Added: Minimum lines option to multiline text
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2 changed files with 54 additions and 3 deletions
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@ -94,6 +94,7 @@ namespace NLGUI
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void setMultiLineClipEndSpace (bool state); // use it for multiline edit box for instance
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void setFirstLineX (uint firstLineX);
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void setMultiMaxLine(uint l) { _MultiMaxLine = l; }
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void setMultiMinLine(uint l) { _MultiMinLine = l; }
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// Force only a subset of letter to be displayed. Default is 0/0xFFFFFFFF
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void enableStringSelection(uint start, uint end);
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@ -114,6 +115,8 @@ namespace NLGUI
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sint getMultiLineSpace() const { return _MultiLineSpace; }
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bool getMultiLineMaxWOnly() const { return _MultiLineMaxWOnly; }
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uint32 getMultiMaxLine() const { return _MultiMaxLine; }
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uint32 getMultiMinLine() const { return _MultiMinLine; }
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uint32 getMultiMinOffsetY() const;
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// get current Hint font width, in pixels
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uint getFontWidth() const;
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@ -259,6 +262,7 @@ namespace NLGUI
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sint _MultiLineSpace;
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sint _LastMultiLineMaxW;
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uint32 _MultiMaxLine;
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uint32 _MultiMinLine;
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/// FormatTag handling
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@ -75,6 +75,7 @@ namespace NLGUI
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_MultiLineMaxWOnly = false;
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_MultiLineClipEndSpace = false;
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_LastMultiLineMaxW = 0;
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_MultiMinLine = 0;
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_MultiMaxLine = 0;
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_Index = 0xFFFFFFFF;
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@ -305,6 +306,11 @@ namespace NLGUI
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return toString( _MultiMaxLine );
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}
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else
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if( name == "multi_min_line" )
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{
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return toString( _MultiMinLine );
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}
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else
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if( name == "underlined" )
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{
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return toString( _Underlined );
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@ -479,6 +485,14 @@ namespace NLGUI
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return true;
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}
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else
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if( name == "multi_min_line" )
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{
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uint32 i;
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if( fromString( value, i ) )
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_MultiMinLine = i;
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return true;
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}
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else
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if( name == "underlined" )
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{
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bool b;
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@ -621,6 +635,7 @@ namespace NLGUI
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xmlSetProp( node, BAD_CAST "multi_line_space", BAD_CAST toString( _MultiLineSpace ).c_str() );
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xmlSetProp( node, BAD_CAST "multi_line_maxw_only", BAD_CAST toString( _MultiLineMaxWOnly ).c_str() );
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xmlSetProp( node, BAD_CAST "multi_max_line", BAD_CAST toString( _MultiMaxLine ).c_str() );
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xmlSetProp( node, BAD_CAST "multi_min_line", BAD_CAST toString( _MultiMinLine ).c_str() );
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xmlSetProp( node, BAD_CAST "underlined", BAD_CAST toString( _Underlined ).c_str() );
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xmlSetProp( node, BAD_CAST "strikethrough", BAD_CAST toString( _StrikeThrough ).c_str() );
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xmlSetProp( node, BAD_CAST "case_mode", BAD_CAST toString( uint32( _CaseMode ) ).c_str() );
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@ -741,6 +756,11 @@ namespace NLGUI
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if (prop)
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fromString((const char*)prop, _MultiMaxLine);
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prop = (char*) xmlGetProp( cur, (xmlChar*)"multi_min_line" );
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_MultiMinLine = 0;
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if (prop)
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fromString((const char*)prop, _MultiMinLine);
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prop = (char*) xmlGetProp( cur, (xmlChar*)"underlined" );
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_Underlined = false;
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if (prop)
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@ -981,6 +1001,13 @@ namespace NLGUI
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sint y_line = _YReal+_FontLegHeight-2;
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if (_MultiMinLine > _Lines.size())
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{
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uint dy = getMultiMinOffsetY();
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y += dy * ooh;
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y_line += dy;
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}
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// special selection code
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if(_TextSelection)
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{
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@ -1360,6 +1387,19 @@ namespace NLGUI
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return _FontLegHeight;
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}
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// ***************************************************************************
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uint CViewText::getMultiMinOffsetY() const
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{
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uint dy = 0;
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if (_MultiMinLine > _Lines.size())
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{
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// first line is always present even if _Lines is empty
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uint nbLines = _MultiMinLine - std::max((sint)1, (sint)_Lines.size());
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dy = nbLines * _FontHeight + (nbLines - 1) * _MultiLineSpace;
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}
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return dy;
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}
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// ***************************************************************************
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void CViewText::flushWordInLine(ucstring &ucCurrentWord, bool &linePushed, const CFormatInfo &wordFormat)
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{
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@ -1836,6 +1876,10 @@ namespace NLGUI
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_W = (sint)rTotalW;
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_H = std::max(_FontHeight, uint(_FontHeight * _Lines.size() + std::max(0, sint(_Lines.size()) - 1) * _MultiLineSpace));
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// See if we should pretend to have at least X lines
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if (_MultiMinLine > 1)
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_H = std::max(_H, sint(_FontHeight * _MultiMinLine + (_MultiMinLine - 1) * _MultiLineSpace));
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// Compute tooltips size
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if (_Tooltips.size() > 0)
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for (uint i=0 ; i<_Lines.size() ; ++i)
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@ -2118,11 +2162,13 @@ namespace NLGUI
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//
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if (_MultiLine)
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{
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uint dy = getMultiMinOffsetY();
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uint charIndex = 0;
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// special case for end of text
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if (index == (sint) _Text.length())
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{
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y = 0;
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y = dy;
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if (_Lines.empty())
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{
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x = 0;
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@ -2142,7 +2188,7 @@ namespace NLGUI
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{
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// should display the character at the end of previous line
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CLine &currLine = *_Lines[i - 1];
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y = (sint) ((_FontHeight + _MultiLineSpace) * (_Lines.size() - i));
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y = (sint) ((_FontHeight + _MultiLineSpace) * (_Lines.size() - i) + dy);
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x = (sint) (currLine.getWidth() + currLine.getEndSpaces() * currLine.getSpaceWidth());
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sint nMaxWidth = getCurrentMultiLineMaxW();
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x = std::min(x, nMaxWidth);
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@ -2153,7 +2199,7 @@ namespace NLGUI
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if ((sint) newCharIndex > index)
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{
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// ok, this line contains the character, now, see which word contains it.
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y = (sint) ((_FontHeight + _MultiLineSpace) * (_Lines.size() - 1 - i));
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y = (sint) ((_FontHeight + _MultiLineSpace) * (_Lines.size() - 1 - i) + dy);
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// see if the index is in the spaces at the end of line
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if (index - charIndex >= currLine.getNumChars())
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{
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@ -2252,6 +2298,7 @@ namespace NLGUI
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uint charPos = 0;
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if (_MultiLine)
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{
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y -= getMultiMinOffsetY();
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// seek the line
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float py = 0.f;
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if (py > y)
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