Commit graph

287 commits

Author SHA1 Message Date
dfighter1985
2c8b513c97 Copyright headers... 2014-07-30 11:20:29 +02:00
dfighter1985
cfb7833b8f Close the loaded file and return true... 2014-07-30 11:15:14 +02:00
dfighter1985
a9fa41cf9a Set teh current selection to row 0 2014-07-30 11:14:41 +02:00
dfighter1985
bb36cb5724 Save and load the tilebank texture path. 2014-07-30 11:10:15 +02:00
dfighter1985
3668784e7a Save and load the veget set filename. 2014-07-30 10:58:37 +02:00
dfighter1985
47b85c3f8a TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985
f25200c966 Add the already selected tilesets to the land when editing. 2014-07-30 07:43:02 +02:00
dfighter1985
0582dd4e4f Connected the oriented combobox and now saving it's value to the tilebank. 2014-07-30 01:50:01 +02:00
dfighter1985
1952d517b1 Implemented saving of the currently stored tilebank data. 2014-07-30 01:29:17 +02:00
kaetemi
371b58b0f5 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
5ffea55bcc Crash workaround in IG loading, ref #171 2014-07-31 19:50:25 +02:00
kaetemi
d0793b2e6b Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
597221ecef Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
ca94c90ae6 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
71d16b0e24 Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
6b6f4fac2f Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
20acc5a48c Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
7d79e75d1a Add warning 2014-07-29 15:23:51 +02:00
kaetemi
00881eed6c Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
a3b0f16823 Remove a debug assert 2014-07-29 14:39:07 +02:00
kaetemi
5390f976cf Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
e854571ba5 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
661d5fd274 Compile fix 2014-07-29 14:09:08 +02:00
nimetu
4f2fcb6808 Crafted tool durability, fix #156 2014-07-28 23:51:25 +02:00
dfighter1985
d85d0b97d3 As it turns out, tilesets can be assigned to multiple lands... 2014-07-28 17:05:51 +02:00
dfighter1985
3fe1101f44 Implemented the GUI part of saving... 2014-07-27 20:38:08 +02:00
dfighter1985
05d8295bb6 128x128 tab should be shown by default. 2014-07-27 18:23:25 +02:00
dfighter1985
4c72aa85cf Implemented tile image replace. 2014-07-26 02:24:32 +02:00
dfighter1985
10f757286b Implemented tile image deletion. 2014-07-26 02:19:13 +02:00
dfighter1985
93fa8d3e3b A little refactoring. 2014-07-26 02:11:02 +02:00
dfighter1985
dd193e3d51 Reindex tile item nodes after deleting a node. 2014-07-26 02:05:21 +02:00
dfighter1985
fc76db29d0 Implemented tile deletion. 2014-07-26 01:57:50 +02:00
dfighter1985
9deb101894 I must be blind... 2014-07-26 00:32:42 +02:00
dfighter1985
299a51edf5 Implemented Tile addition. 2014-07-26 00:29:37 +02:00
dfighter1985
3e44d16242 Implemented tilebank texture path setting. 2014-07-24 23:41:42 +02:00
dfighter1985
f8a826f853 Implemented choosing / resetting vegetset for tile sets. 2014-07-24 23:31:37 +02:00
dfighter1985
93af2ff11f When selecting another land, select the first tile set, if it exists. 2014-07-24 18:44:00 +02:00
dfighter1985
5a0fe4d309 Connect the selection model so the widgets are updated. 2014-07-24 18:39:34 +02:00
dfighter1985
44fd75a05b Each land has it's own TilesetModel now. When changing the land the model also changes. 2014-07-24 18:31:07 +02:00
dfighter1985
18cf4eb473 Implemented land name changing. 2014-07-24 16:25:28 +02:00
dfighter1985
95e27a511c Implemented land removal. 2014-07-24 16:20:44 +02:00
dfighter1985
b2a094cf4f Implemented land adding. 2014-07-24 16:18:01 +02:00
dfighter1985
b0a1149399 Renamed land related widgets. 2014-07-24 16:09:58 +02:00
dfighter1985
9365973fcd Implemented tileset move up and move down. 2014-07-24 02:28:19 +02:00
dfighter1985
df1cf32d0f Implemented tileset rename. 2014-07-23 21:53:09 +02:00
dfighter1985
2f6e34ce17 Implemented tileset removal. 2014-07-23 18:35:26 +02:00
dfighter1985
da3c2603bc Don't try to delete the same items more than once! 2014-07-22 15:38:26 +02:00
dfighter1985
147c5604e0 Don't allow 2 tilesets to have the same name. 2014-07-22 15:35:14 +02:00
dfighter1985
d6524e27ff Update qrc location. 2014-07-22 14:44:31 +02:00
dfighter1985
a9a4f4eaa3 Merged default. 2014-07-22 00:15:50 +02:00
dfighter1985
e2ab3dc0c6 Error message when files can't be opened. 2014-07-21 23:25:35 +02:00
dfighter1985
7f1f8d4adc Added save and save as items to the context menu. 2014-07-21 23:08:05 +02:00
dfighter1985
411bc20f79 Shouldn't crash when adding a new row. 2014-07-21 17:46:01 +02:00
dfighter1985
62c6980a14 Mark translated item with green, untranslated ones with red. 2014-07-21 04:11:53 +02:00
dfighter1985
afb1f84feb New context menu options: mark / unmark translated. 2014-07-21 03:51:03 +02:00
dfighter1985
dff11950f5 Make sure a correct hash is not used for untranslated strings. 2014-07-21 03:24:18 +02:00
dfighter1985
58bf7c4dee Save to the right file. 2014-07-20 20:03:16 +02:00
dfighter1985
b8ff30885a Set header text according to the language. 2014-07-20 19:52:23 +02:00
dfighter1985
fd36c7676b Work with translated files, instead of work files. 2014-07-20 17:24:04 +02:00
dfighter1985
ab54a00f1e Ask for confirmation before deleting a row. 2014-07-19 17:26:59 +02:00
dfighter1985
3d1752a569 Show insert / delete row in context menu. 2014-07-19 17:23:53 +02:00
dfighter1985
279db31a5b Implemented row deletion / insertion. 2014-07-18 01:52:23 +02:00
dfighter1985
ffa6d8b958 Use the QWidget modified property instead of the UXTEditor's own. 2014-07-18 01:18:41 +02:00
dfighter1985
d7564b2fda Allow only 1 instance of the uxt editor. 2014-07-18 01:08:31 +02:00
dfighter1985
4345445129 Added copyright headers to the new files. 2014-07-18 00:53:36 +02:00
dfighter1985
bc1b9600e2 Implemented saving. 2014-07-18 00:50:40 +02:00
dfighter1985
7abf5b2aa1 Apply table changes to the loaded data, and offer to save when closing the changed table. 2014-07-18 00:27:05 +02:00
dfighter1985
d4f57a1902 Set header texts. 2014-07-17 19:17:02 +02:00
dfighter1985
e5fd9ca07b UXT Editor widget 2014-07-17 19:08:29 +02:00
KISHAN GRIMOUT
bc45823645 fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164 2014-07-16 13:47:08 +02:00
kaetemi
9a9ebf5f81 Fix #71 2014-07-28 22:16:41 +02:00
kaetemi
5aef77afe5 Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kaetemi
f81032039a Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
27269065ab Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
6db922232e Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kervala
7b32c84f3b Changed: Determinates 3dsmax SDK base directory 2014-07-19 14:04:19 +02:00
kervala
1259c1dd5c Fixed: Give priority to fmod64 in 64 bits 2014-07-19 14:03:22 +02:00
kervala
a9b162b016 Fixed: Initialization of pointers in constructor 2014-07-19 14:02:43 +02:00
kervala
fb40a59387 Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
kervala
f7d9b32051 Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
kervala
0e95ce2a25 Fixed: Some typos 2014-07-19 13:59:54 +02:00
kervala
2508728714 Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
fd4376b1a4 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
892c2d9a45 Fixed: Use UTF-8 for French translations
Changed: Improved some translations (more to come)
2014-07-19 11:19:34 +02:00
kervala
2d4c4cd3cf Fixed: Warning 2014-07-19 11:16:43 +02:00
kervala
7c95946416 Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
dfighter1985
f27af0f68d I don't really know what to write here. 2014-07-16 02:52:17 +02:00
dfighter1985
cbc3b5a8c9 Set the undostack so we won't crash... 2014-07-15 21:46:16 +02:00
dfighter1985
a24ad81206 Initialize the undostack to NULL, so we get a proper crash instead of a dangled pointer crash. 2014-07-15 21:41:11 +02:00
dfighter1985
269613fc82 Fixed another crash. 2014-07-15 20:29:57 +02:00
dfighter1985
cc9647c098 'Fixed' the Mission Compiler crash. 2014-07-15 20:19:53 +02:00
dfighter1985
2b31989661 When changing a property make sure to set default to false, so it's actually saved! 2014-07-15 18:51:06 +02:00
kaetemi
a83849a38e Disable WG specifics in r2_login script 2014-07-15 15:25:09 +02:00
dfighter1985
e651c563e5 Save world editor files. 2014-07-15 01:30:30 +02:00
kaetemi
c19130574e Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary 2014-07-14 20:27:46 +02:00
kaetemi
03396c015c One set of SQL scripts to rule them all 2014-07-14 19:15:23 +02:00
dfighter1985
b72b78fb84 Trying to load an invalid world editor file shouldn't crash the application, and an error messagebox should inform the user. 2014-07-13 21:38:14 +02:00
dfighter1985
13cfad6336 Apply property changes. 2014-07-12 01:54:45 +02:00
dfighter1985
0eec17b462 Block only the propertychanged signal in the const_string_array property manager. 2014-07-12 00:38:35 +02:00
dfighter1985
7c7523afe8 Store QtProperty, IPrimitive pairs and look the primitive up when the property changes. 2014-07-12 00:01:17 +02:00