// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_FACTION_SHEET_H #define RY_FACTION_SHEET_H #include "entity_sheet.h" /** Sheet of a faction * NB : it doesn't derives from CEntitySheet, because its instances are aggragated in a CContinentSheet * * \author Jerome Vuarand * \author Nevrax France * \date 2005 */ class CFactionSheet : public CEntitySheet { public: std::string Icon; // ctor CFactionSheet() { Type = FACTION; } /// Build the sheet from an external script. void build(const NLGEORGES::UFormElm &item); /// Serialize character sheet into binary data file. void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); }; #endif