// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef RZ_CTRL_BUTTON_H
#define RZ_CTRL_BUTTON_H
#include "ctrl_base_button.h"
#include "view_renderer.h"
class CEventDescriptor;
class CInterfaceManager;
/**
*
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class CCtrlButton : public CCtrlBaseButton
{
public:
/// Constructor
CCtrlButton(const TCtorParam ¶m) : CCtrlBaseButton(param)
{
_Scale = false;
_Align = 0;
}
// Init part
virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual void updateCoords();
virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
// Display part
virtual void draw();
void setTexture (const std::string&name);
void setTexturePushed (const std::string&name);
void setTextureOver (const std::string&name);
void fitTexture();
std::string getTexture () const;
std::string getTexturePushed () const;
std::string getTextureOver() const;
bool isTextureValid() const { return _TextureIdNormal != -1; }
// test if the texture must scale
bool getScale() const { return _Scale; }
void setScale(bool scale) { _Scale = scale; }
/// \from CInterfaceElement
sint32 getMaxUsedW() const;
sint32 getMinUsedW() const;
REFLECT_EXPORT_START(CCtrlButton, CCtrlBaseButton)
REFLECT_STRING("texture", getTexture, setTexture);
REFLECT_STRING("texture_pushed", getTexturePushed, setTexturePushed);
REFLECT_STRING("texture_over", getTextureOver, setTextureOver);
REFLECT_BOOL("scale", getScale, setScale);
REFLECT_EXPORT_END
protected:
CViewRenderer::CTextureId _TextureIdNormal;
CViewRenderer::CTextureId _TextureIdPushed;
CViewRenderer::CTextureId _TextureIdOver;
private:
bool _Scale;
sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1)
};
#endif // RZ_CTRL_BUTTON_H
/* End of ctrl_button.h */