name: Objective name, only used by the mission
designer.
fauna_to_target: Creature sheets of the fauna that the player
needs to target.
hide_obj
(Boolean): Prevent the step to be displayed in the mission log.
npc_to_target: Tags of the NPCs that the player needs to
target.
overload_objective:
Allow to set a specific a description of the mission. See text guidelines for the formatting
requirements.
roleplay_objective (Optional): Allow to add a description to the step.
fauna_to_target (creature_sheet): $c$
npc_to_target (bot) $npc$