// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #if !defined(AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_) #define AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // save_options_dlg.h : header file // // 3 options message box, useful to confirm save for several files class CSaveOptionsDlg : public CDialog { // Construction public: enum TChoice { Yes, No, SaveAll, Stop }; CSaveOptionsDlg(const CString &caption, const CString &message, CWnd* pParent = NULL); // standard constructor // returns choice of the user after DoModal has been called TChoice getChoice() const { return _Choice; } // Dialog Data //{{AFX_DATA(CSaveOptionsDlg) enum { IDD = IDD_SAVE_OPTIONS_DLG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSaveOptionsDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSaveOptionsDlg) virtual void OnOK(); afx_msg void OnSaveAll(); virtual void OnCancel(); virtual BOOL OnInitDialog(); afx_msg void OnNo(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: TChoice _Choice; CString _Caption; CString _Message; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SAVE_OPTIONS_DLG_H__0BDBD07A_2A59_4BC5_BBF0_0DE3425EA3BC__INCLUDED_)