// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "nel/misc/string_conversion.h" #include "nel/misc/sstring.h" #include "pvp_relation.h" using namespace std; using namespace NLMISC; namespace PVP_RELATION { NL_BEGIN_STRING_CONVERSION_TABLE (TPVPRelation) NL_STRING_CONVERSION_TABLE_ENTRY(Neutral) NL_STRING_CONVERSION_TABLE_ENTRY(NeutralPVP) NL_STRING_CONVERSION_TABLE_ENTRY(Ally) NL_STRING_CONVERSION_TABLE_ENTRY(Ennemy) NL_END_STRING_CONVERSION_TABLE(TPVPRelation, PVPRelationConversion, Unknown) TPVPRelation fromString(const std::string & str) { return PVPRelationConversion.fromString(str); } const std::string & toString(TPVPRelation relation) { return PVPRelationConversion.toString(relation); } } // namespace PVP_RELATION