// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "fx_stick_mode.h" #include "nel/georges/u_form_elm.h" using namespace NLGEORGES; // *************************************************************************** // CFXStickMode // *************************************************************************** //----------------------------------------------- // build //----------------------------------------------- bool CFXStickMode::build(const NLGEORGES::UFormElm &item, const std::string &prefix /* = ""*/) { bool ok = true; uint32 stickMode; ok &= item.getValueByName(stickMode, (prefix + "StickMode").c_str()); if (ok) Mode = (CFXStickMode::TStickMode) stickMode; std::string userBoneName; ok &= item.getValueByName(userBoneName, (prefix + "UserBone").c_str()); UserBoneName = NLMISC::CStringMapper::map(userBoneName); return ok; }// build // //----------------------------------------------- // serial //----------------------------------------------- void CFXStickMode::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serialEnum(Mode); NLMISC::CStringMapper::serialString(f, UserBoneName); }// serial //