// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
// georges_exe.cpp : Defines the entry point for the application.
//
#include
#ifdef min
#undef min
#endif
#ifdef max
#undef max
#endif
#include "nel/misc/debug.h"
#include "../georges_dll/georges_interface.h"
using namespace std;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// Init the NeL application context
NLMISC::CApplicationContext context;
// Create a logic editor
IGeorges* pGeorges = IGeorges::getInterface();
if (pGeorges)
{
// Init ui
pGeorges->initUI(nCmdShow, true);
string cmd = lpCmdLine;
if(!cmd.empty())
{
nlinfo("Using command line '%s'", cmd.c_str());
pGeorges->LoadDocument(cmd.c_str());
}
// Go
pGeorges->go();
// Release ui
// pGeorges->releaseUI ();
// Delete the pointer
IGeorges::releaseInterface (pGeorges);
}
return 0;
}