// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "nel/misc/string_conversion.h"
#include "nel/misc/sstring.h"
#include "pvp_relation.h"
using namespace std;
using namespace NLMISC;
namespace PVP_RELATION
{
NL_BEGIN_STRING_CONVERSION_TABLE (TPVPRelation)
NL_STRING_CONVERSION_TABLE_ENTRY(Neutral)
NL_STRING_CONVERSION_TABLE_ENTRY(NeutralPVP)
NL_STRING_CONVERSION_TABLE_ENTRY(Ally)
NL_STRING_CONVERSION_TABLE_ENTRY(Ennemy)
NL_END_STRING_CONVERSION_TABLE(TPVPRelation, PVPRelationConversion, Unknown)
TPVPRelation fromString(const std::string & str)
{
return PVPRelationConversion.fromString(str);
}
const std::string & toString(TPVPRelation relation)
{
return PVPRelationConversion.toString(relation);
}
} // namespace PVP_RELATION