Represents a teleport
trigger ( aka lift )
- If the trigger is a
child of a continent, it can be accessed from everywhere
- If the trigger is a
child of a teleport_destination, it can only be accessed from this destination
name : name of the
trigger. For leveldesign use only
pacs_trigger_id : . This is the trigger id given by the 3D team.
It identifies the trigger physically on the landscape
destinations : list of teleport_destinations
auto_teleport : the user uis teleported as he enters the
trigger. You’d better put a unique destination in it…