Commit graph

364 commits

Author SHA1 Message Date
kervala
0ad6f116b1 Changed: #860 Remove/convert/update old projects 2010-05-09 14:36:03 +02:00
kervala
3e1b1fa0cc Changed: #845 Don't check for MS STL headers if STLport is used 2010-05-09 14:30:54 +02:00
kervala
0391b3fad6 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kervala
f2abf727a8 Fixed: #859 surpress the annoying "Using TR1 extensions" message 2010-05-09 11:46:24 +02:00
kaetemi@users.sourceforge.net
1d7f0999b8 Removed: Some files generated by VS compiler. 2010-05-08 15:31:00 +02:00
kaetemi@users.sourceforge.net
a9c74710fe Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi@users.sourceforge.net
1a162a7fb9 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
kervala
cd0b60ad4e Merge 2010-05-07 12:53:54 +02:00
kervala
cb500bd3e3 Changed: #845 Don't check for MS STL headers if STLport is used 2010-05-07 12:43:01 +02:00
acemtp@users.sourceforge.net
8b920944dd Changed: #832 add +x on linux script to be executable 2010-05-07 12:20:17 +02:00
acemtp@users.sourceforge.net
29b38937a5 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi@users.sourceforge.net
4d3a73dfc4 Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
kaetemi@users.sourceforge.net
670a95686a Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp@users.sourceforge.net
d5c601ffa5 initial version 2010-05-06 02:08:41 +02:00