// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_EVENT_EMITTER_H #define NL_EVENT_EMITTER_H #include "types_nl.h" #include "event_server.h" #include "smart_ptr.h" namespace NLMISC { /*===================================================================*/ class CEventServer; /** * CEventEmitter * Send events to the event server * */ /* *** IMPORTANT ******************** * *** IF YOU MODIFY THE STRUCTURE OF THIS CLASS, PLEASE INCREMENT IDriver::InterfaceVersion TO INVALIDATE OLD DRIVER DLL * ********************************** */ class IEventEmitter : public NLMISC::CRefCount { public: /// dtor virtual ~IEventEmitter() {} /** * sends all events to server * (should call CEventServer method postEvent() ) * \param server */ virtual void submitEvents(CEventServer & server, bool allWindows) = 0; }; } // NLMISC #endif // NL_EVENT_EMITTER_H /* End of event_emitter.h */