// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" // // Includes // #include #include #include #include #include #include "action_generic.h" // // Using // using namespace std; using namespace NLMISC; using namespace NLNET; namespace CLFECOMMON { bool CActionGeneric::ServerSide = false; // // Classes // void CActionGeneric::unpack (NLMISC::CBitMemStream &message) { // Prepare _Message for output _Message.clear(); if (!_Message.isReading()) _Message.invert(); // Read size from message, and check to avoid hacking! uint32 size; message.serial (size); if ( size > 512 && ServerSide) { throw EInvalidDataStream(); } // Write the data from message to _Message uint8 *ptr = _Message.bufferToFill(size); message.serialBuffer(ptr, size); //message.serial (_Message); } void CActionGeneric::pack (NLMISC::CBitMemStream &message) { message.serialBufferWithSize((uint8*)_Message.buffer(), _Message.length()); // message.serial (_Message); } void CActionGeneric::serial (NLMISC::IStream &/* f */) { // f.serial (Position); } uint32 CActionGeneric::size () { // If you change this size, please update IMPULSE_ACTION_HEADER_SIZE in the front-end // in bits!!! (the message size and after the message itself) return (4 + _Message.length()) * 8; } void CActionGeneric::set (CBitMemStream &message) { _Message = message; if (!_Message.isReading()) _Message.invert (); } // Avoid to alloc a bitmemstream if not needed void CActionGeneric::setFromMessage (CMemStream &message, uint32 bytelen) { if (!_Message.isReading()) _Message.invert (); nlassert( message.getPos() + bytelen <= message.length() ); _Message.fill(message.buffer() + message.getPos(), bytelen); } CBitMemStream &CActionGeneric::get () { // when we get a the message, it s that you want to read it, so change the flux if needed if (!_Message.isReading()) _Message.invert (); // reset the flux to the start _Message.resetBufPos(); return _Message; } }