// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_INTERFACE_GROUP_H #define NL_INTERFACE_GROUP_H #include "ctrl_base.h" #include "action_handler.h" class CGroupContainer; // ---------------------------------------------------------------------------- class CInterfaceGroup : public CCtrlBase { public: DECLARE_UI_CLASS(CInterfaceGroup) /// Constructor CInterfaceGroup(const TCtorParam ¶m); /// Destructor virtual ~CInterfaceGroup(); virtual void setIdRecurse(const std::string &id); /// Coming from CInterfaceElement virtual bool parse(xmlNodePtr cur, CInterfaceGroup * parentGroup); virtual uint32 getMemory (); virtual CInterfaceElement* getElement (const std::string &id); CInterfaceElement* findFromShortId(const std::string &id); /// Dynamic creation virtual void addView (CViewBase *child , sint eltOrder = -1); virtual void addCtrl (CCtrlBase *child, sint eltOrder = -1); virtual void addGroup (CInterfaceGroup *child, sint eltOrder = -1); CViewBase* getView (const std::string &id); CCtrlBase* getCtrl (const std::string &id); CInterfaceGroup* getGroup(const std::string &id) const; // Delete know type by ptr (return true if found and removed) virtual bool delView (CViewBase *child, bool dontDelete = false); virtual bool delCtrl (CCtrlBase *child, bool dontDelete = false); virtual bool delGroup (CInterfaceGroup * child, bool dontDelete = false); // Delete know type by name (return true if found and removed) virtual bool delView (const std::string &id, bool dontDelete = false); virtual bool delCtrl (const std::string &id, bool dontDelete = false); virtual bool delGroup (const std::string &id, bool dontDelete = false); // Delete unknow type by name or ptr. NB: additionaly, if it's a group, unmakeWindow() is called as necessary bool delElement (const std::string &id, bool noWarning=false); bool delElement (CInterfaceElement *pIE, bool noWarning=false); uint getNumGroup() const { return (uint)_ChildrenGroups.size(); } CInterfaceGroup *getGroup(uint index) const; sint32 getMaxUsedW() const; sint32 getMinUsedW() const; /// Coming from CCtrlBase virtual bool handleEvent (const CEventDescriptor &event); void executeControl (const std::string &sControlName); const std::vector & getGroups () { return _ChildrenGroups; } const std::vector & getControls() { return _Controls; } const std::vector & getViews() { return _Views; } // test is a group is a direct child of this interface group bool isChildGroup(const CInterfaceGroup *group) const; virtual bool isWindowUnder (sint32 x, sint32 y); // Virtual for menu that is not square CInterfaceGroup *getGroupUnder (sint32 x, sint32 y); virtual bool getViewsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector &vVB); // Return true if x,y under the group virtual bool getCtrlsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector &vICL); virtual bool getGroupsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector &vIGL); void absoluteToRelative (sint32 &x, sint32 &y); /// Coming from CViewBase virtual void draw (); // Draw with no clip (if clip is done by parent) virtual void drawNoClip(); /// Tool function to draw a single Element that should exist in the group (clipped by the group) void drawElement (CViewBase *el); /** * update the elements coords */ virtual void checkCoords(); virtual void updateCoords(); void invalidateTexts (bool resetTextIndex); // Needed for static text to be reconstructed on screen size change /// remove all views virtual void clearViews(); /// remove all controls virtual void clearControls(); /// remove all groups virtual void clearGroups(); void setParentSizeMax(CInterfaceElement *pIE) { _ParentSizeMax = pIE; } void setMaxW (sint32 maxw) { _MaxW = maxw; } void setMaxH (sint32 maxh) { _MaxH = maxh; } void setOfsX (sint32 x) { _OffsetX = x; } void setOfsY (sint32 y) { _OffsetY = y; } bool moveSBTrackY (CInterfaceGroup *target, sint32 dy); bool moveSBTargetY (CInterfaceGroup *target, sint32 dy); void setResizeFromChildW(bool resize) { _ResizeFromChildW = resize; } void setResizeFromChildH(bool resize) { _ResizeFromChildH = resize; } // Valid only for windows InterfaceGroup. // escapable void setEscapable(bool b) { _Escapable= b; } bool getEscapable() const { return _Escapable; } void setAHOnEscape(const std::string &ah) { _AHOnEscape = getAH(ah, _AHOnEscapeParams); } const std::string &getAHOnEscape() const { return getAHName(_AHOnEscape); } void setAHOnEscapeParams(const std::string &ah) { _AHOnEscapeParams = ah; } const std::string &getAHOnEscapeParams() const { return _AHOnEscapeParams; } // enterable void setAHOnEnter(const std::string &ah) { _AHOnEnter = getAH(ah, _AHOnEnterParams); } const std::string &getAHOnEnter() const { return getAHName(_AHOnEnter); } void setAHOnEnterParams(const std::string &ah) { _AHOnEnterParams = ah; } const std::string &getAHOnEnterParams() const { return _AHOnEnterParams; } uint8 getPriority() const { return _Priority; } void setPriority(uint8 nprio); sint32 getMaxW () const { return _MaxW; } sint32 getMaxH () const { return _MaxH; } sint32 getMaxWReal () const { return _Active ? _MaxWReal : 0; } sint32 getMaxHReal () const { return _Active ? _MaxHReal : 0; } sint32 getOfsX () const { return _OffsetX; } sint32 getOfsY () const { return _OffsetY; } bool getResizeFromChildW() const { return _ResizeFromChildW; } bool getResizeFromChildH() const { return _ResizeFromChildH; } sint32 getResizeFromChildWMargin() const { return _ResizeFromChildWMargin; } sint32 getResizeFromChildHMargin() const { return _ResizeFromChildHMargin; } void setResizeFromChildWMargin(sint32 margin) { _ResizeFromChildWMargin = margin; } void setResizeFromChildHMargin(sint32 margin) { _ResizeFromChildHMargin = margin; } bool getOverlappable() const { return _Overlappable; } virtual void setActive (bool state); // eval dimension of children bbox void evalChildrenBBox(bool resizeFromChildW, bool resizeFromChildH, sint &width, sint &height) const; virtual void launch (); // right & left clicks handler void setLeftClickHandler(const std::string &handler); void setRightClickHandler(const std::string &handler); void setLeftClickHandlerParams(const std::string ¶ms) { _AHOnLeftClickParams = params; } void setRightClickHandlerParams(const std::string ¶ms) { _AHOnRightClickParams = params; } void setOnActiveHandler(const std::string &h) { _AHOnActive = getAH(h,_AHOnActiveParams); } void setOnActiveParams(const std::string &p) { _AHOnActiveParams = p; } std::string getOnActiveParams() const { return _AHOnActiveParams; } void setOnDeactiveHandler(const std::string &h) { _AHOnDeactive = getAH(h,_AHOnDeactiveParams); } void setOnDeactiveParams(const std::string &p) { _AHOnDeactiveParams = p; } std::string getOnDeactiveParams() const { return _AHOnDeactiveParams; } const std::string &getLeftClickHandler() const { return getAHName(_AHOnLeftClick); } const std::string &getLeftClickHandlerParams() const { return _AHOnLeftClickParams; } // find a sub view/ctrl/group in this group from its id int luaFind(CLuaState &ls); int luaGetEnclosingContainer(CLuaState &ls); int luaDeleteLUAEnvTable(CLuaState &ls); int luaAddGroup(CLuaState &ls); int luaDelGroup(CLuaState &ls); int luaGetNumGroups(CLuaState &ls); int luaGetGroup(CLuaState &ls); void setMaxSizeRef(const std::string &maxSizeRef); std::string getMaxSizeRefAsString() const; REFLECT_EXPORT_START(CInterfaceGroup, CCtrlBase) REFLECT_LUA_METHOD("find", luaFind); REFLECT_LUA_METHOD("deleteLUAEnvTable", luaDeleteLUAEnvTable); REFLECT_LUA_METHOD("getEnclosingContainer", luaGetEnclosingContainer); REFLECT_LUA_METHOD("addGroup", luaAddGroup); REFLECT_LUA_METHOD("delGroup", luaDelGroup); REFLECT_LUA_METHOD("getNumGroups", luaGetNumGroups); REFLECT_LUA_METHOD("getGroup", luaGetGroup); REFLECT_STRING ("on_active_params", getOnActiveParams, setOnActiveParams); REFLECT_STRING ("on_deactive_params", getOnDeactiveParams, setOnDeactiveParams); REFLECT_SINT32 ("ofsx", getOfsX, setOfsX); REFLECT_SINT32 ("ofsy", getOfsY, setOfsY); REFLECT_BOOL("child_resize_w", getResizeFromChildW, setResizeFromChildW); REFLECT_SINT32("child_resize_wmargin", getResizeFromChildWMargin, setResizeFromChildWMargin); REFLECT_BOOL("child_resize_h", getResizeFromChildH, setResizeFromChildH); REFLECT_SINT32("child_resize_hmargin", getResizeFromChildHMargin, setResizeFromChildHMargin); REFLECT_SINT32 ("ofsy", getOfsY, setOfsY); REFLECT_STRING("max_sizeref", getMaxSizeRefAsString, setMaxSizeRef); REFLECT_SINT32 ("max_w", getMaxW, setMaxW); REFLECT_SINT32 ("max_h", getMaxH, setMaxH); REFLECT_SINT32 ("max_w_real", getMaxWReal, dummySet); REFLECT_SINT32 ("max_h_real", getMaxHReal, dummySet); REFLECT_EXPORT_END // From CCtrlBase virtual void updateAllLinks(); /// return true for some containers. false by default virtual bool isMovable() const {return false;} virtual sint32 getAlpha() const; virtual void setAlpha (sint32 a); /// Eval current clip coords. This is not incremental as with makeNewClip, and thus more slow. This also doesn't change the current clip window. void getClip(sint32 &x, sint32 &y, sint32 &w, sint32 &h) const; // quick way to know if the group is a CGroupContainer bool isGroupContainer() const { return _IsGroupContainer; } CGroupContainer *getEnclosingContainer(); sint getInsertionOrder(CViewBase *vb) const; // for debug only void dumpGroups(); void dumpEltsOrder(); virtual void renderWiredQuads(CInterfaceElement::TRenderWired type, const std::string &uiFilter); virtual bool isGroup() const { return true; } // clear all edit box in the ui virtual void clearAllEditBox(); // restore all backuped positions for containers virtual void restoreAllContainersBackupPosition(); virtual void dumpSize(uint depth = 0) const; // From CInterfaceElement virtual void visit(CInterfaceElementVisitor *visitor); // Check cursor void setUseCursor(bool use); bool getUseCursor() const { return _UseCursor; } // From CInterfaceElement virtual void onFrameUpdateWindowPos(sint dx, sint dy); // true for CGroupInScene for instance bool isNeedFrameUpdatePos() const {return _NeedFrameUpdatePos;} /// \name LUA specific // @{ // Create a LUA Environement if don't exist, then push it on the LUA stack void pushLUAEnvTable(); // Free the LUA Env Table void deleteLUAEnvTable(bool recurse = false); // Set the LUA script to execute at checkCoords time (empty to reset) void setLuaScriptOnDraw(const std::string &script); // void executeLuaScriptOnDraw(); // Set the LUA script to execute when a list of DB change (of forms: "@DB1,@DB2" ....). The dbList is the key void addLuaScriptOnDBChange(const std::string &dbList, const std::string &script); // Remove the LUA script to execute when a list of DB change void removeLuaScriptOnDBChange(const std::string &dbList); // @} virtual CInterfaceElement *clone(); virtual void serial(NLMISC::IStream &f); protected: void makeNewClip (sint32 &oldClipX, sint32 &oldClipY, sint32 &oldClipW, sint32 &oldClipH); void restoreClip (sint32 oldSciX, sint32 oldSciY, sint32 oldSciW, sint32 oldSciH); // Compute clip contribution for current window, and a previous clipping rectangle. This doesn't change the clip window in the driver. void computeCurrentClipContribution(sint32 prevX, sint32 prevY, sint32 prevW, sint32 prevH, sint32 &newX, sint32 &newY, sint32 &newW, sint32 &newH) const; void delEltOrder (CViewBase *pElt); // update coords one time void doUpdateCoords(); // notify children controls & groups that 'active' has been called on one of their parent void notifyActiveCalled(const CEventDescriptorActiveCalledOnParent &desc); protected: /// children interface elements std::vector _ChildrenGroups; std::vector _Controls; std::vector _Views; std::vector _EltOrder; /// Scroll properties NLMISC::CRefPtr _ParentSizeMax; // RefPtr in case of group destroyed in a parent group with posref on it sint32 _MaxW, _MaxH; sint32 _MaxWReal, _MaxHReal; sint32 _OffsetX, _OffsetY; uint8 _Priority; // Misc prop bool _Overlappable : 1; bool _ResizeFromChildW : 1; bool _ResizeFromChildH : 1; bool _Escapable : 1; bool _UseCursor : 1; bool _IsGroupContainer : 1; // faster than a virual call bool _NeedFrameUpdatePos : 1; // typically For CGroupInScene sint32 _ResizeFromChildWMargin; sint32 _ResizeFromChildHMargin; sint32 _GroupSizeRef; // handler for activation IActionHandler *_AHOnActive; CStringShared _AHOnActiveParams; IActionHandler *_AHOnDeactive; CStringShared _AHOnDeactiveParams; // right & left clicks IActionHandler *_AHOnLeftClick; CStringShared _AHOnLeftClickParams; IActionHandler *_AHOnRightClick; CStringShared _AHOnRightClickParams; // enter params. IActionHandler *_AHOnEnter; CStringShared _AHOnEnterParams; // escape AH IActionHandler *_AHOnEscape; CStringShared _AHOnEscapeParams; private: void addToEltOrder(CViewBase *view, sint order); /// \name LUA specific // @{ // Lua Env Table created. Table is in the LUA_REGISTRYINDEX, with key as this CInterfaceGroup* userdata bool _LUAEnvTableCreated; // The LUA script to be executed on Draw (checkCoords) CStringShared _LUAOnDraw; // The InterfaceLink created specialy for Lua Script to be executed at some DB change typedef std::map > TLUAOnDbChange; TLUAOnDbChange _LUAOnDbChange; void removeAllLUAOnDbChange(); protected: void parseMaxSizeRef(const char *ptr); // @} }; #endif // NL_INTERFACE_GROUP_H /* End of interface_group.h */