or of bad type, can't make the call.", prop->ParentClass->ClassName.c_str(), prop->Name.c_str()) ); lua_error(ls); } // state->remove(1); // remove 'self' reference from parameters stack // sint numResults = 0; sint initialStackSize = state->getTop(); try { // call the actual method numResults = (pRPT->*(prop->GetMethod.GetLuaMethod))(*state); } catch(const std::exception &e) { // restore stack to its initial size state->setTop(initialStackSize); lua_pushstring(ls, e.what()); // TODO : see if this is safe to call lua error there" ... (it does a long jump) lua_error(ls); } return numResults; } // *************************************************************************** void CLuaIHM::luaValueFromReflectedProperty(CLuaState &ls, CReflectable &reflectedObject, const CReflectedProperty &property) { //H_AUTO(Lua_CLuaIHM_luaValueFromReflectedProperty) switch(property.Type) { case CReflectedProperty::Boolean: ls.push( (reflectedObject.*(property.GetMethod.GetBool))() ); break; case CReflectedProperty::SInt32: ls.push( (lua_Number)(reflectedObject.*(property.GetMethod.GetSInt32))() ); break; case CReflectedProperty::Float: ls.push( (lua_Number)(reflectedObject.*(property.GetMethod.GetFloat))() ); break; case CReflectedProperty::String: ls.push( (reflectedObject.*(property.GetMethod.GetString))() ); break; case CReflectedProperty::UCString: { ucstring str = (reflectedObject.*(property.GetMethod.GetUCString))(); #if LUABIND_VERSION > 600 luabind::detail::push(ls.getStatePointer(), str); #else luabind::object obj(ls.getStatePointer(), str); obj.pushvalue(); #endif } break; case CReflectedProperty::RGBA: { CRGBA color = (reflectedObject.*(property.GetMethod.GetRGBA))(); #if LUABIND_VERSION > 600 luabind::detail::push(ls.getStatePointer(), color); #else luabind::object obj(ls.getStatePointer(), color); obj.pushvalue(); #endif } break; case CReflectedProperty::LuaMethod: { // must create a closure that will forward the call to the real method if (!property.LuaMethodRef.isValid()) { ls.pushLightUserData((void *) &property); ls.pushLightUserData((void *) &ls); ls.pushCClosure(luaMethodCall, 2); property.LuaMethodRef.pop(ls); } nlassert(property.LuaMethodRef.getLuaState() == &ls); // only one single lua state supported for now property.LuaMethodRef.push(); } break; default: nlstop; break; } } static CLuaString lstr_Env("Env"); static CLuaString lstr_isNil("isNil"); // *************************************************************************** int CLuaIHM::luaUIIndex(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaUIIndex) nlassert(ls.getTop()==2); // get the userdata and key CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1); const char *propName = ls.toString(2); CReflectableRefPtrTarget *pRPT= (CReflectableRefPtrTarget*)(pRefElm->Ptr); // ** try to get the Env Table (interface group only) if(propName==lstr_isNil) { ls.push(pRPT==NULL); return 1; } // Check the object is not NULL or freed if(pRPT==NULL) { return 0; } // ** try to get the Env Table (interface group only) if(propName==lstr_Env) { // Env can be bound to a CInterfaceGroup only CInterfaceGroup *group= dynamic_cast(pRPT); if(group==NULL) { ls.pushNil(); return 1; } else { group->pushLUAEnvTable(); return 1; } } // ** try to get the property const CReflectedProperty *prop = pRefElm->getProp(propName); if (prop) { luaValueFromReflectedProperty(ls, *pRPT, *prop); return 1; } // ** try to get a UI relative CInterfaceElement *uiRelative= getUIRelative(dynamic_cast(pRPT), propName); if(uiRelative) { // push the UI onto the stack CLuaIHM::pushUIOnStack(ls, uiRelative); return 1; } // Fail to find any Attributes or elements // Yoyo: don't write any message or warning because this may be a feature (if user want to test that something exit in the ui) ls.pushNil(); return 1; } // *************************************************************************** void CLuaIHM::luaValueToReflectedProperty(CLuaState &ls, int stackIndex, CReflectable &target, const CReflectedProperty &property) throw(ELuaIHMException) { //H_AUTO(Lua_property_throw) if(ls.isNil(stackIndex)) throw ELuaIHMException("Trying to set nil to UI property '%s'", property.Name.c_str()); switch(property.Type) { case CReflectedProperty::Boolean: { bool val= ls.toBoolean(stackIndex); (target.*(property.SetMethod.SetBool))(val); return; } case CReflectedProperty::SInt32: { sint32 val= (sint32)ls.toNumber(stackIndex); (target.*(property.SetMethod.SetSInt32))(val); return; } case CReflectedProperty::UInt32: { uint32 val= (uint32)ls.toNumber(stackIndex); (target.*(property.SetMethod.SetUInt32))(val); return; } case CReflectedProperty::Float: { float val= (float)ls.toNumber(stackIndex); (target.*(property.SetMethod.SetFloat))(val); return; } case CReflectedProperty::String: { std::string val; ls.toString(stackIndex, val); (target.*(property.SetMethod.SetString))(val); return; } case CReflectedProperty::UCString: { ucstring val; // Additionaly return of CInterfaceExpr may be std::string... test std string too if(ls.isString() || ls.isNumber()) { std::string str; ls.toString(stackIndex, str); val= str; } else { // else this should be a ucstring if (!pop(ls, val)) { throw ELuaIHMException("You must set a string, number or ucstring to UI property '%s'", property.Name.c_str()); } } (target.*(property.SetMethod.SetUCString))(val); return; } case CReflectedProperty::RGBA: { CRGBA color; if (pop(ls, color)) { (target.*(property.SetMethod.SetRGBA))(color); } else { throw ELuaIHMException("You must set a CRGBA to UI property '%s'", property.Name.c_str()); } return; } default: nlstop; } } // *************************************************************************** int CLuaIHM::luaUINewIndex(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaUINewIndex) nlassert(ls.getTop()==3); // get the userdata and key CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1); nlassert(pRefElm); CReflectableRefPtrTarget *pRPT= (CReflectableRefPtrTarget*)(pRefElm->Ptr); // Check the UI is not NULL or freed if(pRPT == NULL) { return 0; } const char *propName = ls.toString(2); // ** try to set the Env Table (interface group only) if(propName == lstr_Env) { CInterfaceElement *pIE = dynamic_cast(pRPT); std::string name ; if (pIE) { name = pIE->getId(); } else { name = ""; } // Exception!!! not allowed throw ELuaIHMException("You cannot change the Env Table of '%s'", name.c_str()); } // ** try to set the property const CReflectedProperty *prop = pRefElm->getProp(propName); if (prop) { luaValueToReflectedProperty(ls, 3, *pRPT, *prop); return 0; } CInterfaceElement *pIE = dynamic_cast(pRPT); // ** try to get another UI (child or parent) CInterfaceElement *uiRelative= getUIRelative(pIE, propName); if(uiRelative) { // Exception!!! not allowed throw ELuaIHMException("You cannot write into the UI '%s' of '%s'", propName, pIE->getId().c_str()); } // ** Prop Not Found throw ELuaIHMException("Property '%s' not found in '%s' of type %s", propName, pIE ? pIE->getId().c_str() : "", typeid(*pRPT).name()); // Fail to find any Attributes or elements return 0; } // *************************************************************************** int CLuaIHM::luaUIEq(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaUIEq) nlassert(ls.getTop() == 2); // read lhs & rhs // get the userdata and key CReflectableLuaRef *lhs = (CReflectableLuaRef *) ls.toUserData(1); CReflectableLuaRef *rhs = (CReflectableLuaRef *) ls.toUserData(2); nlassert(lhs); nlassert(rhs); ls.push(lhs->Ptr == rhs->Ptr); return 1; } // *************************************************************************** int CLuaIHM::luaUIDtor(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaUIDtor) nlassert(ls.getTop()==1); // get the userdata CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1); nlassert(pRefElm); // call dtor pRefElm->~CReflectableLuaRef(); return 0; } // *************************************************************************** int CLuaIHM::luaUINext(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaUINext) // Code below allow enumeration of properties of a reflectable object // From lua standpoint, the object is seen as a table with (key, value) pairs // If object is a CInterfaceGroup, iteration is also done on sons (groups, controls & view). if (ls.getTop() != 2) { CLuaIHM::fails(ls, "__next metamethod require 2 arguments (table & key)"); } CLuaIHM::check(ls, isReflectableOnStack(ls, 1), "__next : require ui element as first arg"); CReflectableRefPtrTarget *reflectedObject = getReflectableOnStack(ls, 1); // To traverse all properties / field of the object, we must be able to determine the next key from a previous key // (keys are ordered) // We use the 'TValueType' enum to know which kind of property we are traversing, and an index in this group of properties // The key which uniquely identify an element / property in the reflectable object struct CKey { enum TValueType { VTGroup = 0, // children groups (If the object is a CInterfaceGroup) VTView, // children views (If the object is a CInterfaceView) VTCtrl, // children controls (If the object is a CInterfaceCtrl) VTProp // List of exported proeprties (For all relfectable objects) }; TValueType ValueType; sint Index; const CClassInfo *ClassInfo; // if ValueType is "VTProp" -> give the class for which property are currently enumerated // static int tostring(CLuaState &ls) // '__print' metamathod { CLuaIHM::checkArgCount(ls, "reflected object metatable:__print", 1); CKey key; key.pop(ls); switch(key.ValueType) { case VTGroup: ls.push(toString("_Group %d", key.Index)); break; case VTView: ls.push(toString("_View %d", key.Index)); break; case VTCtrl: ls.push(toString("_Ctrl %d", key.Index)); break; case VTProp: ls.push(key.ClassInfo->Properties[key.Index].Name); break; } return 1; } // push the key on the lua stack void push(CLuaState &ls) { void *ud = ls.newUserData(sizeof(*this)); *(CKey *) ud = *this; getMetaTable(ls).push(); ls.setMetaTable(-2); } // pop the key from the lua stack void pop(CLuaState &ls) { CLuaStackChecker lsc(&ls, -1); if (!ls.isUserData(-1)) { CLuaIHM::fails(ls, "Can't pop object, not a user data"); } // check that metatable is good (it is share between all keys) ls.getMetaTable(-1); getMetaTable(ls).push(); if (!ls.rawEqual(-1, -2)) { CLuaIHM::fails(ls, "Bad metatable for reflectable object key"); } ls.pop(2); // retrieve key *this = *(CKey *) ls.toUserData(-1); ls.pop(); } // get the metatable for a CKey CLuaObject &getMetaTable(CLuaState &ls) { static CLuaObject metatable; if (!metatable.isValid()) { // first build CLuaStackChecker lsc(&ls); ls.newTable(); ls.push("__tostring"); ls.push(CKey::tostring); ls.setTable(-3); metatable.pop(ls); } return metatable; } }; // Pop the current key to continue enumeration CKey key; if (ls.isNil(2)) { // no key -> start of table key.ValueType = CKey::VTGroup; key.Index = -1; } else { key.pop(ls); } // CInterfaceGroup *group = dynamic_cast(reflectedObject); bool enumerate = true; while (enumerate) { switch(key.ValueType) { case CKey::VTGroup: if (!group || (key.Index + 1) == (sint) group->getGroups().size()) { key.Index = -1; key.ValueType = CKey::VTView; // continue enumeration with views } else { ++ key.Index; key.push(ls); CLuaIHM::pushUIOnStack(ls, group->getGroups()[key.Index]); return 2; } break; case CKey::VTView: if (!group || (key.Index + 1) == (sint) group->getViews().size()) { key.Index = -1; key.ValueType = CKey::VTCtrl; // continue enumeration with controls } else { ++ key.Index; key.push(ls); CLuaIHM::pushUIOnStack(ls, group->getViews()[key.Index]); return 2; } break; case CKey::VTCtrl: if (!group || (key.Index + 1) == (sint) group->getControls().size()) { key.Index = -1; key.ValueType = CKey::VTProp; // continue enumeration with properties key.ClassInfo = reflectedObject->getClassInfo(); } else { ++ key.Index; key.push(ls); CLuaIHM::pushUIOnStack(ls, group->getControls()[key.Index]); return 2; } break; case CKey::VTProp: if (!key.ClassInfo) { enumerate = false; break; } if ((sint) key.ClassInfo->Properties.size() == (key.Index + 1)) { key.ClassInfo = key.ClassInfo->ParentClass; // continue enumeration in parent class key.Index = -1; } else { ++ key.Index; key.push(ls); luaValueFromReflectedProperty(ls, *reflectedObject, key.ClassInfo->Properties[key.Index]); return 2; } break; default: nlassert(0); break; } } ls.pushNil(); return 0; } int CLuaIHM::getClientCfgVar(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getClientCfgVar) const char *funcName = "getClientCfgVar"; CLuaIHM::checkArgCount(ls, funcName, 1); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); std::string varName = ls.toString(1); CConfigFile::CVar *v = ClientCfg.ConfigFile.getVarPtr(varName); if (!v) return 0; if(v->size()==1) { switch(v->Type) { case CConfigFile::CVar::T_REAL: ls.push((double) v->asDouble()); return 1; break; case CConfigFile::CVar::T_STRING: ls.push(v->asString()); return 1; break; default: // handle both T_INT && T_BOOL case CConfigFile::CVar::T_INT: ls.push((double) v->asInt()); return 1; break; } } else { ls.newTable(); CLuaObject result(ls); uint count = 0; for(uint i = 0; iStrValues.size(); i++) { result.setValue(toString(count).c_str(), v->StrValues[i]); count++; } for(uint i = 0; iIntValues.size(); i++) { result.setValue(toString(count).c_str(), (double)v->IntValues[i]); count++; } for(uint i = 0; iRealValues.size(); i++) { result.setValue(toString(count).c_str(), (double)v->RealValues[i]); count++; } result.push(); return 1; } return 0; } // *************************************************************************** int CLuaIHM::luaClientCfgIndex(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaClientCfgIndex) CConfigFile::CVar *v = ClientCfg.ConfigFile.getVarPtr(ls.toString(2)); if (!v) return 0; if (v->size() != 1) { // arrays not implemented (would require a second metatable).... throw ELuaWrappedFunctionException(&ls, "Access to array inside client.cfg not supported."); } switch(v->Type) { case CConfigFile::CVar::T_REAL: ls.push((double) v->asDouble()); return 1; break; case CConfigFile::CVar::T_STRING: ls.push(v->asString()); return 1; break; default: // handle both T_INT && T_BOOL case CConfigFile::CVar::T_INT: ls.push((double) v->asInt()); return 1; break; } return 0; } // *************************************************************************** int CLuaIHM::luaClientCfgNewIndex(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_luaClientCfgNewIndex) throw ELuaWrappedFunctionException(&ls, "Can't write into config file from lua."); } // *************************************************************************** void CLuaIHM::createLuaEnumTable(CLuaState &ls, const std::string &str) { //H_AUTO(Lua_CLuaIHM_createLuaEnumTable) std::string path = "", script, p; CSString s = str; // Create table recursively (ex: 'game.TPVPClan' will check/create the table 'game' and 'game.TPVPClan') p = s.splitTo('.', true); while (p.size() > 0) { if (path == "") path = p; else path += "." + p; script = "if (" + path + " == nil) then " + path + " = {}; end"; ls.executeScript(script); p = s.splitTo('.', true); } } #define LUABIND_ENUM(__enum__, __name__, __num__, __toStringFunc__) \ createLuaEnumTable(ls, __name__); \ for (uint e=0 ; e<__num__ ; e++) \ { \ std::string str = __toStringFunc__((__enum__)e); \ std::string temp = __name__ + toString(".") + __toStringFunc__((__enum__)e) + " = " + toString("%d;", e); \ ls.executeScript(temp); \ } \ // *************************************************************************** #define LUABIND_FUNC(__func__) luabind::def(#__func__, &__func__) void CLuaIHM::registerIHM(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_registerIHM) CLuaStackChecker lsc(&ls); // *** Register the metatable for access to client.cfg (nb nico this may be more general later -> access to any config file ...) { ls.pushValue(LUA_GLOBALSINDEX); CLuaObject globals(ls); CLuaObject clientCfg = globals.newTable("config"); CLuaObject mt = globals.newTable("__cfmt"); nlverify(clientCfg.setMetaTable(mt)); mt.setValue("__index", luaClientCfgIndex); mt.setValue("__newindex", luaClientCfgNewIndex); globals.setNil("__cfmt"); // remove temp metatable } // *** Register the MetaTable for UI userdata ls.push(IHM_LUA_METATABLE); // "__ui_metatable" ls.newTable(); // "__ui_metatable" {} // set the '__index' method ls.push("__index"); ls.push(luaUIIndex); nlassert(ls.isCFunction()); ls.setTable(-3); // "__ui_metatable" {"__index"= CFunc_luaUIIndex} // set the '__newindex' method ls.push("__newindex"); ls.push(luaUINewIndex); nlassert(ls.isCFunction()); ls.setTable(-3); // set the '__newindex' method ls.push("__gc"); ls.push(luaUIDtor); nlassert(ls.isCFunction()); ls.setTable(-3); // set the '__eq' method ls.push("__eq"); ls.push(luaUIEq); nlassert(ls.isCFunction()); ls.setTable(-3); // set the custom '__next' method ls.push("__next"); ls.push(luaUINext); nlassert(ls.isCFunction()); ls.setTable(-3); // set registry ls.setTable(LUA_REGISTRYINDEX); // *** Register a Table for ui env. ls.push(IHM_LUA_ENVTABLE); // "__ui_envtable" ls.newTable(); // "__ui_envtable" {} ls.setTable(LUA_REGISTRYINDEX); // *** Register Functions // Through std LUA API ls.registerFunc("setOnDraw", setOnDraw); ls.registerFunc("setCaptureKeyboard", setCaptureKeyboard); ls.registerFunc("resetCaptureKeyboard", resetCaptureKeyboard); ls.registerFunc("validMessageBox", validMessageBox); ls.registerFunc("setTopWindow", setTopWindow); ls.registerFunc("concatUCString", concatUCString); ls.registerFunc("concatString", concatString); ls.registerFunc("tableToString", tableToString); ls.registerFunc("addOnDbChange", addOnDbChange); ls.registerFunc("removeOnDbChange", removeOnDbChange); ls.registerFunc("getUICaller", getUICaller); ls.registerFunc("getCurrentWindowUnder", getCurrentWindowUnder); ls.registerFunc("getUI", getUI); ls.registerFunc("getIndexInDB", getIndexInDB); ls.registerFunc("getUIId", getUIId); ls.registerFunc("createGroupInstance", createGroupInstance); ls.registerFunc("createUIElement", createUIElement); ls.registerFunc("launchContextMenuInGame", launchContextMenuInGame); ls.registerFunc("parseInterfaceFromString", parseInterfaceFromString); ls.registerFunc("updateAllLocalisedElements", updateAllLocalisedElements); ls.registerFunc("runAH", runAH); ls.registerFunc("runExpr", runExpr); ls.registerFunc("runFct", runFct); ls.registerFunc("runCommand", runCommand); ls.registerFunc("formatUI", formatUI); ls.registerFunc("formatDB", formatDB); ls.registerFunc("deleteUI", deleteUI); ls.registerFunc("deleteReflectable", deleteReflectable); ls.registerFunc("dumpUI", dumpUI); ls.registerFunc("setKeyboardContext", setKeyboardContext); ls.registerFunc("breakPoint", breakPoint); ls.registerFunc("getWindowSize", getWindowSize); ls.registerFunc("setTextFormatTaged", setTextFormatTaged); ls.registerFunc("initEmotesMenu", initEmotesMenu); ls.registerFunc("isUCString", isUCString); ls.registerFunc("hideAllWindows", hideAllWindows); ls.registerFunc("hideAllNonSavableWindows", hideAllNonSavableWindows); ls.registerFunc("getDesktopIndex", getDesktopIndex); ls.registerFunc("setLuaBreakPoint", setLuaBreakPoint); ls.registerFunc("getMainPageURL", getMainPageURL); ls.registerFunc("getCharSlot", getCharSlot); ls.registerFunc("getPathContent", getPathContent); ls.registerFunc("getServerSeason", getServerSeason); ls.registerFunc("computeCurrSeason", computeCurrSeason); ls.registerFunc("getAutoSeason", getAutoSeason); ls.registerFunc("getTextureSize", getTextureSize); ls.registerFunc("enableModalWindow", enableModalWindow); ls.registerFunc("disableModalWindow", disableModalWindow); ls.registerFunc("getPlayerPos", getPlayerPos); ls.registerFunc("displaySystemInfo", displaySystemInfo); ls.registerFunc("disableContextHelpForControl", disableContextHelpForControl); ls.registerFunc("disableContextHelp", disableContextHelp); ls.registerFunc("setWeatherValue", setWeatherValue); ls.registerFunc("getWeatherValue", getWeatherValue); ls.registerFunc("getCompleteIslands", getCompleteIslands); ls.registerFunc("getIslandId", getIslandId); ls.registerFunc("getClientCfgVar", getClientCfgVar); ls.registerFunc("isPlayerFreeTrial", isPlayerFreeTrial); ls.registerFunc("isPlayerNewbie", isPlayerNewbie); ls.registerFunc("isInRingMode", isInRingMode); ls.registerFunc("getUserRace", getUserRace); // Through LUABind API lua_State *L= ls.getStatePointer(); luabind::module(L) [ LUABIND_FUNC(getDbProp), LUABIND_FUNC(setDbProp), LUABIND_FUNC(debugInfo), LUABIND_FUNC(rawDebugInfo), LUABIND_FUNC(dumpCallStack), LUABIND_FUNC(getDefine), LUABIND_FUNC(setContextHelpText), luabind::def("messageBox", (void(*)(const ucstring &)) &messageBox), luabind::def("messageBox", (void(*)(const ucstring &, const std::string &)) &messageBox), luabind::def("messageBox", (void(*)(const ucstring &, const std::string &, int caseMode)) &messageBox), luabind::def("messageBox", (void(*)(const std::string &)) &messageBox), luabind::def("messageBoxWithHelp", (void(*)(const ucstring &)) &messageBoxWithHelp), luabind::def("messageBoxWithHelp", (void(*)(const ucstring &, const std::string &)) &messageBoxWithHelp), luabind::def("messageBoxWithHelp", (void(*)(const ucstring &, const std::string &, int caseMode)) &messageBoxWithHelp), luabind::def("messageBoxWithHelp", (void(*)(const std::string &)) &messageBoxWithHelp), luabind::def("findReplaceAll", (std::string(*)(const std::string &, const std::string &, const std::string &)) &findReplaceAll), luabind::def("findReplaceAll", (ucstring(*)(const ucstring &, const ucstring &, const ucstring &)) &findReplaceAll), luabind::def("findReplaceAll", (ucstring(*)(const ucstring &, const std::string &, const std::string &)) &findReplaceAll), luabind::def("findReplaceAll", (ucstring(*)(const ucstring &, const ucstring &, const std::string &)) &findReplaceAll), luabind::def("findReplaceAll", (ucstring(*)(const ucstring &, const std::string &, const ucstring &)) &findReplaceAll), LUABIND_FUNC(getPlayerSelectedSlot), LUABIND_FUNC(isInGame), LUABIND_FUNC(pauseBGDownloader), LUABIND_FUNC(unpauseBGDownloader), LUABIND_FUNC(requestBGDownloaderPriority), LUABIND_FUNC(getBGDownloaderPriority), LUABIND_FUNC(getPatchLastErrorMessage), LUABIND_FUNC(isPlayerSlotNewbieLand), LUABIND_FUNC(getSkillIdFromName), LUABIND_FUNC(getSkillLocalizedName), LUABIND_FUNC(getMaxSkillValue), LUABIND_FUNC(getBaseSkillValueMaxChildren), LUABIND_FUNC(getMagicResistChance), LUABIND_FUNC(getDodgeParryChance), LUABIND_FUNC(browseNpcWebPage), LUABIND_FUNC(clearHtmlUndoRedo), LUABIND_FUNC(getDynString), LUABIND_FUNC(isDynStringAvailable), LUABIND_FUNC(isFullyPatched), LUABIND_FUNC(getSheetType), LUABIND_FUNC(getSheetName), LUABIND_FUNC(getFameIndex), LUABIND_FUNC(getFameName), LUABIND_FUNC(getFameDBIndex), LUABIND_FUNC(getFirstTribeFameIndex), LUABIND_FUNC(getNbTribeFameIndex), LUABIND_FUNC(getClientCfg), LUABIND_FUNC(fileExists), LUABIND_FUNC(sendMsgToServer), LUABIND_FUNC(sendMsgToServerPvpTag), LUABIND_FUNC(isGuildQuitAvailable), LUABIND_FUNC(sortGuildMembers), LUABIND_FUNC(getNbGuildMembers), LUABIND_FUNC(getGuildMemberName), LUABIND_FUNC(getGuildMemberGrade), LUABIND_FUNC(isR2Player), LUABIND_FUNC(getR2PlayerRace), LUABIND_FUNC(isR2PlayerMale), LUABIND_FUNC(getCharacterSheetSkel), LUABIND_FUNC(getSheetId), LUABIND_FUNC(getCharacterSheetRegionForce), LUABIND_FUNC(getCharacterSheetRegionLevel), LUABIND_FUNC(replacePvpEffectParam), LUABIND_FUNC(getRegionByAlias), LUABIND_FUNC(tell), LUABIND_FUNC(isRingAccessPointInReach), LUABIND_FUNC(updateTooltipCoords), LUABIND_FUNC(secondsSince1970ToHour), LUABIND_FUNC(isCtrlKeyDown), LUABIND_FUNC(encodeURLUnicodeParam), #if !FINAL_VERSION LUABIND_FUNC(openDoc), LUABIND_FUNC(launchProgram), #endif luabind::def("fileLookup", CMiscFunctions::fileLookup), luabind::def("shellExecute", CMiscFunctions::shellExecute), LUABIND_FUNC(getPlayerLevel), LUABIND_FUNC(getTargetLevel), LUABIND_FUNC(getTargetForceRegion), LUABIND_FUNC(getTargetLevelForce), LUABIND_FUNC(isTargetNPC), LUABIND_FUNC(isTargetPlayer), // return 'true' if the target is an npc LUABIND_FUNC(isTargetUser), LUABIND_FUNC(isPlayerInPVPMode), LUABIND_FUNC(isTargetInPVPMode) ]; LUABIND_ENUM(PVP_CLAN::TPVPClan, "game.TPVPClan", PVP_CLAN::NbClans, PVP_CLAN::toString); LUABIND_ENUM(BONUS_MALUS::TBonusMalusSpecialTT, "game.TBonusMalusSpecialTT", BONUS_MALUS::NbSpecialTT, BONUS_MALUS::toString); // inside i18n table luabind::module(L, "i18n") [ luabind::def("get", &CI18N::get), luabind::def("hasTranslation", &CI18N::hasTranslation) ]; // inside 'nlfile' table luabind::module(L, "nlfile") [ luabind::def("getFilename", NLMISC::CFile::getFilename), luabind::def("getExtension", NLMISC::CFile::getExtension), luabind::def("getFilenameWithoutExtension", NLMISC::CFile::getFilenameWithoutExtension) ]; // inside 'nltime' table luabind::module(L, "nltime") [ luabind::def("getPreciseLocalTime", getPreciseLocalTime), luabind::def("getSecondsSince1970", NLMISC::CTime::getSecondsSince1970), luabind::def("getLocalTime", getLocalTime) // NB : use CLuaIHM::getLocalTime instead of NLMISC::CTime::getLocalTime, because the NLMISC // version returns a uint64, which can't be casted into lua numbers (doubles ...) ]; } // *************************************************************************** double CLuaIHM::getPreciseLocalTime() { //H_AUTO(Lua_CLuaIHM_getPreciseLocalTime) // don't export these 2 function to lua directly here, because all uint64 can't be represented with lua 'numbers' return NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime()); } // *************************************************************************** void CLuaIHM::registerAll(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_registerAll) registerBasics(ls); registerIHM(ls); } //#define CHECK_REFLECTABLE_MT // *************************************************************************** void CLuaIHM::pushReflectableOnStack(CLuaState &ls, class CReflectableRefPtrTarget *pRPT) { //H_AUTO(Lua_CLuaIHM_pushReflectableOnStack) nlassert(pRPT); CLuaStackChecker lsc(&ls, 1); if (!pRPT) { ls.pushNil(); return; } //ls.dumpStack(); /** if there's already a ref ptr for this object in the registry, then use it, * else create a new one to avoid costly allocations */ ls.pushLightUserData(pRPT); ls.getTable(LUA_REGISTRYINDEX); //ls.dumpStack(); if (ls.isNil()) { ls.pop(1); //ls.dumpStack(); // allocate the user data where to put the ref ptr void *ptr= ls.newUserData(sizeof(CReflectableLuaRef)); nlassert(ptr); //ls.dumpStack(); // initialize it, and copy the given element new (ptr) CReflectableLuaRef(pRPT); // Assign to this user data the __ui_metatable //ls.dumpStack(); ls.push(IHM_LUA_METATABLE); // userdata "__ui_metatable" //ls.dumpStack(); ls.getTable(LUA_REGISTRYINDEX); // userdata __ui_metatable //ls.dumpStack(); nlverify(ls.setMetaTable(-2)); // userdata //ls.dumpStack(); // cache in registry ls.pushLightUserData(pRPT); ls.pushValue(-2); // copy for table insertion //ls.dumpStack(); ls.setTable(LUA_REGISTRYINDEX); //ls.dumpStack(); } // Check that the metatable is correct #ifdef CHECK_REFLECTABLE_MT nlverify(ls.getMetaTable(-1)); // userdata __ui_metatable ls.push("__index"); ls.getTable(-2); ls.push("__newindex"); ls.getTable(-3); ls.push("__gc"); ls.getTable(-4); nlassert(ls.isCFunction(-1)); nlassert(ls.isCFunction(-2)); nlassert(ls.isCFunction(-3)); ls.pop(4); #endif //ls.dumpStack(); } // *************************************************************************** bool CLuaIHM::isReflectableOnStack(CLuaState &ls, sint index) { //H_AUTO(Lua_CLuaIHM_isReflectableOnStack) CLuaStackChecker lsc(&ls); if(!ls.isUserData(index)) return false; // verify that it is a UI with its metatable if(!ls.getMetaTable(index)) // ??? object_metatable return false; ls.push(IHM_LUA_METATABLE); // ??? object_metatable "__ui_metatable" ls.getTable(LUA_REGISTRYINDEX); // ??? object_metatable __ui_metatable // equal test bool ok= ls.rawEqual(-2, -1); // Also must not be nil (maybe nil in case of LuaIHM still not registered) ok= ok && !ls.isNil(-1); ls.pop(); ls.pop(); return ok; } // *************************************************************************** CReflectableRefPtrTarget *CLuaIHM::getReflectableOnStack(CLuaState &ls, sint index) { //H_AUTO(Lua_CLuaIHM_getReflectableOnStack) if(!isReflectableOnStack(ls, index)) return NULL; CReflectableLuaRef *p= (CReflectableLuaRef *) ls.toUserData(index); nlassert(p->Ptr); return p->Ptr; } // *************************************************************************** void CLuaIHM::pushUIOnStack(CLuaState &ls, class CInterfaceElement *pIE) { //H_AUTO(Lua_CLuaIHM_pushUIOnStack) pushReflectableOnStack(ls, pIE); } // *************************************************************************** bool CLuaIHM::isUIOnStack(CLuaState &ls, sint index) { //H_AUTO(Lua_CLuaIHM_isUIOnStack) return getUIOnStack(ls, index) != NULL; } // *************************************************************************** CInterfaceElement *CLuaIHM::getUIOnStack(CLuaState &ls, sint index) { //H_AUTO(Lua_CLuaIHM_getUIOnStack) return dynamic_cast(getReflectableOnStack(ls, index)); } // *************************************************************************** // *************************************************************************** // LUA IHM Functions // *************************************************************************** // *************************************************************************** // *************************************************************************** uint32 CLuaIHM::getLocalTime() { //H_AUTO(Lua_CLuaIHM_getLocalTime) return (uint32) NLMISC::CTime::getLocalTime(); } // *************************************************************************** sint32 CLuaIHM::getDbProp(const std::string &dbProp) { //H_AUTO(Lua_CLuaIHM_getDbProp) CInterfaceManager *pIM= CInterfaceManager::getInstance(); CCDBNodeLeaf *node= pIM->getDbProp(dbProp, false); if(node) return node->getValue32(); else { debugInfo(toString("getDbProp(): '%s' dbProp Not found", dbProp.c_str())); return 0; } } void CLuaIHM::setDbProp(const std::string &dbProp, sint32 value) { //H_AUTO(Lua_CLuaIHM_setDbProp) // Do not allow Write on SERVER: or LOCAL: static const std::string dbServer= "SERVER:"; static const std::string dbLocal= "LOCAL:"; static const std::string dbLocalR2= "LOCAL:R2"; if( (0==dbProp.compare(0, dbServer.size(), dbServer)) || (0==dbProp.compare(0, dbLocal.size(), dbLocal)) ) { if (0!=dbProp.compare(0, dbLocalR2.size(), dbLocalR2)) { nlstop; throw ELuaIHMException("setDbProp(): You are not allowed to write on 'SERVER:...' or 'LOCAL:...' database"); } } // Write to the DB if found CInterfaceManager *pIM= CInterfaceManager::getInstance(); CCDBNodeLeaf *node= pIM->getDbProp(dbProp, false); if(node) node->setValue32(value); else debugInfo(toString("setDbProp(): '%s' dbProp Not found", dbProp.c_str())); } // *************************************************************************** void CLuaIHM::debugInfo(const std::string &cstDbg) { //H_AUTO(Lua_CLuaIHM_debugInfo) if(ClientCfg.DisplayLuaDebugInfo) { std::string dbg = cstDbg; if (ClientCfg.LuaDebugInfoGotoButtonEnabled) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); lua_State *ls = pIM->getLuaState()->getStatePointer(); lua_Debug luaDbg; if(lua_getstack (ls, 1, &luaDbg)) { if(lua_getinfo(ls, "lS", &luaDbg)) { // add a command button to jump to the wanted file dbg = createGotoFileButtonTag(luaDbg.short_src, luaDbg.currentline) + dbg; } } } rawDebugInfo(dbg); } } // *************************************************************************** void CLuaIHM::rawDebugInfo(const std::string &dbg) { //H_AUTO(Lua_CLuaIHM_rawDebugInfo) if(ClientCfg.DisplayLuaDebugInfo) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); if (!dbg.empty() && dbg[0] == '@') { // if color is already given use the message as it NLMISC::InfoLog->displayRawNL(dbg.c_str()); } else { NLMISC::InfoLog->displayRawNL(pIM->formatLuaErrorSysInfo(dbg).c_str()); } #ifdef LUA_NEVRAX_VERSION if (LuaDebuggerIDE) { LuaDebuggerIDE->debugInfo(dbg.c_str()); } #endif pIM->displaySystemInfo(pIM->formatLuaErrorSysInfo(dbg)); } } // *************************************************************************** int CLuaIHM::displaySystemInfo(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_displaySystemInfo) const char *funcName = "displaySystemInfo"; checkArgCount(ls, funcName, 2); checkArgTypeUCString(ls, funcName, 1); checkArgType(ls, funcName, 2, LUA_TSTRING); ucstring msg; nlverify(getUCStringOnStack(ls, 1, msg)); CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->displaySystemInfo(msg, ls.toString(2)); return 0; } // *************************************************************************** int CLuaIHM::setWeatherValue(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setWeatherValue) const char *funcName = "setWeatherValue"; checkArgMin(ls, funcName, 1); checkArgMax(ls, funcName, 2); checkArgType(ls, funcName, 1, LUA_TBOOLEAN); // bool autoWeather = ls.toBoolean(1); ClientCfg.ManualWeatherSetup = !ls.toBoolean(1); if (ls.getTop() == 2) { checkArgType(ls, funcName, 2, LUA_TNUMBER); ManualWeatherValue = (float) ls.toNumber(2); } return 0; } // *************************************************************************** int CLuaIHM::getWeatherValue(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getWeatherValue) const char *funcName = "getWeatherValue"; checkArgCount(ls, funcName, 0); uint64 currDay = RT.getRyzomDay(); float currHour = (float) RT.getRyzomTime(); ls.push(::getBlendedWeather(currDay, currHour, *WeatherFunctionParams, ContinentMngr.cur()->WeatherFunction)); return 1; } void CLuaIHM::dumpCallStack(int startStackLevel) { //H_AUTO(Lua_CLuaIHM_dumpCallStack) if(ClientCfg.DisplayLuaDebugInfo) { lua_Debug dbg; CInterfaceManager *pIM= CInterfaceManager::getInstance(); lua_State *ls = pIM->getLuaState()->getStatePointer(); int stackLevel = startStackLevel; rawDebugInfo("Call stack : "); rawDebugInfo("-------------"); while (lua_getstack (ls, stackLevel, &dbg)) { if(lua_getinfo(ls, "lS", &dbg)) { std::string result = createGotoFileButtonTag(dbg.short_src, dbg.currentline) + NLMISC::toString("%s:%d:", dbg.short_src, dbg.currentline); rawDebugInfo(result); } ++ stackLevel; } } } // *************************************************************************** void CLuaIHM::getCallStackAsString(int startStackLevel /*=0*/,std::string &result) { //H_AUTO(Lua_CLuaIHM_getCallStackAsString) result.clear(); lua_Debug dbg; CInterfaceManager *pIM= CInterfaceManager::getInstance(); lua_State *ls = pIM->getLuaState()->getStatePointer(); int stackLevel = startStackLevel; result += "Call stack : \n"; result += "-------------"; while (lua_getstack (ls, stackLevel, &dbg)) { if(lua_getinfo(ls, "lS", &dbg)) { result += NLMISC::toString("%s:%d:", dbg.short_src, dbg.currentline); } ++ stackLevel; } } // *************************************************************************** std::string CLuaIHM::createGotoFileButtonTag(const char *fileName, uint line) { //H_AUTO(Lua_CLuaIHM_createGotoFileButtonTag) if (ClientCfg.LuaDebugInfoGotoButtonEnabled) { // TODO nico : put this in the interface // add a command button to jump to the wanted file return toString("/$$%s|%s|lua|%s('%s', %d)$$/", ClientCfg.LuaDebugInfoGotoButtonTemplate.c_str(), ClientCfg.LuaDebugInfoGotoButtonCaption.c_str(), ClientCfg.LuaDebugInfoGotoButtonFunction.c_str(), fileName, line ); } return ""; } // *************************************************************************** std::string CLuaIHM::getDefine(const std::string &def) { //H_AUTO(Lua_CLuaIHM_getDefine) CInterfaceManager *pIM= CInterfaceManager::getInstance(); if(ClientCfg.DisplayLuaDebugInfo && !pIM->isDefineExist(def)) debugInfo(toString("getDefine(): '%s' not found", def.c_str())); return pIM->getDefine(def); } // *************************************************************************** static CEntityCL *getTargetSlot() { const char *dbPath = "UI:VARIABLES:TARGET:SLOT"; CInterfaceManager *im = CInterfaceManager::getInstance(); CCDBNodeLeaf *node = im->getDbProp(dbPath, false); if (!node) return NULL; if ((uint8) node->getValue32() == (uint8) CLFECOMMON::INVALID_SLOT) { return NULL; } return EntitiesMngr.entity((uint) node->getValue32()); } // *************************************************************************** sint32 CLuaIHM::getPlayerLevel() { if (!UserEntity) return -1; CSkillManager *pSM= CSkillManager::getInstance(); uint32 maxskill = pSM->getBestSkillValue(SKILLS::SC); maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SF)); maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SH)); maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SM)); return sint32(maxskill); } // *************************************************************************** sint32 CLuaIHM::getTargetLevel() { CEntityCL *target = getTargetSlot(); if (!target) return -1; if ( target->isPlayer() ) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") ); return pDbPlayerLevel ? pDbPlayerLevel->getValue32() : -1; } else { CCharacterSheet *pCS = dynamic_cast(SheetMngr.get(target->sheetId())); if(!pCS) return -1; // only display the consider if the target is attackable #523 if(!pCS->Attackable) return -1; if(!target->properties().attackable()) return -1; return sint32(pCS->Level); } return -1; } // *************************************************************************** sint32 CLuaIHM::getTargetForceRegion() { CEntityCL *target = getTargetSlot(); if (!target) return -1; if ( target->isPlayer() ) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") ); if (!pDbPlayerLevel) return -1; sint nLevel = pDbPlayerLevel->getValue32(); if ( nLevel < 250 ) { return (sint32) ((nLevel < 20) ? 1 : (nLevel / 50) + 2); } else { return 8; } } else { CCharacterSheet *pCS = dynamic_cast(SheetMngr.get(target->sheetId())); return pCS ? (sint32) pCS->RegionForce : -1; } return 0; } // *************************************************************************** sint32 CLuaIHM::getTargetLevelForce() { CEntityCL *target = getTargetSlot(); if (!target) return -1; if ( target->isPlayer() ) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") ); if (!pDbPlayerLevel) return -1; sint nLevel = pDbPlayerLevel->getValue32(); if ( nLevel < 250 ) { return (sint32) (((nLevel % 50) * 5 / 50) + 1); } else { return 6; } } else { CCharacterSheet *pCS = dynamic_cast(SheetMngr.get(target->sheetId())); return pCS ? (sint32) pCS->ForceLevel : -1; } return 0; } // *************************************************************************** bool CLuaIHM::isTargetNPC() { CEntityCL *target = getTargetSlot(); if (!target) return false; return target->isNPC(); } // *************************************************************************** bool CLuaIHM::isTargetPlayer() { CEntityCL *target = getTargetSlot(); if (!target) return false; return target->isPlayer(); } // *************************************************************************** bool CLuaIHM::isTargetUser() { CEntityCL *target = getTargetSlot(); if (!target) return false; return target->isUser(); } // *************************************************************************** bool CLuaIHM::isPlayerInPVPMode() { if (!UserEntity) return false; return (UserEntity->getPvpMode() & PVP_MODE::PvpFaction || UserEntity->getPvpMode() & PVP_MODE::PvpFactionFlagged || UserEntity->getPvpMode() & PVP_MODE::PvpZoneFaction); } // *************************************************************************** bool CLuaIHM::isTargetInPVPMode() { CEntityCL *target = getTargetSlot(); if (!target) return false; return (target->getPvpMode() & PVP_MODE::PvpFaction || target->getPvpMode() & PVP_MODE::PvpFactionFlagged || target->getPvpMode() & PVP_MODE::PvpZoneFaction); } // *************************************************************************** void CLuaIHM::pauseBGDownloader() { ::pauseBGDownloader(); } // *************************************************************************** void CLuaIHM::unpauseBGDownloader() { ::unpauseBGDownloader(); } // *************************************************************************** void CLuaIHM::requestBGDownloaderPriority(uint priority) { if (priority >= BGDownloader::ThreadPriority_Count) { throw NLMISC::Exception("requestBGDownloaderPriority() : invalid priority"); } CBGDownloaderAccess::getInstance().requestDownloadThreadPriority((BGDownloader::TThreadPriority) priority, false); } // *************************************************************************** sint CLuaIHM::getBGDownloaderPriority() { return CBGDownloaderAccess::getInstance().getDownloadThreadPriority(); } // *************************************************************************** ucstring CLuaIHM::getPatchLastErrorMessage() { if (isBGDownloadEnabled()) { return CBGDownloaderAccess::getInstance().getLastErrorMessage(); } else { CPatchManager *pPM = CPatchManager::getInstance(); return pPM->getLastErrorMessage(); } } // *************************************************************************** bool CLuaIHM::isInGame() { CInterfaceManager *pIM = CInterfaceManager::getInstance(); return pIM->isInGame(); } // *************************************************************************** uint32 CLuaIHM::getPlayerSelectedSlot() { return (uint32) PlayerSelectedSlot; } // *************************************************************************** bool CLuaIHM::isPlayerSlotNewbieLand(uint32 slot) { if (slot > CharacterSummaries.size()) { throw ELuaIHMException("isPlayerSlotNewbieLand(): Invalid slot %d", (int) slot); } return CharacterSummaries[slot].InNewbieland; } // *************************************************************************** void CLuaIHM::messageBox(const ucstring &text) { //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBox(text); } // *************************************************************************** void CLuaIHM::messageBox(const ucstring &text, const std::string &masterGroup) { //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBox(text, masterGroup); } // *************************************************************************** void CLuaIHM::messageBox(const ucstring &text, const std::string &masterGroup, int caseMode) { if (caseMode < 0 || caseMode >= CaseCount) { throw ELuaIHMException("messageBox: case mode value is invalid."); } //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBox(text, masterGroup, (TCaseMode) caseMode); } // *************************************************************************** void CLuaIHM::messageBox(const std::string &text) { //H_AUTO(Lua_CLuaIHM_messageBox) static volatile bool dumpCallStack = false; if (dumpCallStack) { CLuaIHM::dumpCallStack(0); } CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBox(text); } // *************************************************************************** void CLuaIHM::messageBoxWithHelp(const ucstring &text) { //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBoxWithHelp(text); } // *************************************************************************** void CLuaIHM::messageBoxWithHelp(const ucstring &text, const std::string &masterGroup) { //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBoxWithHelp(text, masterGroup); } // *************************************************************************** void CLuaIHM::messageBoxWithHelp(const ucstring &text, const std::string &masterGroup, int caseMode) { if (caseMode < 0 || caseMode >= CaseCount) { throw ELuaIHMException("messageBoxWithHelp: case mode value is invalid."); } //H_AUTO(Lua_CLuaIHM_messageBox) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBoxWithHelp(text, masterGroup, "" ,"", (TCaseMode) caseMode); } // *************************************************************************** void CLuaIHM::messageBoxWithHelp(const std::string &text) { //H_AUTO(Lua_CLuaIHM_messageBox) static volatile bool dumpCallStack = false; if (dumpCallStack) { CLuaIHM::dumpCallStack(0); } CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->messageBoxWithHelp(text); } // *************************************************************************** void CLuaIHM::setContextHelpText(const ucstring &text) { //H_AUTO(Lua_CLuaIHM_setContextHelpText) CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->setContextHelpText(text); } // *************************************************************************** std::string CLuaIHM::findReplaceAll(const std::string &str, const std::string &search, const std::string &replace) { //H_AUTO(Lua_CLuaIHM_findReplaceAll) std::string ret= str; while(strFindReplace(ret, search, replace)); return ret; } // *************************************************************************** ucstring CLuaIHM::findReplaceAll(const ucstring &str, const ucstring &search, const ucstring &replace) { //H_AUTO(Lua_CLuaIHM_findReplaceAll) ucstring ret= str; while(strFindReplace(ret, search, replace)); return ret; } // *************************************************************************** ucstring CLuaIHM::findReplaceAll(const ucstring &str, const std::string &search, const std::string &replace) { //H_AUTO(Lua_CLuaIHM_findReplaceAll) return findReplaceAll(str, ucstring(search), ucstring(replace)); } // *************************************************************************** ucstring CLuaIHM::findReplaceAll(const ucstring &str, const std::string &search, const ucstring &replace) { //H_AUTO(Lua_CLuaIHM_findReplaceAll) return findReplaceAll(str, ucstring(search), ucstring(replace)); } // *************************************************************************** ucstring CLuaIHM::findReplaceAll(const ucstring &str, const ucstring &search, const std::string &replace) { //H_AUTO(Lua_CLuaIHM_findReplaceAll) return findReplaceAll(str, ucstring(search), ucstring(replace)); } // *************************************************************************** int CLuaIHM::getUICaller(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getUICaller) CLuaStackChecker lsc(&ls, 1); // params: none. // return: CInterfaceElement* (nil if error) CInterfaceElement *pIE= CHandlerLUA::getUICaller(); if(!pIE) { ls.pushNil(); debugInfo(toString("getUICaller(): No UICaller found. return Nil")); } else { pushUIOnStack(ls, pIE); } return 1; } // *************************************************************************** int CLuaIHM::getCurrentWindowUnder(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getCurrentWindowUnder) CLuaStackChecker lsc(&ls, 1); CInterfaceManager *im = CInterfaceManager::getInstance(); CInterfaceElement *pIE= im->getCurrentWindowUnder(); if(!pIE) { ls.pushNil(); debugInfo(toString("getCurrentWindowUnder(): No UICaller found. return Nil")); } else { pushUIOnStack(ls, pIE); } return 1; } int CLuaIHM::getUI(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getUI) // params: "ui:interface:...". // return: CInterfaceElement* (nil if error) const char *funcName = "getUI"; check(ls, ls.getTop() == 1 || ls.getTop() == 2, funcName); checkArgType(ls, funcName, 1, LUA_TSTRING); bool verbose = true; if (ls.getTop() > 1) { checkArgType(ls, funcName, 2, LUA_TBOOLEAN); verbose = ls.toBoolean(2); } // get the string std::string eltStr; ls.toString(1, eltStr); // return the element CInterfaceManager *pIM= CInterfaceManager::getInstance(); CInterfaceElement *pIE= pIM->getElementFromId(eltStr); if(!pIE) { ls.pushNil(); if (verbose) { std::string stackContext; ls.getStackContext(stackContext, 1); debugInfo(toString("%s : getUI(): '%s' not found", stackContext.c_str(), eltStr.c_str())); } } else { pushUIOnStack(ls, pIE); } return 1; } // *************************************************************************** int CLuaIHM::getUIId(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getUIId) CLuaStackChecker lsc(&ls, 1); // params: CInterfaceElement* // return: "ui:interface:...". (empty if error) checkArgCount(ls, "getUIId", 1); check(ls, isUIOnStack(ls, 1), "getUIId() requires a UI object in param 1"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); // convert to id if(pIE) ls.push(pIE->getId()); else ls.push(""); return 1; } // *************************************************************************** int CLuaIHM::getIndexInDB(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getIndexInDB) CLuaStackChecker lsc(&ls, 1); // params: CDBCtrlSheet* // return: index in DB of a dbctrlsheet (empty if error) checkArgCount(ls, "getIndexInDB", 1); check(ls, isUIOnStack(ls, 1), "getIndexInDB() requires a UI object in param 1"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); CDBCtrlSheet *pCS= dynamic_cast(pIE); // get the index in db if(pCS) ls.push((double)pCS->getIndexInDB()); else ls.push(0.0); return 1; } // *************************************************************************** int CLuaIHM::createGroupInstance(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_createGroupInstance) const char *funcName = "createGroupInstance"; CLuaIHM::checkArgCount(ls, funcName, 3); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING); CLuaIHM::checkArgType(ls, funcName, 3, LUA_TTABLE); std::vector > templateParams; CLuaObject params; params.pop(ls); ENUM_LUA_TABLE(params, it) { if (!it.nextKey().isString()) { nlwarning("%s : bad key encountered with type %s, string expected.", funcName, it.nextKey().getTypename()); continue; } if (!it.nextValue().isString()) { nlwarning("%s : bad value encountered with type %s for key %s, string expected.", funcName, it.nextValue().getTypename(), it.nextKey().toString().c_str()); continue; } templateParams.push_back(std::pair(it.nextKey().toString(), it.nextValue().toString())); // strange compilation bug here when I use std::make_pair ... :( } CInterfaceManager *im = CInterfaceManager::getInstance(); CInterfaceGroup *result = im->createGroupInstance(ls.toString(1), ls.toString(2), templateParams); if (!result) { ls.pushNil(); } else { CLuaIHM::pushUIOnStack(ls, result); } return 1; } // *************************************************************************** int CLuaIHM::createUIElement(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_createUIElement) const char *funcName = "addUIElement"; CLuaIHM::checkArgCount(ls, funcName, 3); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING); CLuaIHM::checkArgType(ls, funcName, 3, LUA_TTABLE); std::vector > templateParams; CLuaObject params; params.pop(ls); ENUM_LUA_TABLE(params, it) { if (!it.nextKey().isString()) { nlwarning("%s : bad key encountered with type %s, string expected.", funcName, it.nextKey().getTypename()); continue; } if (!it.nextValue().isString()) { nlwarning("%s : bad value encountered with type %s for key %s, string expected.", funcName, it.nextValue().getTypename(), it.nextKey().toString().c_str()); continue; } templateParams.push_back(std::pair(it.nextKey().toString(), it.nextValue().toString())); // strange compilation bug here when I use std::make_pair ... :( } CInterfaceManager *im = CInterfaceManager::getInstance(); CInterfaceElement *result = im->createUIElement(ls.toString(1), ls.toString(2), templateParams); if (!result) { ls.pushNil(); } else { CLuaIHM::pushUIOnStack(ls, result); } return 1; } // *************************************************************************** int CLuaIHM::getCompleteIslands(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getCompleteIslands) const char *funcName = "getCompleteIslands"; CLuaIHM::checkArgCount(ls, funcName, 0); ls.newTable(); CLuaObject result(ls); // load entryPoints CScenarioEntryPoints scenarioEntryPoints = CScenarioEntryPoints::getInstance(); const CScenarioEntryPoints::TCompleteIslands& islands = scenarioEntryPoints.getCompleteIslands(); CScenarioEntryPoints::TCompleteIslands::const_iterator island(islands.begin()), lastIsland(islands.end()); for( ; island != lastIsland ; ++island) { ls.newTable(); CLuaObject islandTable(ls); islandTable.setValue("continent", island->Continent); islandTable.setValue("xmin", (double)island->XMin); islandTable.setValue("ymin", (double)island->YMin); islandTable.setValue("xmax", (double)island->XMax); islandTable.setValue("ymax", (double)island->YMax); ls.newTable(); CLuaObject entrypointsTable(ls); for(uint e=0; eEntryPoints.size(); e++) { const CScenarioEntryPoints::CShortEntryPoint & entryPoint = island->EntryPoints[e]; ls.newTable(); CLuaObject entrypointTable(ls); entrypointTable.setValue("x", (double)entryPoint.X); entrypointTable.setValue("y", (double)entryPoint.Y); entrypointsTable.setValue(entryPoint.Location, entrypointTable); } islandTable.setValue("entrypoints", entrypointsTable); result.setValue(island->Island, islandTable); } result.push(); return 1; } // *************************************************************************** int CLuaIHM::getIslandId(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getIslandId) const char *funcName = "getIslandId"; CLuaIHM::checkArgCount(ls, funcName, 1); check(ls, ls.isString(1), "getIslandId() requires a string in param 1"); CScenarioEntryPoints scenarioEntryPoints = CScenarioEntryPoints::getInstance(); uint32 id = scenarioEntryPoints.getIslandId(ls.toString(1)); ls.push((double)id); return 1; } // *************************************************************************** int CLuaIHM::launchContextMenuInGame(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_launchContextMenuInGame) CLuaStackChecker lsc(&ls); checkArgCount(ls, "launchContextMenuInGame", 1); check(ls, ls.isString(1), "launchContextMenuInGame() requires a string in param 1"); CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->launchContextMenuInGame(ls.toString(1)); return 0; } // *************************************************************************** int CLuaIHM::parseInterfaceFromString(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_parseInterfaceFromString) CLuaStackChecker lsc(&ls, 1); checkArgCount(ls, "parseInterfaceFromString", 1); check(ls, ls.isString(1), "parseInterfaceFromString() requires a string in param 1"); CInterfaceManager *pIM= CInterfaceManager::getInstance(); std::vector script(1); script[0] = ls.toString(1); ls.push(pIM->parseInterface(script, true, false)); return 1; } // *************************************************************************** int CLuaIHM::updateAllLocalisedElements(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_updateAllLocalisedElements) TTime startTime = CTime::getLocalTime(); // CLuaStackChecker lsc(&ls); checkArgCount(ls, "updateAllLocalisedElements", 0); CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->updateAllLocalisedElements(); // TTime endTime = CTime::getLocalTime(); if (ClientCfg.R2EDVerboseParseTime) { nlinfo("%.2f seconds for 'updateAllLocalisedElements'", (endTime - startTime) / 1000.f); } return 0; } // *************************************************************************** int CLuaIHM::setCaptureKeyboard(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setCaptureKeyboard) const char *funcName = "setCaptureKeyboard"; checkArgCount(ls, funcName, 1); checkArgTypeUIElement(ls, funcName, 1); CCtrlBase *ctrl = dynamic_cast(getUIOnStack(ls, 1)); if (!ctrl) { fails(ls, "%s waits a ui control as arg 1", funcName); } CInterfaceManager *im = CInterfaceManager::getInstance(); im->setCaptureKeyboard(ctrl); return 0; } // *************************************************************************** int CLuaIHM::resetCaptureKeyboard(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_resetCaptureKeyboard) const char *funcName = "resetCaptureKeyboard"; checkArgCount(ls, funcName, 0); CInterfaceManager *im = CInterfaceManager::getInstance(); im->resetCaptureKeyboard(); return 0; } // *************************************************************************** int CLuaIHM::setOnDraw(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setOnDraw) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceGroup*, "script". // return: none checkArgCount(ls, "setOnDraw", 2); check(ls, isUIOnStack(ls, 1), "setOnDraw() requires a UI object in param 1"); check(ls, ls.isString(2), "setOnDraw() requires a string in param 2"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); std::string script; ls.toString(2, script); // must be a group CInterfaceGroup *group= dynamic_cast(pIE); if(!group) throw ELuaIHMException("setOnDraw(): '%s' is not a group", pIE->getId().c_str()); // Set the script to be executed at each draw group->setLuaScriptOnDraw(script); return 0; } // *************************************************************************** int CLuaIHM::addOnDbChange(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_addOnDbChange) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceGroup*, "dblist", "script". // return: none checkArgCount(ls, "addOnDbChange", 3); check(ls, isUIOnStack(ls, 1), "addOnDbChange() requires a UI object in param 1"); check(ls, ls.isString(2), "addOnDbChange() requires a string in param 2"); check(ls, ls.isString(3), "addOnDbChange() requires a string in param 3"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); std::string dbList, script; ls.toString(2, dbList); ls.toString(3, script); // must be a group CInterfaceGroup *group= dynamic_cast(pIE); if(!group) throw ELuaIHMException("addOnDbChange(): '%s' is not a group", pIE->getId().c_str()); // Set the script to be executed when the given DB change group->addLuaScriptOnDBChange(dbList, script); return 0; } // *************************************************************************** int CLuaIHM::removeOnDbChange(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_removeOnDbChange) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceGroup*, "dbList" // return: none checkArgCount(ls, "removeOnDbChange", 2); check(ls, isUIOnStack(ls, 1), "removeOnDbChange() requires a UI object in param 1"); check(ls, ls.isString(2), "removeOnDbChange() requires a string in param 2"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); std::string dbList; ls.toString(2, dbList); // must be a group CInterfaceGroup *group= dynamic_cast(pIE); if(!group) throw ELuaIHMException("removeOnDbChange(): '%s' is not a group", pIE->getId().c_str()); // Remove the script to be executed when the given DB change group->removeLuaScriptOnDBChange(dbList); return 0; } // *************************************************************************** int CLuaIHM::runAH(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_runAH) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceElement *, "ah", "params". // return: none checkArgCount(ls, "runAH", 3); check(ls, isUIOnStack(ls, 1) || ls.isNil(1), "runAH() requires a UI object in param 1 (or Nil)"); check(ls, ls.isString(2), "runAH() requires a string in param 2"); check(ls, ls.isString(3), "runAH() requires a string in param 3"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); std::string ah, params; ls.toString(2, ah); ls.toString(3, params); // run AH CInterfaceManager *pIM= CInterfaceManager::getInstance(); // The element must be ctrl (or NULL) CCtrlBase *ctrl= NULL; if(pIE) { ctrl= dynamic_cast(pIE); if(!ctrl) throw ELuaIHMException("runAH(): '%s' is not a ctrl", pIE->getId().c_str()); } pIM->runActionHandler(ah, ctrl, params); return 0; } // *************************************************************************** int CLuaIHM::runExprAndPushResult(CLuaState &ls, const std::string &expr) { //H_AUTO(Lua_CLuaIHM_runExprAndPushResult) // Execute expression CInterfaceExprValue value; if (CInterfaceExpr::eval(expr, value, NULL)) { switch(value.getType()) { case CInterfaceExprValue::Boolean: ls.push(value.getBool()); break; case CInterfaceExprValue::Integer: ls.push((double)value.getInteger()); break; case CInterfaceExprValue::Double: ls.push(value.getDouble()); break; case CInterfaceExprValue::String: { ucstring ucstr= value.getUCString(); // Yoyo: dynamically decide wether must return a string or a ucstring bool mustUseUCString= false; for (uint i = 0; i < ucstr.size (); i++) { if (ucstr[i] > 255) { mustUseUCString= true; break; } } // push a ucstring? if(mustUseUCString) { #if LUABIND_VERSION > 600 luabind::detail::push(ls.getStatePointer(), ucstr); #else luabind::object obj(ls.getStatePointer(), ucstr); obj.pushvalue(); #endif } else { ls.push(ucstr.toString()); } break; } case CInterfaceExprValue::RGBA: { CRGBA color = value.getRGBA(); #if LUABIND_VERSION > 600 luabind::detail::push(ls.getStatePointer(), color); #else luabind::object obj(ls.getStatePointer(), color); obj.pushvalue(); #endif break; } break; case CInterfaceExprValue::UserType: // Yoyo: don't care UserType... default: ls.pushNil(); break; } } else ls.pushNil(); return 1; } // *************************************************************************** int CLuaIHM::runExpr(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_runExpr) CLuaStackChecker lsc(&ls, 1); // params: "expr". // return: any of: nil, bool, string, number, RGBA, UCString checkArgCount(ls, "runExpr", 1); check(ls, ls.isString(1), "runExpr() requires a string in param 1"); // retrieve args std::string expr; ls.toString(1, expr); // run expression and push result return runExprAndPushResult(ls, expr); } // *************************************************************************** int CLuaIHM::runFct(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_runFct) CLuaStackChecker lsc(&ls, 1); // params: "expr", param1, param2... // return: any of: nil, bool, string, number, RGBA, UCString checkArgMin(ls, "runFct", 1); check(ls, ls.isString(1), "runExpr() requires a string in param 1"); // retrieve fct std::string expr; ls.toString(1, expr); expr+= "("; // retrieve params uint top= ls.getTop(); for(uint i=2;i<=top;i++) { if(i>2) expr+= ", "; // If it is a number if(ls.type(i)==LUA_TNUMBER) { std::string paramValue; ls.toString(i, paramValue); // nb: transformed to a string in the stack expr+= paramValue; } // else suppose a string else { // must enclose with "'" std::string paramValue; ls.toString(i, paramValue); expr+= std::string("'") + paramValue + std::string("'") ; } } // end fct call expr+= ")"; // run expression and push result return runExprAndPushResult(ls, expr); } // *************************************************************************** int CLuaIHM::runCommand(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_runCommand) CLuaStackChecker lsc(&ls, 1); if (ls.empty()) { nlwarning("'runCommand' : Command name expected"); ls.push(false); return 1; } const char *commandName = ls.toString(1); if (!commandName) { nlwarning("'runCommand' : Bad command name"); ls.push(false); return 1; } if (!NLMISC::ICommand::LocalCommands || !NLMISC::ICommand::LocalCommands->count(ls.toString(1))) { nlwarning("'runCommand' : Command %s not found", ls.toString(1)); ls.push(false); return 1; } std::string rawCommandString = ls.toString(1); NLMISC::ICommand *command = (*NLMISC::ICommand::LocalCommands)[ls.toString(1)]; nlassert(command); std::vector args(ls.getTop() - 1); for(uint k = 2; k <= (uint) ls.getTop(); ++k) { if (ls.toString(k)) { args[k - 2] = ls.toString(k); rawCommandString += " " + std::string(ls.toString(k)); } } ls.push(command->execute(rawCommandString, args, g_log, false, true)); return 1; } // *************************************************************************** int CLuaIHM::formatUI(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_formatUI) CLuaStackChecker lsc(&ls, 1); // params: "expr", param1, param2.... // return: string with # and % parsed checkArgMin(ls, "formatUI", 1); check(ls, ls.isString(1), "formatUI() require a string in param1"); // get the string to format std::string propVal; ls.toString(1, propVal); // *** format with % CInterfaceManager *pIM= CInterfaceManager::getInstance(); std::string newPropVal, defError; if(!pIM->solveDefine(propVal, newPropVal, defError)) { throw ELuaIHMException("formatUI(): Can't find define: '%s'", defError.c_str()); } // *** format with any additional parameter and #1, #2, #3 etc... // search backward, starting from bigger param to replace (thus avoid to replace #1 before #13 for instance...) sint stackIndex= ls.getTop(); while(stackIndex>1) { std::string paramValue; ls.toString(stackIndex, paramValue); // For stack param 4, the param index is 3 (because stack param 2 is the param No 1) sint paramIndex= stackIndex-1; while(NLMISC::strFindReplace(newPropVal, toString("#%d", paramIndex), paramValue)); // next stackIndex--; } // return result ls.push(newPropVal); return 1; } // *************************************************************************** int CLuaIHM::formatDB(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_formatDB) CLuaStackChecker lsc(&ls, 1); // params: param1, param2.... // return: string with @ and , added checkArgMin(ls, "formatDB", 1); uint top= ls.getTop(); std::string dbRes; for(uint i=1;i<=top;i++) { if(i==1) dbRes= "@"; else dbRes+= ", @"; std::string paramValue; ls.toString(i, paramValue); dbRes+= paramValue; } // return result ls.push(dbRes); return 1; } // *************************************************************************** int CLuaIHM::deleteUI(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_deleteUI) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceElement * // return: none checkArgCount(ls, "deleteUI", 1); check(ls, isUIOnStack(ls, 1), "deleteUI() requires a UI object in param 1"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); if(!pIE) return 0; // has a parent? CInterfaceGroup *parent= pIE->getParent(); if(parent) { // correctly remove from parent parent->delElement(pIE); } else { // just delete delete pIE; } return 0; } // *************************************************************************** int CLuaIHM::deleteReflectable(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_deleteReflectable) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceElement * // return: none checkArgCount(ls, "deleteReflectable", 1); check(ls, isReflectableOnStack(ls, 1), "deleteReflectable() requires a reflectable C++ object in param 1"); // retrieve args CReflectableRefPtrTarget *pRPT= getReflectableOnStack(ls, 1); if(!pRPT) return 0; CInterfaceElement *pIE = dynamic_cast(pRPT); if (pIE) { // has a parent? CInterfaceGroup *parent= pIE->getParent(); if(parent) { // correctly remove from parent parent->delElement(pIE); } } // just delete delete pIE; return 0; } // *************************************************************************** int CLuaIHM::dumpUI(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_dumpUI) CLuaStackChecker lsc(&ls, 0); // params: CInterfaceElement * // return: none checkArgCount(ls, "dumpUI", 1); check(ls, isUIOnStack(ls, 1), "dumpUI() requires a UI object in param 1"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); if(!pIE) debugInfo("UI: NULL"); else { // Display also Information on RefPtr (warning: don't modify pinfo!!!) nlassert(pIE->pinfo); debugInfo(NLMISC::toString("UI: %x. %s. RefPtrCount: %d", pIE, pIE->getId().c_str(), pIE->pinfo->IsNullPtrInfo?0:pIE->pinfo->RefCount)); } return 0; } // *************************************************************************** int CLuaIHM::setKeyboardContext(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setKeyboardContext) const char *funcName = "setKeyboardContext"; checkArgMin(ls, funcName, 1); checkArgType(ls, funcName, 1, LUA_TSTRING); ActionsContext.setContext(ls.toString(1)); return 0; } // *************************************************************************** void CLuaIHM::fails(CLuaState &ls, const char *format, ...) { //H_AUTO(Lua_CLuaIHM_fails) std::string reason; NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize); std::string stack; ls.getStackAsString(stack); // use a std::exception, to avoid Nel Exception warning throw ELuaIHMException("%s. Lua stack = \n %s", reason.c_str(), stack.c_str()); } // *************************************************************************** void CLuaIHM::fails(CLuaState &ls, const std::string &format,...) { //H_AUTO(Lua_CLuaIHM_fails) std::string reason; const char *formatPtr = format.c_str(); NLMISC_CONVERT_VARGS (reason, formatPtr, NLMISC::MaxCStringSize); fails(ls, reason.c_str()); } // *************************************************************************** void CLuaIHM::checkArgCount(CLuaState &ls, const char* funcName, uint nArgs) { //H_AUTO(Lua_CLuaIHM_checkArgCount) if(ls.getTop()!=(sint)nArgs) { fails(ls, "%s() need exactly %d arguments (tips : check between method & function call)", funcName, nArgs); } } // *************************************************************************** void CLuaIHM::checkArgMin(CLuaState &ls, const char* funcName, uint nArgs) { //H_AUTO(Lua_CLuaIHM_checkArgMin) if(ls.getTop()<(sint)nArgs) { fails(ls, "%s() need at least %d arguments (tips : check between method & function call)", funcName, nArgs); } } // *************************************************************************** void CLuaIHM::checkArgMax(CLuaState &ls,const char* funcName,uint nArgs) { //H_AUTO(Lua_CLuaIHM_checkArgMax) if(ls.getTop()>(sint)nArgs) { fails(ls, "%s() need at most %d arguments.", funcName, nArgs); } } // *************************************************************************** void CLuaIHM::check(CLuaState &ls, bool ok, const std::string &failReason) { //H_AUTO(Lua_CLuaIHM_check) if(!ok) { fails(ls, failReason); } } // *************************************************************************** void CLuaIHM::checkArgType(CLuaState &ls, const char *funcName, uint index, int argType) { //H_AUTO(Lua_CLuaIHM_checkArgType) nlassert(index > 0); if (ls.getTop() < (int) index) { fails(ls, toString("%s : argument %d of expected type %s was not defined", funcName, index, ls.getTypename(argType))); } if (ls.type(index) != argType) { fails(ls, toString("%s : argument %d of expected type %s has bad type : %s", funcName, index, ls.getTypename(argType), ls.getTypename(ls.type(index)), ls.type(index))); } } // *************************************************************************** void CLuaIHM::checkArgTypeRGBA(CLuaState &ls, const char *funcName, uint index) { //H_AUTO(Lua_CLuaIHM_checkArgTypeRGBA) nlassert(index > 0); if (ls.getTop() < (int) index) { fails(ls, toString("%s : argument %d of expected type RGBA was not defined", funcName, index)); } ls.pushValue(index); CRGBA dummy; if (!pop(ls, dummy)) { fails(ls, toString("%s : argument %d of expected type RGBA has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index))); } } // *************************************************************************** void CLuaIHM::checkArgTypeUIElement(CLuaState &ls, const char *funcName, uint index) { //H_AUTO(Lua_CLuaIHM_checkArgTypeUIElement) nlassert(index > 0); if (ls.getTop() < (int) index) { fails(ls, toString("%s : argument %d of expected type ui element was not defined", funcName, index)); } if (!isUIOnStack(ls, index)) { fails(ls, toString("%s : argument %d of expected type ui element has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index))); } } // *************************************************************************** void CLuaIHM::checkArgTypeUCString(CLuaState &ls, const char *funcName, uint index) { //H_AUTO(Lua_CLuaIHM_checkArgTypeUCString) nlassert(index > 0); if (ls.getTop() < (int) index) { fails(ls, toString("%s : argument %d of expected type ucstring was not defined", funcName, index)); } ls.pushValue(index); ucstring dummy; if (!pop(ls, dummy)) { fails(ls, toString("%s : argument %d of expected type ucstring has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index))); } } // *************************************************************************** int CLuaIHM::validMessageBox(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_validMessageBox) const char *funcName = "validMessageBox"; checkArgCount(ls, funcName, 6); ucstring msg; ls.pushValue(1); // copy ucstring at the end of stack to pop it check(ls, pop(ls, msg), "validMessageBox : ucstring wanted as first parameter"); checkArgType(ls, funcName, 2, LUA_TSTRING); checkArgType(ls, funcName, 3, LUA_TSTRING); checkArgType(ls, funcName, 4, LUA_TSTRING); checkArgType(ls, funcName, 5, LUA_TSTRING); checkArgType(ls, funcName, 6, LUA_TSTRING); CInterfaceManager *im = CInterfaceManager::getInstance(); im->validMessageBox(CInterfaceManager::QuestionIconMsg, msg, ls.toString(2), ls.toString(3), ls.toString(4), ls.toString(5), ls.toString(6)); return 0; } // *************************************************************************** int CLuaIHM::setTopWindow(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setTopWindow) const char *funcName = "setTopWindow"; checkArgCount(ls, funcName, 1); CInterfaceGroup *wnd = dynamic_cast(getUIOnStack(ls, 1)); if (!wnd) { fails(ls, "%s : interface group expected as arg 1", funcName); } CInterfaceManager *im = CInterfaceManager::getInstance(); im->setTopWindow(wnd); return 0; } // *************************************************************************** int CLuaIHM::concatUCString(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_concatUCString) const char *funcName = "concatUCString"; ucstring result; for (uint k = 1; k <= (uint) ls.getTop(); ++k) { //nlwarning("arg %d = %s", k, ls.getTypename(ls.type(k))); ucstring part; if (ls.isString(k)) { part.fromUtf8(ls.toString(k)); } else { CLuaIHM::checkArgTypeUCString(ls, funcName, k); nlverify(getUCStringOnStack(ls, k, part)); } result += part; } push(ls, result); return 1; } // *************************************************************************** int CLuaIHM::concatString(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_concatUCString) const char *funcName = "concatString"; std::string result; uint stackSize = ls.getTop(); for (uint k = 1; k <= stackSize; ++k) { CLuaIHM::checkArgType(ls, funcName, k, LUA_TSTRING); result += ls.toString(k); } ls.push(result); return 1; } // *************************************************************************** int CLuaIHM::tableToString(CLuaState &ls) { const char *funcName = "tableToString"; CLuaIHM::checkArgCount(ls, funcName, 1); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TTABLE); uint length = 0; // compute size ls.pushNil(); while (ls.next(-2)) { ls.toString(-1); length += (uint)ls.strlen(-1); ls.pop(2); } std::string result; result.resize(length); char *dest = &result[0]; // concatenate ls.pushNil(); while (ls.next(-2)) { uint length = (uint)ls.strlen(-1); if (length) { memcpy(dest, ls.toString(-1), length); } dest += length; ls.pop(2); } ls.push(result); return 1; } // *************************************************************************** sint32 CLuaIHM::getSkillIdFromName(const std::string &def) { //H_AUTO(Lua_CLuaIHM_getSkillIdFromName) SKILLS::ESkills e= SKILLS::toSkill(def); // Avoid any bug, return SF if not found if(e>=SKILLS::unknown) e= SKILLS::SF; return e; } // *************************************************************************** ucstring CLuaIHM::getSkillLocalizedName(sint32 skillId) { //H_AUTO(Lua_CLuaIHM_getSkillLocalizedName) return ucstring(STRING_MANAGER::CStringManagerClient::getSkillLocalizedName((SKILLS::ESkills)skillId)); } // *************************************************************************** sint32 CLuaIHM::getMaxSkillValue(sint32 skillId) { //H_AUTO(Lua_CLuaIHM_getMaxSkillValue) CSkillManager *pSM= CSkillManager::getInstance(); return pSM->getMaxSkillValue((SKILLS::ESkills)skillId); } // *************************************************************************** sint32 CLuaIHM::getBaseSkillValueMaxChildren(sint32 skillId) { //H_AUTO(Lua_CLuaIHM_getBaseSkillValueMaxChildren) CSkillManager *pSM= CSkillManager::getInstance(); return pSM->getBaseSkillValueMaxChildren((SKILLS::ESkills)skillId); } // *************************************************************************** bool CLuaIHM::executeFunctionOnStack(CLuaState &ls, int numArgs, int numRet) { //H_AUTO(Lua_CLuaIHM_executeFunctionOnStack) static volatile bool dumpFunction = false; if (dumpFunction) { CLuaStackRestorer lsr(&ls, ls.getTop()); lua_Debug ar; ls.pushValue(-1 - numArgs); lua_getinfo (ls.getStatePointer(), ">lS", &ar); nlwarning((std::string(ar.what) + ", at line " + toString(ar.linedefined) + " in " + std::string(ar.source)).c_str()); } int result = ls.pcall(numArgs, numRet); switch (result) { case LUA_ERRRUN: case LUA_ERRMEM: case LUA_ERRERR: { CLuaIHM::debugInfo(ls.toString(-1)); ls.pop(); return false; } break; case 0: return true; break; default: nlassert(0); break; } return false; } // *************************************************************************** int CLuaIHM::breakPoint(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_breakPoint) CInterfaceManager *pIM= CInterfaceManager::getInstance(); std::string reason; ls.getStackContext(reason, 1); // 1 because 0 is the current C function => return 1 for script called pIM->formatLuaStackContext(reason); NLMISC::InfoLog->displayRawNL(reason.c_str()); static volatile bool doAssert = true; if (doAssert) // breakPoint can be discarded in case of looping assert { NLMISC_BREAKPOINT; } return 0; } // *************************************************************************** bool CLuaIHM::popString(CLuaState &ls, std::string & dest) { //H_AUTO(Lua_CLuaIHM_popString) try { #if LUABIND_VERSION > 600 luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1)); ls.pop(); #else luabind::object obj(ls.getStatePointer()); obj.set(); #endif dest = luabind::object_cast(obj); } catch(luabind::cast_failed &) { return false; } return true; } // *************************************************************************** bool CLuaIHM::popSINT32(CLuaState &ls, sint32 & dest) { //H_AUTO(Lua_CLuaIHM_popSINT32) try { #if LUABIND_VERSION > 600 luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1)); ls.pop(); #else luabind::object obj(ls.getStatePointer()); obj.set(); #endif dest = luabind::object_cast(obj); } catch(luabind::cast_failed &) { return false; } return true; } // *************************************************************************** int CLuaIHM::getWindowSize(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getWindowSize) checkArgCount(ls, "getWindowSize", 0); CInterfaceManager *pIM= CInterfaceManager::getInstance(); uint32 w, h; pIM->getViewRenderer().getScreenSize(w, h); ls.push((double) w); ls.push((double) h); return 2; } // *************************************************************************** int CLuaIHM::setTextFormatTaged(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setTextFormatTaged) // params: CViewText*, "text" (or ucstring) // return: none checkArgCount(ls, "setTextFormatTaged", 2); // *** check and retrieve param 1 check(ls, isUIOnStack(ls, 1), "setTextFormatTaged() requires a UI object in param 1"); CInterfaceElement *pIE= getUIOnStack(ls, 1); // *** check and retrieve param 2. must be a string or a ucstring ucstring text; if(ls.isString(2)) { std::string str; ls.toString(2, str); text= str; } else { // try to pop a ucstring from the stack // fail? if(!pop(ls, text)) { check(ls, false, "setTextFormatTaged() requires a string or a ucstring in param 2"); } } // must be a view text CViewText *vt= dynamic_cast(pIE); if(!vt) throw ELuaIHMException("setTextFormatTaged(): '%s' is not a CViewText", pIE->getId().c_str()); // Set the text as format vt->setTextFormatTaged(text); return 0; } // *************************************************************************** sint32 CLuaIHM::getMagicResistChance(bool elementalSpell, sint32 casterSpellLvl, sint32 victimResistLvl) { //H_AUTO(Lua_CLuaIHM_getMagicResistChance) CSPhraseManager *pPM= CSPhraseManager::getInstance(); casterSpellLvl= std::max(casterSpellLvl, sint32(0)); victimResistLvl= std::max(victimResistLvl, sint32(0)); /* The success rate in the table is actually the "Casting Success Chance". Thus, the relativeLevel is casterSpellLvl - victimResistLvl Moreover, must take the "PartialSuccessMaxDraw" line because the spell is not resisted if success>0 */ sint32 chanceToHit= pPM->getSuccessRate(elementalSpell?CSPhraseManager::STResistMagic:CSPhraseManager::STResistMagicLink, casterSpellLvl-victimResistLvl, true); clamp(chanceToHit, 0, 100); // Thus, the resist chance is 100 - hit chance. return 100 - chanceToHit; } // *************************************************************************** sint32 CLuaIHM::getDodgeParryChance(sint32 attLvl, sint32 defLvl) { //H_AUTO(Lua_CLuaIHM_getDodgeParryChance) CSPhraseManager *pPM = CSPhraseManager::getInstance(); attLvl= std::max(attLvl, sint32(0)); defLvl= std::max(defLvl, sint32(0)); sint32 chance = pPM->getSuccessRate(CSPhraseManager::STDodgeParry, defLvl-attLvl, false); clamp(chance, 0, 100); return chance; } // *************************************************************************** void CLuaIHM::browseNpcWebPage(const std::string &htmlId, const std::string &urlIn, bool addParameters, double timeout) { //H_AUTO(Lua_CLuaIHM_browseNpcWebPage) CInterfaceManager *pIM= CInterfaceManager::getInstance(); CGroupHTML *groupHtml= dynamic_cast(pIM->getElementFromId(htmlId)); if(groupHtml) { // if true, it means that we want to display a web page that use webig auth bool webig = urlIn.find("http://") == 0; string url; // append the WebServer to the url if (urlIn.find("ring_access_point=1") != std::string::npos) { url = RingMainURL + "?" + urlIn; } else if(webig) { url = urlIn; } else { url = WebServer + urlIn; } if (addParameters && !webig) { // append shardid, playername and language code string userName; string guildName; if(UserEntity) { userName = UserEntity->getDisplayName ().toString(); STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance(); ucstring ucsTmp; pSMC->getString (UserEntity->getGuildNameID(), ucsTmp); guildName = ucsTmp.toString(); while (guildName.find(' ') != string::npos) { guildName[guildName.find(' ')] = '_'; } } url += ((url.find('?') != string::npos) ? "&" : "?") + string("shard=") + toString(ShardId) + string("&user_login=") + userName + string("&lang=") + ClientCfg.getHtmlLanguageCode() + string("&guild_name=") + guildName; } /* if(webig) { // append special webig auth params addWebIGParams(url); } */ // set the wanted timeout groupHtml->setTimeout((float)std::max(0.0, timeout)); // Browse the url groupHtml->clean(); groupHtml->browse(url.c_str()); // Set top of the page CCtrlScroll *pScroll = groupHtml->getScrollBar(); if (pScroll != NULL) pScroll->moveTrackY(10000); } } // *************************************************************************** void CLuaIHM::clearHtmlUndoRedo(const std::string &htmlId) { //H_AUTO(Lua_CLuaIHM_clearHtmlUndoRedo) CInterfaceManager *pIM= CInterfaceManager::getInstance(); CGroupHTML *groupHtml= dynamic_cast(pIM->getElementFromId(htmlId)); if(groupHtml) groupHtml->clearUndoRedo(); } // *************************************************************************** ucstring CLuaIHM::getDynString(sint32 dynStringId) { //H_AUTO(Lua_CLuaIHM_getDynString) ucstring result; STRING_MANAGER::CStringManagerClient::instance()->getDynString(dynStringId, result); return result; } // *************************************************************************** bool CLuaIHM::isDynStringAvailable(sint32 dynStringId) { //H_AUTO(Lua_CLuaIHM_isDynStringAvailable) ucstring result; bool res = STRING_MANAGER::CStringManagerClient::instance()->getDynString(dynStringId, result); return res; } // *************************************************************************** bool CLuaIHM::isFullyPatched() { return AvailablePatchs == 0; } // *************************************************************************** std::string CLuaIHM::getSheetType(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_getSheetType) const CEntitySheet *sheetPtr = SheetMngr.get(CSheetId(sheet)); if (!sheetPtr) return ""; return CEntitySheet::typeToString(sheetPtr->Type); } // *************************************************************************** std::string CLuaIHM::getSheetName(uint32 sheetId) { return CSheetId(sheetId).toString(); } // *************************************************************************** sint32 CLuaIHM::getFameIndex(const std::string &factionName) { //H_AUTO(Lua_CLuaIHM_getFameIndex) return CStaticFames::getInstance().getFactionIndex(factionName); } // *************************************************************************** std::string CLuaIHM::getFameName(sint32 fameIndex) { //H_AUTO(Lua_CLuaIHM_getFameName) return CStaticFames::getInstance().getFactionName(fameIndex); } // *************************************************************************** sint32 CLuaIHM::getFameDBIndex(sint32 fameIndex) { //H_AUTO(Lua_CLuaIHM_getFameDBIndex) // Yoyo: avoid crash if fames not initialized if(CStaticFames::getInstance().getNbFame()==0) return 0; else return CStaticFames::getInstance().getDatabaseIndex(fameIndex); } // *************************************************************************** sint32 CLuaIHM::getFirstTribeFameIndex() { //H_AUTO(Lua_CLuaIHM_getFirstTribeFameIndex) return CStaticFames::getInstance().getFirstTribeFameIndex(); } // *************************************************************************** sint32 CLuaIHM::getNbTribeFameIndex() { //H_AUTO(Lua_CLuaIHM_getNbTribeFameIndex) // Yoyo: avoid crash if fames not initialized. at leasst one tribe return std::max(1U, CStaticFames::getInstance().getNbTribeFameIndex()); } // *************************************************************************** bool CLuaIHM::fileExists(const string &fileName) { //H_AUTO(Lua_CLuaIHM_fileExists) return CPath::exists(fileName); } // *************************************************************************** string CLuaIHM::getClientCfg(const string &varName) { //H_AUTO(Lua_CLuaIHM_getClientCfg) return ClientCfg.readString(varName); } // *************************************************************************** void CLuaIHM::sendMsgToServer(const std::string &sMsg) { //H_AUTO(Lua_CLuaIHM_sendMsgToServer) ::sendMsgToServer(sMsg); } // *************************************************************************** void CLuaIHM::sendMsgToServerPvpTag(bool pvpTag) { //H_AUTO(Lua_CLuaIHM_sendMsgToServerPvpTag) uint8 tag = (uint8)pvpTag; ::sendMsgToServer("PVP:PVP_TAG", tag); } // *************************************************************************** bool CLuaIHM::isGuildQuitAvailable() { //H_AUTO(Lua_CLuaIHM_isGuildQuitAvailable) return CGuildManager::getInstance()->getGuild().QuitGuildAvailable; } // *************************************************************************** void CLuaIHM::sortGuildMembers() { //H_AUTO(Lua_CLuaIHM_sortGuildMembers) CGuildManager::getInstance()->sortGuildMembers(); } // *************************************************************************** sint32 CLuaIHM::getNbGuildMembers() { //H_AUTO(Lua_CLuaIHM_getNbGuildMembers) return (sint32)CGuildManager::getInstance()->getGuildMembers().size(); } // *************************************************************************** string CLuaIHM::getGuildMemberName(sint32 nMemberId) { //H_AUTO(Lua_CLuaIHM_getGuildMemberName) if ((nMemberId < 0) || (nMemberId >= getNbGuildMembers())) return ""; return CGuildManager::getInstance()->getGuildMembers()[nMemberId].Name.toString(); } // *************************************************************************** string CLuaIHM::getGuildMemberGrade(sint32 nMemberId) { //H_AUTO(Lua_CLuaIHM_getGuildMemberGrade) if ((nMemberId < 0) || (nMemberId >= getNbGuildMembers())) return ""; return EGSPD::CGuildGrade::toString(CGuildManager::getInstance()->getGuildMembers()[nMemberId].Grade); } // *************************************************************************** bool CLuaIHM::isR2Player(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_isR2Player) const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet)); if (!entitySheet) return false; const CCharacterSheet *chSheet = dynamic_cast(entitySheet); if(!chSheet) return false; return chSheet->R2Npc; } // *************************************************************************** std::string CLuaIHM::getR2PlayerRace(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_getR2PlayerRace) const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet)); if (!entitySheet) return ""; const CCharacterSheet *chSheet = dynamic_cast(entitySheet); if(!chSheet) return ""; return EGSPD::CPeople::toString(chSheet->Race); } // *************************************************************************** bool CLuaIHM::isR2PlayerMale(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_isR2PlayerMale) const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet)); if (!entitySheet) return true; const CCharacterSheet *chSheet = dynamic_cast(entitySheet); if(!chSheet) return true; return (chSheet->Gender == GSGENDER::male); } // *************************************************************************** std::string CLuaIHM::getCharacterSheetSkel(const std::string &sheet, bool isMale) { //H_AUTO(Lua_CLuaIHM_getCharacterSheetSkel) const CEntitySheet *sheetPtr = SheetMngr.get(CSheetId(sheet)); const CCharacterSheet *charSheet = dynamic_cast(sheetPtr); if (charSheet) return charSheet->getSkelFilename(); const CRaceStatsSheet *raceStatSheet = dynamic_cast(sheetPtr); if (raceStatSheet) return raceStatSheet->GenderInfos[isMale ? 0 : 1].Skelfilename; return ""; } // *************************************************************************** sint32 CLuaIHM::getSheetId(const std::string &itemName) { //H_AUTO(Lua_CLuaIHM_getSheetId) return (sint32)CSheetId(itemName).asInt(); } // *************************************************************************** sint CLuaIHM::getCharacterSheetRegionForce(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_getCharacterSheetRegionForce) const CCharacterSheet *charSheet = dynamic_cast(SheetMngr.get(CSheetId(sheet))); if (!charSheet) return 0; return charSheet->RegionForce; } // *************************************************************************** sint CLuaIHM::getCharacterSheetRegionLevel(const std::string &sheet) { //H_AUTO(Lua_CLuaIHM_getCharacterSheetRegionLevel) const CCharacterSheet *charSheet = dynamic_cast(SheetMngr.get(CSheetId(sheet))); if (!charSheet) return 0; return charSheet->RegionForce; } // *************************************************************************** bool CLuaIHM::isCtrlKeyDown() { //H_AUTO(Lua_CLuaIHM_isCtrlKeyDown) bool ctrlDown = Driver->AsyncListener.isKeyDown(KeyLCONTROL) || Driver->AsyncListener.isKeyDown(KeyRCONTROL); if (ctrlDown) nlwarning("ctrl down"); else nlwarning("ctrl up"); return ctrlDown; } // *************************************************************************** std::string CLuaIHM::encodeURLUnicodeParam(const ucstring &text) { //H_AUTO(Lua_CLuaIHM_encodeURLUnicodeParam) return convertToHTML(text.toUtf8()); } // *************************************************************************** ucstring CLuaIHM::replacePvpEffectParam(const ucstring &str, sint32 parameter) { //H_AUTO(Lua_CLuaIHM_replacePvpEffectParam) ucstring result = str; CSString s = str.toString(); std::string p, paramString; // Locate parameter and store it p = s.splitTo('%', true); while (p.size() > 0 && s.size() > 0) { if (s[0] == 'p' || s[0] == 'n' || s[0] == 'r') { paramString = "%"; paramString += s[0]; break; } p = s.splitTo('%', true); } // Return original string if param isn't found if (paramString.size() < 2) return str; // Replace parameter based on its type switch (paramString[1]) { case 'p': p = toString("%.1f %%", parameter/100.0); break; case 'n': p = toString(parameter); break; case 'r': p = toString("%.1f", parameter/100.0); break; default: debugInfo("Bad arguments in " + str.toString() + " : " + paramString); } strFindReplace(result, paramString.c_str(), p); return result; } // *************************************************************************** string CLuaIHM::getRegionByAlias(uint32 alias) { //H_AUTO(Lua_CLuaIHM_getRegionByAlias) return ContinentMngr.getRegionNameByAlias(alias); } struct CEmoteStruct { string EmoteId; string Path; string Anim; bool UsableFromClientUI; bool operator< (const CEmoteStruct & entry) const { string path1 = Path; string path2 = entry.Path; for(;;) { string::size_type pos1 = path1.find('|'); string::size_type pos2 = path2.find('|'); ucstring s1 = toUpper(CI18N::get(path1.substr(0, pos1))); ucstring s2 = toUpper(CI18N::get(path2.substr(0, pos2))); sint result = s1.compare(s2); if (result != 0) return (result < 0); if (pos1 == string::npos) return (pos2 != string::npos); if (pos2 == string::npos) return false; path1 = path1.substr(pos1 + 1); path2 = path2.substr(pos2 + 1); } return false; } }; // *************************************************************************** int CLuaIHM::initEmotesMenu(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_initEmotesMenu) CLuaIHM::checkArgCount(ls, "initEmotesMenu", 2); CLuaIHM::checkArgType(ls, "initEmotesMenu", 2, LUA_TSTRING); const std::string & emoteMenu = ls.toString(1); const std::string & luaParams = ls.toString(2); ls.newTable(); CLuaObject result(ls); std::map emoteList; uint maxVisibleLine=10; CTextEmotListSheet *pTELS = dynamic_cast(SheetMngr.get(CSheetId("list.text_emotes"))); if (pTELS == NULL) return 0; std::list entries; if (entries.empty()) { for (uint i = 0; i < pTELS->TextEmotList.size(); i++) { CEmoteStruct entry; entry.EmoteId = pTELS->TextEmotList[i].EmoteId; entry.Path = pTELS->TextEmotList[i].Path; entry.Anim = pTELS->TextEmotList[i].Anim; entry.UsableFromClientUI = pTELS->TextEmotList[i].UsableFromClientUI; entries.push_back(entry); } entries.sort(); } // The list of behaviour missnames emotList CEmotListSheet *pEmotList = dynamic_cast(SheetMngr.get(CSheetId("list.emot"))); nlassert (pEmotList != NULL); nlassert (pEmotList->Emots.size() <= 255); // Get the focus beta tester flag bool betaTester = false; CInterfaceManager *pIM = CInterfaceManager::getInstance(); CSkillManager *pSM = CSkillManager::getInstance(); betaTester = pSM->isTitleUnblocked(CHARACTER_TITLE::FBT); CGroupMenu *pInitRootMenu = dynamic_cast(pIM->getElementFromId(emoteMenu)); pInitRootMenu->reset(); for (std::list::const_iterator it = entries.begin(); it != entries.end(); it++) { std::string sEmoteId = (*it).EmoteId; std::string sState = (*it).Anim; std::string sName = (*it).Path; // Check that the emote can be added to UI // --------------------------------------- if( (*it).UsableFromClientUI == false ) { continue; } // Check the emote reserved for FBT (hardcoded) // -------------------------------------------- if (sState == "FBT" && !betaTester) continue; uint32 i, j; // Add to the game context menu // ---------------------------- uint32 nbToken = 1; for (i = 0; i < sName.size(); ++i) if (sName[i] == '|') nbToken++; CGroupMenu *pRootMenu = dynamic_cast(pIM->getElementFromId(emoteMenu)); CGroupSubMenu *pMenu = pRootMenu->getRootMenu(); for (i = 0; i < nbToken; ++i) { if(i==0) { sName = sName.substr(sName.find('|')+1,sName.size()); } else { string sTmp; if (i != (nbToken-1)) sTmp = sName.substr(0,sName.find('|')); else sTmp = sName; // Look if this part of the path is already present bool bFound = false; for (j = 0; j < pMenu->getNumLine(); ++j) { if (sTmp == pMenu->getLineId(j)) { bFound = true; break; } } if (!bFound) // Create it { if (i != (nbToken-1)) { pMenu->addLine (CI18N::get(sTmp), "", "", sTmp); // Create a sub menu CGroupSubMenu *pNewSubMenu = new CGroupSubMenu(CViewBase::TCtorParam()); pMenu->setSubMenu(j, pNewSubMenu); } else { // Create a line pMenu->addLine (CI18N::get(sTmp), "lua", luaParams+"('"+sEmoteId+"', '"+toString(CI18N::get(sTmp))+"')", sTmp); emoteList[sEmoteId] = (toLower(CI18N::get(sTmp))).toUtf8(); } } // Jump to sub menu if (i != (nbToken-1)) { pMenu = pMenu->getSubMenu(j); sName = sName.substr(sName.find('|')+1,sName.size()); } } } pMenu->setMaxVisibleLine(maxVisibleLine); } pInitRootMenu->setMaxVisibleLine(maxVisibleLine); std::map::iterator it; for(it=emoteList.begin(); it!=emoteList.end(); it++) { result.setValue(it->first, it->second); } result.push(); return 1; } // *************************************************************************** int CLuaIHM::isUCString(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_isUCString) const char *funcName = "isUCString"; checkArgCount(ls, funcName, 1); ls.push(isUCStringOnStack(ls, 1)); return 1; } // *************************************************************************** int CLuaIHM::hideAllWindows(CLuaState &/* ls */) { //H_AUTO(Lua_CLuaIHM_hideAllWindows) CInterfaceManager::getInstance()->hideAllWindows(); return 0; } // *************************************************************************** int CLuaIHM::hideAllNonSavableWindows(CLuaState &/* ls */) { //H_AUTO(Lua_CLuaIHM_hideAllNonSavableWindows) CInterfaceManager::getInstance()->hideAllNonSavableWindows(); return 0; } // *************************************************************************** int CLuaIHM::getDesktopIndex(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getDesktopIndex) ls.push((double) CInterfaceManager::getInstance()->getMode()); return 1; } // *************************************************************************** int CLuaIHM::setLuaBreakPoint(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_setLuaBreakPoint) const char *funcName = "setLuaBreakPoint"; CLuaIHM::checkArgCount(ls, funcName, 2); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER); #ifdef LUA_NEVRAX_VERSION if (LuaDebuggerIDE) { LuaDebuggerIDE->setBreakPoint(ls.toString(1), (int) ls.toNumber(2)); } #endif return 0; } // *************************************************************************** int CLuaIHM::getMainPageURL(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getMainPageURL) const char *funcName = "getMainPageURL"; CLuaIHM::checkArgCount(ls, funcName, 0); ls.push(RingMainURL); return 1; } // *************************************************************************** int CLuaIHM::getCharSlot(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getCharSlot) const char *funcName = "getCharSlot"; CLuaIHM::checkArgCount(ls, funcName, 0); ls.push(double(PlayerSelectedSlot)); return 1; } // *************************************************************************** sint32 CLuaIHM::secondsSince1970ToHour(sint32 seconds) { //H_AUTO(Lua_CLuaIHM_secondsSince1970ToHour) // convert to readable form struct tm *tstruct; time_t tval= seconds; tstruct= gmtime(&tval); if(!tstruct) { debugInfo(toString("Bad Date Received: %d", seconds)); return 0; } return tstruct->tm_hour; // 0-23 } int CLuaIHM::getPathContent(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getPathContent) const char *funcName = "getPathContent"; CLuaIHM::checkArgCount(ls, funcName, 1); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); std::vector files; NLMISC::CPath::getPathContent(ls.toString(1), false, false, true, files); ls.newTable(); for(uint k = 0; k < files.size(); ++k) { ls.push((double) k); ls.push(files[k]); ls.setTable(-3); } return 1; } int CLuaIHM::getServerSeason(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getServerSeason) const char *funcName = "getServerSeason"; CLuaIHM::checkArgCount(ls, funcName, 0); extern uint8 ServerSeasonValue; ls.push((double) ServerSeasonValue); return 1; } int CLuaIHM::computeCurrSeason(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_computeCurrSeason) const char *funcName = "computeCurrSeason"; CLuaIHM::checkArgCount(ls, funcName, 0); ls.push((double) (::computeCurrSeason() + 1)); return 1; } int CLuaIHM::getAutoSeason(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getAutoSeason) const char *funcName = "getAutoSeason"; CLuaIHM::checkArgCount(ls, funcName, 0); ls.push((double) (StartupSeason + 1)); return 1; } int CLuaIHM::getTextureSize(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getTextureSize) const char *funcName = "getTextureSize"; CLuaIHM::checkArgCount(ls, funcName, 1); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING); std::string textureName = ls.toString(1); CBitmap bitmap; CIFile fs(CPath::lookup(textureName).c_str()); bitmap.load(fs); ls.push((double) bitmap.getWidth()); ls.push((double) bitmap.getHeight()); return 2; } int CLuaIHM::enableModalWindow(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_enableModalWindow) const char *funcName = "enableModalWindow"; CLuaIHM::checkArgCount(ls, funcName, 2); check(ls, isUIOnStack(ls, 1), "enableModalWindow() requires a UI object in param 1"); CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING); CInterfaceElement *pIE= getUIOnStack(ls, 1); std::string modalId = ls.toString(2); // convert to id if(pIE) { CCtrlBase * ctrl = dynamic_cast(pIE); if(ctrl) { CInterfaceManager *pIM= CInterfaceManager::getInstance(); CInterfaceGroup *group= dynamic_cast( pIM->getElementFromId(modalId) ); if(group) { UserControls.stopFreeLook(); // enable the modal pIM->enableModalWindow(ctrl, group); } else { nlwarning(" Couldn't find group %s", modalId.c_str()); } } } return 0; } // *************************************************************************** int CLuaIHM::disableModalWindow(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_disableModalWindow) checkArgCount(ls, "disableModalWindow", 0); CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->disableModalWindow(); return 0; } // *************************************************************************** int CLuaIHM::getPlayerPos(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_getPlayerPos) checkArgCount(ls, "getPlayerPos", 0); ls.push(UserEntity->pos().x); ls.push(UserEntity->pos().y); ls.push(UserEntity->pos().z); return 3; } // *************************************************************************** int CLuaIHM::isPlayerFreeTrial(CLuaState &ls) { checkArgCount(ls, "isPlayerFreeTrial", 0); ls.push(FreeTrial); return 1; } // *************************************************************************** int CLuaIHM::disableContextHelp(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_disableContextHelp) CLuaStackChecker lsc(&ls, 0); checkArgCount(ls, "disableContextHelp", 0); CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->disableContextHelp(); return 0; } // *************************************************************************** int CLuaIHM::disableContextHelpForControl(CLuaState &ls) { //H_AUTO(Lua_CLuaIHM_disableContextHelpForControl) CLuaStackChecker lsc(&ls, 0); // params: CCtrlBase* // return: none checkArgCount(ls, "disableContextHelpForControl", 1); check(ls, isUIOnStack(ls, 1), "disableContextHelpForControl() requires a UI object in param 1"); // retrieve args CInterfaceElement *pIE= getUIOnStack(ls, 1); // go CInterfaceManager *pIM= CInterfaceManager::getInstance(); pIM->disableContextHelpForControl(dynamic_cast(pIE)); return 0; } // *************************************************************************** void CLuaIHM::tell(const ucstring &player, const ucstring &msg) { //H_AUTO(Lua_CLuaIHM_tell) // display a /tell command in the main chat if (!player.empty()) { if (!msg.empty()) { // Parse any tokens in the message. ucstring msg_modified = msg; // Parse any tokens in the text if ( ! CInterfaceManager::parseTokens(msg_modified)) { return; } ChatMngr.tell(player.toUtf8(), msg_modified); } else { CChatWindow *w = PeopleInterraction.ChatGroup.Window; if (w) { CInterfaceManager *im = CInterfaceManager::getInstance(); w->setKeyboardFocus(); w->enableBlink(1); w->setCommand(ucstring("tell ") + CEntityCL::removeTitleFromName(player) + ucstring(" "), false); CGroupEditBox *eb = w->getEditBox(); if (eb != NULL) { eb->bypassNextKey(); } if (w->getContainer()) { w->getContainer()->setActive(true); im->setTopWindow(w->getContainer()); } } } } } // *************************************************************************** bool CLuaIHM::isRingAccessPointInReach() { //H_AUTO(Lua_CLuaIHM_isRingAccessPointInReach) if (BotChatPageAll->RingSessions->RingAccessPointPos == CVector::Null) return false; const CVectorD &vect1 = BotChatPageAll->RingSessions->RingAccessPointPos; CVectorD vect2 = UserEntity->pos(); double distanceSquare = pow(vect1.x-vect2.x,2) + pow(vect1.y-vect2.y,2); return distanceSquare <= MaxTalkingDistSquare; } // *************************************************************************** void CLuaIHM::updateTooltipCoords() { CInterfaceManager::getInstance()->updateTooltipCoords(); } // *************************************************************************** void CLuaIHM::getPoly2DOnStack(CLuaState &ls, sint index, NLMISC::CPolygon2D &dest) { //H_AUTO(Lua_CLuaIHM_getPoly2DOnStack) ls.pushValue(index); CLuaObject poly; poly.pop(ls); dest.Vertices.clear(); ENUM_LUA_TABLE(poly, it) { it.nextValue().push(); NLMISC::CVector2f pos; if (!CLuaIHM::pop(ls, pos)) { CLuaIHM::fails(ls, "2D polygon expects CVector2f for poly coordinates"); } dest.Vertices.push_back(pos); } } // *************************************************************************** int CLuaIHM::isPlayerNewbie(CLuaState &ls) { checkArgCount(ls, "isPlayerNewbie", 0); CInterfaceManager *im = CInterfaceManager::getInstance(); ls.push(im->getDbProp("SERVER:USER:IS_NEWBIE")->getValueBool()); return 1; } // *************************************************************************** int CLuaIHM::isInRingMode(CLuaState &ls) { checkArgCount(ls, "isInRingMode", 0); extern bool IsInRingMode(); ls.push(IsInRingMode()); return 1; } // *************************************************************************** int CLuaIHM::getUserRace(CLuaState &ls) { checkArgCount(ls, "getUserRace", 0); if (!UserEntity || !UserEntity->playerSheet()) { ls.push("Unknwown"); } else { ls.push(EGSPD::CPeople::toString(UserEntity->playerSheet()->People)); } return 1; }