Commit graph

38 commits

Author SHA1 Message Date
kaetemi
ef79c4abed 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
011f340bf9 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
d99645efe0 GL: Share depth and stencil to get similar behaviour to D3D driver 2014-08-03 18:59:19 +02:00
kaetemi
5b0b668c66 Simplify GUI projection settings 2014-08-03 00:56:26 +02:00
kaetemi
e3b1648833 Off-center GUI cylinder 2014-08-02 20:11:28 +02:00
kaetemi
8d0227cbf3 Cylindrical GUI 2014-08-02 19:50:26 +02:00
kaetemi
f94c65faa9 Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
2d7eb321b0 Temporary crashfix, ref #68 2014-08-01 15:23:13 +02:00
kaetemi
f6483d45ef Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
ce2de7ec8e Merge with default 2014-08-01 11:50:40 +02:00
kaetemi
f07994a8d4 Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
dade08fd31 Fix issue with render target in OpenGL when size not specified 2014-07-31 17:41:56 +02:00
kaetemi
ac4c9b7fc4 Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
5d5674e1fa Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
3e44b75220 Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
kaetemi
5ffea55bcc Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
a3b0f16823 Remove a debug assert 2014-07-29 14:39:07 +02:00
kervala
fb40a59387 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
f7d9b32051 Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
2d4c4cd3cf Fixed: Warning 2014-07-19 11:16:43 +02:00
kaetemi
2ab62ae9b2 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
868ff2d106 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
2efdca688e Formatting: Use tabs 2014-07-09 16:59:55 +02:00
KISHAN GRIMOUT
b99dab48c6 fix windows 64bit build in mem_displayer.cpp 2014-07-09 13:41:43 +02:00
kaetemi
ec7e6a0188 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
8172d78b1b Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
kaetemi
c5d8bd6ec4 Exit with error 2014-06-21 05:46:20 +02:00
kaetemi
e18ff04e15 Fix compile 2014-06-20 23:38:44 +02:00
kaetemi
871fa848df Compile fix 2014-06-20 17:53:38 +02:00
kaetemi
94c830db81 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
25bbeb0ba5 SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
kaetemi
8ae9aea33c SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047 SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6 Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
d6e1053a61 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
b82af560ff SSE2: Create branch 2014-06-12 19:27:09 +02:00