// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "item_consumable_effect.h" #include "nel/misc/algo.h" #include "nel/misc/i18n.h" #include "../sheet_manager.h" using namespace std; using namespace NLMISC; CItemConsumableEffectHelper* CItemConsumableEffectHelper::getInstance() { // Singleton static CItemConsumableEffectHelper* instance = NULL; if (instance == NULL) instance = new CItemConsumableEffectHelper; return instance; } void CItemConsumableEffectHelper::getItemConsumableEffectText(const CItemSheet *pIS, ucstring &itemText, sint32 itemQuality) { // check if some effects are present on this item ucstring effects(""); uint i; for( i=0; iConsumable.Properties.size(); ++i ) { CSString eff = pIS->Consumable.Properties[i]; if (eff == "") continue; // Get name id of effect CSString name = toUpper(eff.splitTo(':', true)); // Extract parameters from sheet vector params; CSString param = eff.splitTo(':', true); while (param != "") { params.push_back(param); param = eff.splitTo(':', true); } if( name == "SP_CHG_CHARAC" ) { CHARACTERISTICS::TCharacteristics charac = CHARACTERISTICS::toCharacteristic(params[0]); string characUIId = "uiCaracId" + toString((uint8)charac); double param1, param2; fromString(params[1].c_str(), param1); fromString(params[2].c_str(), param2); sint32 bonus = (uint32)(param1 * itemQuality + param2); uint32 timeInSec; fromString(params[3].c_str(), timeInSec); ucstring result; if (bonus >= 0) result = CI18N::get("uiItemConsumableEffectUpCharac"); else result = CI18N::get("uiItemConsumableEffectDownCharac"); strFindReplace(result, "%charac", CI18N::get(characUIId)); strFindReplace(result, "%bonus", toString(bonus)); strFindReplace(result, "%minutes", toString(timeInSec/60)); strFindReplace(result, "%secondes", toString(timeInSec%60)); effects += result; effects += "\n"; } if ( name == "SP_LIFE_AURA" ) { uint16 regenMod; fromString(params[0].c_str(), regenMod); uint32 duration; fromString(params[1].c_str(), duration); uint32 radius; fromString(params[2].c_str(), radius); uint32 targetDisableTime; fromString(params[3].c_str(), targetDisableTime); uint32 userDisableTime; fromString(params[4].c_str(), userDisableTime); ucstring result = CI18N::get("uiItemConsumableEffectLifeAura"); strFindReplace(result, "%modifier", toString(regenMod)); strFindReplace(result, "%minutes", toString(duration/60)); strFindReplace(result, "%secondes", toString(duration%60)); strFindReplace(result, "%radius", toString(radius)); strFindReplace(result, "%targetDisableTime", toString(targetDisableTime)); strFindReplace(result, "%userDisableTime", toString(userDisableTime)); effects += result; effects += "\n"; } if ( name == "SP_STAMINA_AURA" ) { uint16 regenMod; fromString(params[0].c_str(), regenMod); uint32 duration; fromString(params[1].c_str(), duration); uint32 radius; fromString(params[2].c_str(), radius); uint32 targetDisableTime; fromString(params[3].c_str(), targetDisableTime); uint32 userDisableTime; fromString(params[4].c_str(), userDisableTime); ucstring result = CI18N::get("uiItemConsumableEffectStaminaAura"); strFindReplace(result, "%modifier", toString(regenMod)); strFindReplace(result, "%minutes", toString(duration/60)); strFindReplace(result, "%secondes", toString(duration%60)); strFindReplace(result, "%radius", toString(radius)); strFindReplace(result, "%targetDisableTime", toString(targetDisableTime)); strFindReplace(result, "%userDisableTime", toString(userDisableTime)); effects += result; effects += "\n"; } if ( name == "SP_SAP_AURA" ) { uint16 regenMod; fromString(params[0].c_str(), regenMod); uint32 duration; fromString(params[1].c_str(), duration); uint32 radius; fromString(params[2].c_str(), radius); uint32 targetDisableTime; fromString(params[3].c_str(), targetDisableTime); uint32 userDisableTime; fromString(params[4].c_str(), userDisableTime); ucstring result = CI18N::get("uiItemConsumableEffectSapAura"); strFindReplace(result, "%modifier", toString(regenMod)); strFindReplace(result, "%minutes", toString(duration/60)); strFindReplace(result, "%secondes", toString(duration%60)); strFindReplace(result, "%radius", toString(radius)); strFindReplace(result, "%targetDisableTime", toString(targetDisableTime)); strFindReplace(result, "%userDisableTime", toString(userDisableTime)); effects += result; effects += "\n"; } // skill modifier consumables //--------------------------- ucstring result(""); uint8 paramIdx = 0; if( name == "SP_MOD_DEFENSE" ) { if( toLower(params[0]) == "dodge" ) result = CI18N::get("uiItemConsumableEffectModDodgeSuccess"); else if( toLower(params[0]) == "parry" ) result = CI18N::get("uiItemConsumableEffectModParrySuccess"); else result = CI18N::get("uiItemConsumableEffectModDefenseSuccess"); paramIdx++; } if( name == "SP_MOD_MELEE_SUCCESS" ) { result = CI18N::get("uiItemConsumableEffectModMeleeSuccess"); } if( name == "SP_MOD_RANGE_SUCCESS" ) { result = CI18N::get("uiItemConsumableEffectModRangeSuccess"); } if( name == "SP_MOD_MAGIC_SUCCESS" ) { result = CI18N::get("uiItemConsumableEffectModMagicSuccess"); } if( name == "SP_MOD_CRAFT_SUCCESS" ) { result = CI18N::get("uiItemConsumableEffectModCraftSuccess"); } if( name == "SP_MOD_FORAGE_SUCCESS" ) { if( toLower(params[0]) == "commonecosystem" ) result = CI18N::get("uiItemConsumableEffectModForageSuccess"); if( toLower(params[0]) == "desert" ) result = CI18N::get("uiItemConsumableEffectModDesertForageSuccess"); if( toLower(params[0]) == "forest" ) result = CI18N::get("uiItemConsumableEffectModForestForageSuccess"); if( toLower(params[0]) == "lacustre" ) result = CI18N::get("uiItemConsumableEffectModLacustreForageSuccess"); if( toLower(params[0]) == "jungle" ) result = CI18N::get("uiItemConsumableEffectModJungleForageSuccess"); if( toLower(params[0]) == "primaryroot" ) result = CI18N::get("uiItemConsumableEffectModPrimaryRootForageSuccess"); paramIdx++; } if( !result.empty() ) { double param1, param2; fromString(params[paramIdx], param1); fromString(params[paramIdx+1], param2); sint32 modifier = (sint32)(param1 * itemQuality + param2); if( modifier < 0 ) strFindReplace(result, "%modifier", "@{E42F}-"+toString(modifier)+"@{FFFF}"); else strFindReplace(result, "%modifier", "@{0F0F}"+toString(modifier)+"@{FFFF}"); uint32 timeInSec; fromString(params[paramIdx+2], timeInSec); strFindReplace(result, "%minutes", toString(timeInSec/60)); strFindReplace(result, "%secondes", toString(timeInSec%60)); effects += result; effects += "\n"; } } // Display consumable effects info. strFindReplace(itemText, "%consumable_effects", effects); }