Changed: Use same code as under Linux for OS X when executing sheel scripts
--HG-- branch : develop
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1 changed files with 26 additions and 18 deletions
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@ -765,26 +765,34 @@ bool launchProgram(const std::string &programName, const std::string &arguments,
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CloseHandle( pi.hThread );
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}
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#elif defined(NL_OS_MAC)
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// we need to open bundles with "open" command
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std::string command = NLMISC::toString("open \"%s\"", programName.c_str());
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// append arguments if any
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if (!arguments.empty())
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{
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command += NLMISC::toString(" --args %s", arguments.c_str());
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}
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int res = system(command.c_str());
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if (!res) return true;
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if (log)
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{
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nlwarning ("LAUNCH: Failed launched '%s' with arg '%s' return code %d", programName.c_str(), arguments.c_str(), res);
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}
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#else
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#ifdef NL_OS_MAC
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// special OS X case with bundles
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if (toLower(programName).find(".app") != std::string::npos)
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{
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// we need to open bundles with "open" command
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std::string command = NLMISC::toString("open \"%s\"", programName.c_str());
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// append arguments if any
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if (!arguments.empty())
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{
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command += NLMISC::toString(" --args %s", arguments.c_str());
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}
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int res = system(command.c_str());
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if (!res) return true;
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if (log)
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{
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nlwarning ("LAUNCH: Failed launched '%s' with arg '%s' return code %d", programName.c_str(), arguments.c_str(), res);
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}
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return false;
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}
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#endif
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static bool firstLaunchProgram = true;
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if (firstLaunchProgram)
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{
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