kaetemi
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dcd77495ca
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Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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bf8bd64f0d
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Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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1fe2b62eb1
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Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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c5c6f7c871
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Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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5f229667bc
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Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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e7842982a0
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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91be2d64bd
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Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
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2013-06-26 15:49:31 +02:00 |
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kaetemi
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32a187a199
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Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
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2013-06-26 08:00:19 +02:00 |
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kaetemi
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a5c9592165
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Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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a79b9f7e65
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Add library name to device name, re #43
--HG--
branch : multipass-stereo
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2013-06-26 02:55:15 +02:00 |
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kaetemi
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64821ab4de
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List stereo devices, see #43
--HG--
branch : multipass-stereo
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2013-06-26 02:45:49 +02:00 |
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sfb
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af454dd1cf
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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acemtp@users.sourceforge.net
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29b38937a5
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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acemtp@users.sourceforge.net
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d5c601ffa5
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initial version
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2010-05-06 02:08:41 +02:00 |
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