// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_WEATHER_EVERYWHERE_H #define NL_WEATHER_EVERYWHERE_H #include "game_share/time_weather_season/weather_function.h" #include "game_share/time_weather_season/time_and_season.h" /** * Utility class to query the weather at any time and position. * \author Olivier Cado * \author Nevrax France * \date 2004 */ class CWeatherEverywhere { public: /// Constructor CWeatherEverywhere() : _WeatherFunctionParamsSheet(NULL) {} /// Destructor ~CWeatherEverywhere(); /// Initialization (must be called after the initialization of static sheets) void init(); /** * Return the weather at the specified position & time. * In case of failure (such as a position outside a continent), return unknownWeather. */ CRyzomTime::EWeather getWeather( const NLMISC::CVector& pos, const CRyzomTime& ryzomTime ) const; private: /// All weather functions (the vector contains a pointer to EGSPD::CSeason::Invalid values) std::vector< CWeatherFunction * > _WeatherFunctionsBySeasonByContinent; /// Pointer to the weather function parameter sheet const class CWeatherFunctionParamsSheetBase *_WeatherFunctionParamsSheet; }; /// Singleton instance extern CWeatherEverywhere WeatherEverywhere; #endif // NL_WEATHER_EVERYWHERE_H /* End of weather_everywhere.h */