diff --git a/code/nel/tools/3d/mesh_utils/assimp_shape.cpp b/code/nel/tools/3d/mesh_utils/assimp_shape.cpp index cef0b5605..e1f1cf114 100644 --- a/code/nel/tools/3d/mesh_utils/assimp_shape.cpp +++ b/code/nel/tools/3d/mesh_utils/assimp_shape.cpp @@ -41,6 +41,7 @@ using namespace NL3D; // TODO: buildRemanence ?? // TODO: buildFlare ?? // Probably specific settings we can only do in meta editor on a dummy node.. +// TODO: pacs prim // TODO: buildWaterShape specifics when node has water material