grp_parameters : This is a set of parameters for the
group. This is a list of « keywords : parameters » entry.
·
(deprecated) attackable : same as player_attackable
·
player_attackable : Indicate that the player can
attack the npcs of the goups, bots also suffer area effect of player weapon. No
parameters.
·
bot_attackable : Indicate
that any bot (npc or fauna) can attack the pcs of the group. The npc will also
suffer damage from bot area effect. . No parameters.
·
bad guy : <dist> : Indicate that this bots will
aggro any player. Parameter is the aggro dist (in meters).
·
escort range : <dist> :
Specify the escort range. Parameter
is the escort range (in meters). For more info, see the the escorted activity. The default
value is 30 m.
·
respawn time : <nb_ticks> : Specify the respawn time in TICKS [1]. Default is 5 mn
(300 ticks). When setting respawn time,
the despawn time is automaticaly set
to ¼ of despawn time.
·
despawn time : <nb_ticks> : Specify the despawn time in TICKS [1]. Default is ¼ of 5
mn. You MUST place despawn time
AFTER respawn time or the value will
be overwrite.
(Deprecated)
Dynamic system keywords:
·
camp contact : Specify that the contact group is
working inside the tribe camp [2].
No parameter.
·
city contact : Specify that the contact group is
working in a city [2].
No parameter.
·
outpost contact : Specify that the contact group is
working in an outpost [2].
No parameter.
·
aggro range : <dist> Specify
the aggro distance. Parameter is the agro distance (in meter).
Notes :
[1] Re-spawn time is the delay after the death
of a bot to his rebirth. De-spawn time is the time between the death of a bot
and the de-spawn of the cadaver. Cadaver de-spawn can be faster if a player
loot all the material on the cadaver.
[2] If no contact flags are set, the group is
available for all the places.