dfighter1985
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0f2a0f4049
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Apply the current zoom factor!
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2014-08-01 02:38:04 +02:00 |
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dfighter1985
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640f0f6be1
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Don't reload the pixmaps every time they are displayed... -.-
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2014-08-01 02:34:57 +02:00 |
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dfighter1985
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6cfd0b6942
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Line endings...
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2014-07-31 23:23:52 +02:00 |
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kaetemi
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2f82683ff6
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Added tag ryzomcore/v0.9.1 for changeset 79776c337176
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2014-07-31 19:57:22 +02:00 |
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dfighter1985
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23838b00c4
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When hitting 'save as' ask for a filename even if one is set.
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2014-07-30 15:55:09 +02:00 |
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dfighter1985
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0181dbccf1
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Should store the filename after opening..
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2014-07-30 15:44:02 +02:00 |
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dfighter1985
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8caeae31c8
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Should only add 1 tile here...
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2014-07-30 15:40:02 +02:00 |
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dfighter1985
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3ad6587d53
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128 and 256 tiles don't have alpha, so no need to load/save them.
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2014-07-30 15:29:50 +02:00 |
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dfighter1985
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7b36ce2e85
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Replace and delete image should be applied to the correct channel now.
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2014-07-30 14:39:19 +02:00 |
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dfighter1985
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67ba567c66
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Show the image that belongs to the channel that is selected.
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2014-07-30 14:28:17 +02:00 |
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dfighter1985
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2c8b513c97
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Copyright headers...
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2014-07-30 11:20:29 +02:00 |
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dfighter1985
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cfb7833b8f
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Close the loaded file and return true...
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2014-07-30 11:15:14 +02:00 |
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dfighter1985
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a9fa41cf9a
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Set teh current selection to row 0
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2014-07-30 11:14:41 +02:00 |
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dfighter1985
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bb36cb5724
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Save and load the tilebank texture path.
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2014-07-30 11:10:15 +02:00 |
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dfighter1985
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3668784e7a
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Save and load the veget set filename.
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2014-07-30 10:58:37 +02:00 |
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dfighter1985
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47b85c3f8a
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TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
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f25200c966
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Add the already selected tilesets to the land when editing.
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2014-07-30 07:43:02 +02:00 |
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dfighter1985
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0582dd4e4f
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Connected the oriented combobox and now saving it's value to the tilebank.
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2014-07-30 01:50:01 +02:00 |
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dfighter1985
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1952d517b1
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Implemented saving of the currently stored tilebank data.
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2014-07-30 01:29:17 +02:00 |
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kaetemi
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371b58b0f5
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ryzomcore/v0.9.1
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2014-07-29 19:21:25 +02:00 |
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kaetemi
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5ffea55bcc
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Crash workaround in IG loading, ref #171
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2014-07-31 19:50:25 +02:00 |
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kaetemi
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d0793b2e6b
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Bugfix
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2014-07-30 21:47:48 +02:00 |
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kaetemi
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597221ecef
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Fix XRef ligo export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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ca94c90ae6
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Faster ligo export step
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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71d16b0e24
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Crashfix for 3ds Max export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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6b6f4fac2f
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Cleanup
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2014-07-29 16:48:14 +02:00 |
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kaetemi
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20acc5a48c
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Fix Skin export interface issue, #169
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2014-07-29 15:42:11 +02:00 |
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kaetemi
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7d79e75d1a
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Add warning
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2014-07-29 15:23:51 +02:00 |
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kaetemi
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00881eed6c
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Crashfix Physique export
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2014-07-29 15:23:06 +02:00 |
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kaetemi
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a3b0f16823
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Remove a debug assert
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2014-07-29 14:39:07 +02:00 |
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kaetemi
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5390f976cf
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Bugfix
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2014-07-29 14:25:28 +02:00 |
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kaetemi
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e854571ba5
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Initialize object viewer viewport at correct size
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2014-07-29 14:10:40 +02:00 |
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kaetemi
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661d5fd274
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Compile fix
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2014-07-29 14:09:08 +02:00 |
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nimetu
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4f2fcb6808
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Crafted tool durability, fix #156
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2014-07-28 23:51:25 +02:00 |
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dfighter1985
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d85d0b97d3
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As it turns out, tilesets can be assigned to multiple lands...
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2014-07-28 17:05:51 +02:00 |
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dfighter1985
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3fe1101f44
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Implemented the GUI part of saving...
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2014-07-27 20:38:08 +02:00 |
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dfighter1985
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05d8295bb6
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128x128 tab should be shown by default.
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2014-07-27 18:23:25 +02:00 |
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dfighter1985
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4c72aa85cf
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Implemented tile image replace.
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2014-07-26 02:24:32 +02:00 |
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dfighter1985
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10f757286b
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Implemented tile image deletion.
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2014-07-26 02:19:13 +02:00 |
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dfighter1985
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93fa8d3e3b
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A little refactoring.
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2014-07-26 02:11:02 +02:00 |
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dfighter1985
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dd193e3d51
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Reindex tile item nodes after deleting a node.
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2014-07-26 02:05:21 +02:00 |
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dfighter1985
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fc76db29d0
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Implemented tile deletion.
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2014-07-26 01:57:50 +02:00 |
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dfighter1985
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9deb101894
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I must be blind...
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2014-07-26 00:32:42 +02:00 |
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dfighter1985
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299a51edf5
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Implemented Tile addition.
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2014-07-26 00:29:37 +02:00 |
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shubham_meena
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c1f7aa6220
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bug fix: added template path option in .info file
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2014-07-26 00:27:57 +05:30 |
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dfighter1985
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3e44d16242
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Implemented tilebank texture path setting.
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2014-07-24 23:41:42 +02:00 |
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dfighter1985
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f8a826f853
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Implemented choosing / resetting vegetset for tile sets.
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2014-07-24 23:31:37 +02:00 |
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dfighter1985
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93af2ff11f
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When selecting another land, select the first tile set, if it exists.
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2014-07-24 18:44:00 +02:00 |
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dfighter1985
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5a0fe4d309
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Connect the selection model so the widgets are updated.
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2014-07-24 18:39:34 +02:00 |
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dfighter1985
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44fd75a05b
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Each land has it's own TilesetModel now. When changing the land the model also changes.
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2014-07-24 18:31:07 +02:00 |
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