// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_PRIMITIVE_BLOCK_PACS_H #define NL_PRIMITIVE_BLOCK_PACS_H #include "nel/misc/types_nl.h" #include "nel/pacs/u_move_primitive.h" #include "nel/pacs/u_primitive_block.h" namespace NLPACS { /** * PACS primitive description * \author Cyril 'Hulud' Corvazier * \author Nevrax France * \date 2002 */ class CPrimitiveDesc { public: // Default constructor CPrimitiveDesc (); // The length of the 4 edges. The first is the width, the second is the depth // For cylinder, the first is the radius float Length[2]; // This is the height of the box or of the cylinder. float Height; // Attenuation float Attenuation; // Primitive type UMovePrimitive::TType Type; // Reaction type UMovePrimitive::TReaction Reaction; // Reaction type UMovePrimitive::TTrigger Trigger; // Obstacle flag bool Obstacle; // Occlusion mask UMovePrimitive::TCollisionMask OcclusionMask; // Collision mask UMovePrimitive::TCollisionMask CollisionMask; // Position of the primitive NLMISC::CVector Position; // Orientation of the primitive float Orientation; // User data UMovePrimitive::TUserData UserData; // Serial methods void serial (NLMISC::IStream &s); }; /** * Block of pacs primitive * \author Cyril 'Hulud' Corvazier * \author Nevrax France * \date 2002 */ class CPrimitiveBlock : public UPrimitiveBlock { public: // Array of primitives std::vector Primitives; // Serial methods void serial (NLMISC::IStream &s); ///\name from UPrimitive block, create a P.B. from a stream //@{ static UPrimitiveBlock *createPrimitiveBlock(NLMISC::IStream &src); static UPrimitiveBlock *createPrimitiveBlockFromFile(const std::string &fileName); uint getNbPrimitive() { return (uint)Primitives.size(); } UMovePrimitive::TUserData getUserData(uint nPrimNb) { nlassert(nPrimNb < Primitives.size()); return Primitives[nPrimNb].UserData; } //@} }; } // NLPACS #endif // NL_PRIMITIVE_BLOCK_PACS_H /* End of primitive_block.h */