// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RZ_CTRL_BUTTON_H #define RZ_CTRL_BUTTON_H #include "nel/gui/ctrl_base_button.h" #include "nel/gui/view_renderer.h" namespace NLGUI { class CEventDescriptor; /** * * \author Nicolas Brigand * \author Nevrax France * \date 2002 */ class CCtrlButton : public CCtrlBaseButton { public: /// Constructor CCtrlButton(const TCtorParam ¶m) : CCtrlBaseButton(param) { _Scale = false; _Align = 0; } void setAlignFromString( const std::string &s ); std::string getProperty( const std::string &name ) const; void setProperty( const std::string &name, const std::string &value ); // Init part virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup); virtual void updateCoords(); virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); } virtual bool getMouseOverShape(std::string &/* texName */, uint8 &/* rot */, NLMISC::CRGBA &/* col */); // Display part virtual void draw(); void setTexture (const std::string&name); void setTexturePushed (const std::string&name); void setTextureOver (const std::string&name); void fitTexture(); std::string getTexture () const; std::string getTexturePushed () const; std::string getTextureOver() const; bool isTextureValid() const { return _TextureIdNormal != -1; } // test if the texture must scale bool getScale() const { return _Scale; } void setScale(bool scale) { _Scale = scale; } /// \from CInterfaceElement sint32 getMaxUsedW() const; sint32 getMinUsedW() const; REFLECT_EXPORT_START(CCtrlButton, CCtrlBaseButton) REFLECT_STRING("texture", getTexture, setTexture); REFLECT_STRING("texture_pushed", getTexturePushed, setTexturePushed); REFLECT_STRING("texture_over", getTextureOver, setTextureOver); REFLECT_BOOL("scale", getScale, setScale); REFLECT_EXPORT_END protected: CViewRenderer::CTextureId _TextureIdNormal; CViewRenderer::CTextureId _TextureIdPushed; CViewRenderer::CTextureId _TextureIdOver; private: bool _Scale; sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1) }; } #endif // RZ_CTRL_BUTTON_H /* End of ctrl_button.h */