kervala
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f91ae0e8fe
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-09 14:30:54 +02:00 |
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kervala
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0391b3fad6
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kervala
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9354662325
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kervala
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f2abf727a8
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Fixed: #859 surpress the annoying "Using TR1 extensions" message
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2010-05-09 11:46:24 +02:00 |
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kervala
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b49663004d
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Fixed: #859 surpress the annoying "Using TR1 extensions" message
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2010-05-09 11:46:24 +02:00 |
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kaetemi@users.sourceforge.net
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1d7f0999b8
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Removed: Some files generated by VS compiler.
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2010-05-08 15:31:00 +02:00 |
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kaetemi
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845f121831
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Removed: Some files generated by VS compiler.
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2010-05-08 15:31:00 +02:00 |
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kaetemi@users.sourceforge.net
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a9c74710fe
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi
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fa576f7844
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi@users.sourceforge.net
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1a162a7fb9
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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kaetemi
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55213c40d1
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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kervala
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cd0b60ad4e
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Merge
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2010-05-07 12:53:54 +02:00 |
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kervala
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95737b47b1
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Merge
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2010-05-07 12:53:54 +02:00 |
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kervala
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cb500bd3e3
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-07 12:43:01 +02:00 |
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kervala
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201f39151e
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-07 12:43:01 +02:00 |
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acemtp@users.sourceforge.net
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8b920944dd
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Changed: #832 add +x on linux script to be executable
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2010-05-07 12:20:17 +02:00 |
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acemtp
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aeb2fbbb7a
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Changed: #832 add +x on linux script to be executable
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2010-05-07 12:20:17 +02:00 |
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acemtp@users.sourceforge.net
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29b38937a5
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi@users.sourceforge.net
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4d3a73dfc4
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi
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bcecc2f870
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi@users.sourceforge.net
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670a95686a
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp@users.sourceforge.net
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d5c601ffa5
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initial version
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2010-05-06 02:08:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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