CPath can now return the file list with a path filter.

--HG--
branch : gsoc2014-dfighter
This commit is contained in:
dfighter1985 2014-07-06 23:21:25 +02:00
parent 6119f2c480
commit fe58435bb5
3 changed files with 71 additions and 1 deletions

View file

@ -200,6 +200,10 @@ public:
*/ */
void getFileListByName(const std::string &extension, const std::string &name, std::vector<std::string> &filenames); void getFileListByName(const std::string &extension, const std::string &name, std::vector<std::string> &filenames);
/** Create a list of file having the requested string in the path and the requested extension.
*/
void getFileListByPath(const std::string &extension, const std::string &path, std::vector<std::string> &filenames);
/** Make a path relative to another if possible, else doesn't change it. /** Make a path relative to another if possible, else doesn't change it.
* \param basePath is the base path to be relative to. * \param basePath is the base path to be relative to.
* \param relativePath is the path to make relative to basePath. * \param relativePath is the path to make relative to basePath.
@ -492,6 +496,10 @@ public:
*/ */
static void getFileListByName(const std::string &extension, const std::string &name, std::vector<std::string> &filenames); static void getFileListByName(const std::string &extension, const std::string &name, std::vector<std::string> &filenames);
/** Create a list of file having the requested string in the path and the requested extension
*/
static void getFileListByPath(const std::string &extension, const std::string &path, std::vector<std::string> &filenames);
/** Make a path relative to another if possible, else doesn't change it. /** Make a path relative to another if possible, else doesn't change it.
* \param basePath is the base path to be relative to. * \param basePath is the base path to be relative to.
* \param relativePath is the path to make relative to basePath. * \param relativePath is the path to make relative to basePath.

View file

@ -219,6 +219,67 @@ void CFileContainer::getFileListByName(const std::string &extension, const std::
} }
} }
void CPath::getFileListByPath(const std::string &extension, const std::string &path, std::vector<std::string> &filenames)
{
getInstance()->_FileContainer.getFileListByPath(extension, path, filenames);
}
void CFileContainer::getFileListByPath(const std::string &extension, const std::string &path, std::vector<std::string> &filenames)
{
if (!_MemoryCompressed)
{
TFiles::iterator first(_Files.begin()), last(_Files.end());
if( !path.empty() )
{
for (; first != last; ++ first)
{
string ext = SSMext.get(first->second.idExt);
string p = SSMpath.get(first->second.idPath);
if (p.find(path) != string::npos && (ext == extension || extension.empty()))
{
filenames.push_back(first->first);
}
}
}
// if extension is empty we keep all files
else
{
for (; first != last; ++ first)
{
filenames.push_back(first->first);
}
}
}
else
{
// compressed memory version
std::vector<CFileContainer::CMCFileEntry>::iterator first(_MCFiles.begin()), last(_MCFiles.end());
if( !path.empty() )
{
for (; first != last; ++ first)
{
string ext = SSMext.get(first->idExt);
string p = SSMpath.get(first->idPath);
if (strstr(p.c_str(), path.c_str()) != NULL && (ext == extension || extension.empty()))
{
filenames.push_back(first->Name);
}
}
}
// if extension is empty we keep all files
else
{
for (; first != last; ++ first)
{
filenames.push_back(first->Name);
}
}
}
}
void CPath::clearMap () void CPath::clearMap ()
{ {
getInstance()->_FileContainer.clearMap(); getInstance()->_FileContainer.clearMap();

View file

@ -24,7 +24,8 @@ void TextureChooser::load()
listWidget->clear(); listWidget->clear();
std::vector< std::string > textures; std::vector< std::string > textures;
NLMISC::CPath::getFileList( "tga", textures ); //NLMISC::CPath::getFileList( "tga", textures );
NLMISC::CPath::getFileListByPath( "tga", "interfaces", textures );
std::vector< std::string >::const_iterator itr = textures.begin(); std::vector< std::string >::const_iterator itr = textures.begin();
while( itr != textures.end() ) while( itr != textures.end() )