Commit graph

23 commits

Author SHA1 Message Date
kaetemi
ef79c4abed 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
011f340bf9 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
f94c65faa9 Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
f6483d45ef Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
f07994a8d4 Render target format (for alpha) 2014-07-31 18:25:50 +02:00
kaetemi
ac4c9b7fc4 Mode2D selection 2014-07-31 03:53:38 +02:00
kaetemi
5d5674e1fa Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
3e44b75220 Add render target manager, issue #47 2014-07-31 00:46:00 +02:00
KISHAN GRIMOUT
bc45823645 fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
2ab62ae9b2 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
868ff2d106 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
ec7e6a0188 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
46921fd76a Fix compile 2014-06-20 23:24:54 +02:00
kaetemi
94c830db81 SSE2: Compile fix 2014-06-20 03:08:51 +02:00
kaetemi
ebcf6af93c SSE2: Ensure correct allocator is used 2014-06-14 00:38:35 +02:00
kaetemi
8ae9aea33c SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
kaetemi
bd16b94047 SSE2: Fix for MinGW 2014-06-19 00:05:43 +02:00
kaetemi
75b167d8a6 Merge with default 2014-06-20 03:01:32 +02:00
kaetemi
5318a8e4ab SSE2: Add macro for force inline 2014-06-13 20:25:45 +02:00
kaetemi
d6e1053a61 SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
kaetemi
2b9a54a503 SSE2: Implement alignment for arena allocator 2014-06-13 19:26:22 +02:00
kaetemi
641f8552e4 SSE2: Add aligned allocators 2014-06-13 19:12:31 +02:00
kaetemi
b82af560ff SSE2: Create branch 2014-06-12 19:27:09 +02:00