Changed: Compilation with VC++ 2010 without STLport

This commit is contained in:
kervala 2011-05-28 15:52:48 +02:00
parent 685ab0f488
commit fbec2565e9
19 changed files with 24 additions and 18 deletions

View file

@ -318,7 +318,7 @@ bool CDriverD3D::setupMaterial(CMaterial &mat)
if (!mat._MatDrvInfo) if (!mat._MatDrvInfo)
{ {
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL); ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
*it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it); *it = mat._MatDrvInfo = new CMaterialDrvInfosD3D(this, it);

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@ -347,7 +347,7 @@ bool CDriverD3D::activeShader(CShader *shd)
if ( !shd->_DrvInfo ) if ( !shd->_DrvInfo )
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), NULL); ItShaderDrvInfoPtrList it= _ShaderDrvInfos.insert(_ShaderDrvInfos.end(), (NL3D::IShaderDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
shaderInfo = new CShaderDrvInfosD3D(this, it); shaderInfo = new CShaderDrvInfosD3D(this, it);
*it= shd->_DrvInfo = shaderInfo; *it= shd->_DrvInfo = shaderInfo;

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@ -514,7 +514,7 @@ bool CDriverD3D::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded
if ( !tex.TextureDrvShare ) if ( !tex.TextureDrvShare )
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL); ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex); *it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);

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@ -276,7 +276,7 @@ bool CDriverGL::setupMaterial(CMaterial& mat)
if (!mat._MatDrvInfo) if (!mat._MatDrvInfo)
{ {
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), NULL); ItMatDrvInfoPtrList it= _MatDrvInfos.insert(_MatDrvInfos.end(), (NL3D::IMaterialDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= mat._MatDrvInfo= new CShaderGL(this, it); *it= mat._MatDrvInfo= new CShaderGL(this, it);

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@ -626,7 +626,7 @@ bool CDriverGL::setupTextureEx (ITexture& tex, bool bUpload, bool &bAllUploaded,
{ {
//nldebug("3D: creating CTextureDrvShare()"); //nldebug("3D: creating CTextureDrvShare()");
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), NULL); ItTexDrvSharePtrList it= _TexDrvShares.insert(_TexDrvShares.end(), (NL3D::CTextureDrvShare*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
*it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex); *it= tex.TextureDrvShare= new CTextureDrvShare(this, it, &tex);

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@ -140,7 +140,7 @@ bool CDriverGL::setupVertexBuffer(CVertexBuffer& VB)
// 1. Retrieve/Create driver shader. // 1. Retrieve/Create driver shader.
//================================== //==================================
// insert into driver list. (so it is deleted when driver is deleted). // insert into driver list. (so it is deleted when driver is deleted).
ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), NULL); ItVBDrvInfoPtrList it= _VBDrvInfos.insert(_VBDrvInfos.end(), (NL3D::IVBDrvInfos*)NULL);
// create and set iterator, for future deletion. // create and set iterator, for future deletion.
CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB); CVBDrvInfosGL *info = new CVBDrvInfosGL(this, it, &VB);
*it= VB.DrvInfos = info; *it= VB.DrvInfos = info;

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@ -111,7 +111,7 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
} }
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -1472,7 +1472,7 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
return false; return false;
} }
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
@ -1554,7 +1554,7 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
*/ */
// Insert into driver list. (so it is deleted when driver is deleted). // Insert into driver list. (so it is deleted when driver is deleted).
ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), NULL); ItVtxPrgDrvInfoPtrList it= _VtxPrgDrvInfos.insert(_VtxPrgDrvInfos.end(), (NL3D::IVertexProgramDrvInfos*)NULL);
// Create a driver info // Create a driver info
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it); *it = drvInfo = new CVertexProgamDrvInfosGL (this, it);

View file

@ -29,6 +29,7 @@
#include "nel/misc/bit_mem_stream.h" #include "nel/misc/bit_mem_stream.h"
// //
#include <limits> #include <limits>
#include <iterator>
// //

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@ -836,7 +836,7 @@ void CAudioMixerUser::buildSampleBankList()
nlinfo("Compiling sample bank [%s]", bankname.c_str()); nlinfo("Compiling sample bank [%s]", bankname.c_str());
std::string filename = buildSampleBank(bankDir[i], sbp, bankname); std::string filename = buildSampleBank(bankDir[i], sbp, bankname);
if (bankFile.size() < i + 1) bankFile.resize(i + 1); if (bankFile.size() < i + 1) bankFile.resize(i + 1);
else bankFile.insert(bankFile.begin() + i, NULL); else bankFile.insert(bankFile.begin() + i, std::string());
bankFile[i] = filename; bankFile[i] = filename;
} }
else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i])) else if (bankname < CFile::getFilenameWithoutExtension(bankDir[i]))

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@ -77,7 +77,7 @@ void CSimpleSound::getSubSoundList(std::vector<std::pair<std::string, CSound*
{ {
// A little hack, we use the reference vector to tag unavailable sample. // A little hack, we use the reference vector to tag unavailable sample.
if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0) if (!(_Buffername == CStringMapper::emptyId()) && const_cast<CSimpleSound*>(this)->getBuffer() == 0)
subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", 0)); subsounds.push_back(pair<string, CSound*>(CStringMapper::unmap(_Buffername)+" (sample)", (CSound*)NULL));
} }

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@ -36,6 +36,7 @@
#include <limits> #include <limits>
#include <numeric> #include <numeric>
#include <iomanip> #include <iomanip>
#include <iterator>
#include "nel/misc/vector.h" #include "nel/misc/vector.h"
#include "nel/misc/path.h" #include "nel/misc/path.h"

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@ -1156,7 +1156,7 @@ void CGroupSubMenu::addSeparatorAtIndex(uint index, const std::string &id)
tmp.CheckBox = NULL; tmp.CheckBox = NULL;
tmp.RightArrow = NULL; tmp.RightArrow = NULL;
_Lines.insert(_Lines.begin() + index, tmp); _Lines.insert(_Lines.begin() + index, tmp);
_SubMenus.insert(_SubMenus.begin() + index, NULL); _SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
_GroupMenu->invalidateCoords(); _GroupMenu->invalidateCoords();
} }
@ -1304,7 +1304,7 @@ CViewTextMenu* CGroupSubMenu::addLineAtIndex(uint index, const ucstring &name,
_Lines.insert(_Lines.begin() + index, tmp); _Lines.insert(_Lines.begin() + index, tmp);
// Add an empty sub menu by default // Add an empty sub menu by default
_SubMenus.insert(_SubMenus.begin() + index, NULL); _SubMenus.insert(_SubMenus.begin() + index, (CGroupSubMenu*)NULL);
_GroupMenu->invalidateCoords(); _GroupMenu->invalidateCoords();

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@ -155,7 +155,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
{ {
if(i==index) if(i==index)
{ {
tabB->setId(string("tab") + count); tabB->setId("tab" + NLMISC::toString(count));
tabB->setParentPos(lastTab); tabB->setParentPos(lastTab);
if(i==0) if(i==0)
tabB->setParentPosRef(Hotspot_TL); tabB->setParentPosRef(Hotspot_TL);
@ -168,7 +168,7 @@ void CGroupTab::addTab(CCtrlTabButton * tabB, sint index)
count++; count++;
} }
buttons[i]->setId(string("tab") + count); buttons[i]->setId("tab" + NLMISC::toString(count));
buttons[i]->setParentPos(lastTab); buttons[i]->setParentPos(lastTab);
if(i==0 && index!=0) if(i==0 && index!=0)
buttons[i]->setParentPosRef(Hotspot_TL); buttons[i]->setParentPosRef(Hotspot_TL);
@ -297,7 +297,7 @@ void CGroupTab::removeTab(sint index)
{ {
if(i!=index) if(i!=index)
{ {
buttons[i]->setId(string("tab")+count); buttons[i]->setId("tab"+NLMISC::toString(count));
buttons[i]->setParentPos(lastTab); buttons[i]->setParentPos(lastTab);
if((i==0) || (index==0 && i==1)) if((i==0) || (index==0 && i==1))
buttons[i]->setParentPosRef(Hotspot_TL); buttons[i]->setParentPosRef(Hotspot_TL);

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@ -986,7 +986,7 @@ void CDisplayerVisualEntity::updateName()
} }
std::string firstPart = ""; std::string firstPart = "";
if(actNb>0) if(actNb>0)
firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + actNb; firstPart = CI18N::get("uiR2EDDefaultActTitle").toString() + " " + NLMISC::toString(actNb);
if (act->isString("Name")) if (act->isString("Name"))
actName = act->toString("Name"); actName = act->toString("Name");

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@ -37,6 +37,7 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <limits> #include <limits>
#include <iterator>
#include <nel/misc/common.h> #include <nel/misc/common.h>
#include <nel/misc/debug.h> #include <nel/misc/debug.h>

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@ -52,6 +52,7 @@
#include <utility> #include <utility>
#include <deque> #include <deque>
#include <limits> #include <limits>
#include <iterator>
//---------------------------------------------------------------- //----------------------------------------------------------------

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@ -21,6 +21,7 @@
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include <memory> #include <memory>
#include <iterator>
#include "nel/misc/common.h" #include "nel/misc/common.h"

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@ -1305,7 +1305,7 @@ void ItemNamesSave()
output = "i"; output = "i";
output += data.splitTo( "prospector", true ); output += data.splitTo( "prospector", true );
set<CSString, CUnsensitiveSStringLessPred>::iterator it = itemNames.begin(); CSortedStringSet::const_iterator it = itemNames.begin();
while ( it != itemNames.end() ) while ( it != itemNames.end() )
{ {

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@ -78,6 +78,7 @@
#include <algorithm> #include <algorithm>
#include <stdio.h> #include <stdio.h>
#include <time.h> #include <time.h>
#include <iterator>
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;