Commit graph

475 commits

Author SHA1 Message Date
kervala
148a7260fc Fixed: #1105 NLMISC::createDebug - Infinite loop 2010-09-26 23:08:17 +02:00
kervala
cfc125cd38 Changed: #825 Remove all warning when compiling Ryzom 2010-09-26 22:09:58 +02:00
kaetemi
d6c99a6d9c Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
76b1a30af9 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00
kaetemi
5d9db22b91 Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
08bcbc3451 Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
5a68440aa5 Changed: #825 object_viewer warnings 2010-09-25 22:52:01 +02:00
kervala
7939c1a07d Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
7be61404af Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
kervala
4a62ca74e5 Changed: Removed "using namespace" in *.h 2010-09-25 16:14:34 +02:00
kervala
c86d923901 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kervala
ff0029ff5a Changed: Added namespace in some macros 2010-09-25 16:04:13 +02:00
kervala
25eabdf305 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
243b1e7d38 Fixed: tile_edit compilation 2010-09-25 15:53:28 +02:00
kervala
e33ffc0a3c Added: New tools projects 2010-09-25 15:48:18 +02:00
kervala
6a348e7194 Removed: Useless stdafx.h/cpp 2010-09-25 15:45:44 +02:00
kervala
b301f0d03d Changed: Updated CMake modules for 64bits and STLport 2010-09-25 15:41:37 +02:00
"Matt Raykowski"
e22b5c02f1 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 2010-09-24 10:36:54 -05:00
"Matt Raykowski"
b4d5572a83 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 2010-09-24 10:36:14 -05:00
"Matt Raykowski"
d4570fffd5 Changed: Fixed error in CMake IF() ENDIF() closure for nelmisc 2010-09-24 08:53:51 -05:00
vl
c53f0b1b48 Added: special case of rgba.cpp on static 2010-09-24 11:32:20 +02:00
vl
9275ac1fce Merge 2010-09-24 11:26:41 +02:00
kervala
7521923c95 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-24 11:03:56 +02:00
vl
f9903f46de Changed: ogg vorbis lib order 2010-09-24 10:29:06 +02:00
kervala
a69f0050b6 Changed: Removed "using namespace" from *.h 2010-09-23 19:29:14 +02:00
kervala
940de867ee Fixed: Static sound drivers link to nelsnd_lowlevel 2010-09-23 18:48:04 +02:00
vl
837ab5c68f Added: in static, we don't compile fmod since it only exists in dynlib 2010-09-23 15:51:24 +02:00
vl
65a58d76d1 Added: case for static version of the driver 2010-09-23 15:50:44 +02:00
kervala
2a939c2800 Fixed: #1096 Build error with gcc 2010-09-23 13:36:21 +02:00
"Matt Raykowski"
f78901ae60 Changed: Moved the dashboard build helpers. 2010-09-21 15:08:36 -05:00
"Matt Raykowski"
9d69716a18 merge 2010-09-21 14:51:36 -05:00
"Matt Raykowski"
3d842b3d99 Changed: Altered build to allow CI builds to be submitted to CDash 2010-09-21 14:50:10 -05:00
mattraykowski
2acf06da85 Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
b625859997 Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
efa0e7a017 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
c425329719 merge 2010-09-21 07:03:17 -05:00
mattraykowski
399eeebf8e Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
3a3d2137ea Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
vl
e9492506b1 Fixed: compile on linux 2010-09-21 09:25:53 +02:00
vl
09d80bfb6e Added: define the toString() for size_t 2010-09-21 08:55:31 +02:00
vl
bc8339857d Added: warning when we cannot open a big file 2010-09-21 08:54:42 +02:00
vl
eb45c9e694 Fixed: make it compile on mac 2010-09-21 08:53:28 +02:00
kaetemi
7f739bed8a Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
998e5b4c17 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
32f0a5037f Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kervala
b2f006b9ca Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 16:21:23 +02:00
kaetemi
6cdc77986e Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
59e5c03a83 Changed: #964 Fix crash with hls texture bank generation when memcpy of 0 bytes at end of allocated memory. 2010-09-19 23:18:29 +02:00
kaetemi
74b6430afb Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00
kaetemi
2f61e2200c Changed: #964 Allow setting hls info dir in panoply config. 2010-09-19 23:14:07 +02:00